Author Topic: asdaf temp zs suggestions thread  (Read 1517 times)

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Offline Hotgreensoldier

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Re: asdaf temp zs suggestions thread
« Reply #15 on: February 15, 2012, 08:09:51 PM »
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I mean I don't know if you want me to add it or remove it.

._.

If it was in there, a shitload of people would be co-


Wait, ammo crates are removed.

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Offline yoshi

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Re: asdaf temp zs suggestions thread
« Reply #16 on: February 16, 2012, 03:53:52 AM »
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deathmaps deathmaps deathmaps please tell me they're there.

Offline Don

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Re: asdaf temp zs suggestions thread
« Reply #17 on: February 16, 2012, 03:55:09 AM »
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deathmaps deathmaps deathmaps please tell me they're there.
I know deathlab is there.
Not sure about the others.

Offline TehHank

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Re: asdaf temp zs suggestions thread
« Reply #18 on: February 16, 2012, 08:59:09 AM »
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There are several versions of insane asylum. One of them has blood textures for the walls and looks incomplete while there is another nice complete version

Offline Deathie

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Re: asdaf temp zs suggestions thread
« Reply #19 on: February 16, 2012, 09:35:29 AM »
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Removed fear tower, insane asylum (the old one), and checkpoint (due to a bug).

All the deathmaps ARE on the server.

//edit

Also updated to latest version of the gamemode.
« Last Edit: February 16, 2012, 09:50:26 AM by Snivy M.D. »


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Offline TehHank

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Re: asdaf temp zs suggestions thread
« Reply #20 on: February 16, 2012, 11:08:25 AM »
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Just wondering... why do we have so many zs_fort variations. It really irratates me when we play the same type of map for 5 rounds. same goes to the raunchy house series and the storm series. Why do we have so many of them  ???
Maps that i want removed...
zs_juans_house_v4 (Due to oversized level proportians and multiple carpenter hammers and Melee weapons such as shovels)
zs_corruption_v3 (Due to the fact i need to redo it and having multiple complaints about the grass FPS lag)
zs_nacht_der_untoten (Good idea... Bad map. No where enough props to cade, Boards have Unusual amount of health and generally zombies ragequit)
zs_pacman (No... just no... a big headache for generally everyone)
zs_youarethevirusinsidejoe (Op for humans)
And when can a map vote be implemented? or will it encourage the voting of overused maps? at least make it so we can see what map is coming next.

Offline Deathie

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Re: asdaf temp zs suggestions thread
« Reply #21 on: February 16, 2012, 11:30:56 AM »
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Just wondering... why do we have so many zs_fort variations. It really irratates me when we play the same type of map for 5 rounds. same goes to the raunchy house series and the storm series. Why do we have so many of them  ???
Maps that i want removed...
zs_juans_house_v4 (Due to oversized level proportians and multiple carpenter hammers and Melee weapons such as shovels)
zs_corruption_v3 (Due to the fact i need to redo it and having multiple complaints about the grass FPS lag)
zs_nacht_der_untoten (Good idea... Bad map. No where enough props to cade, Boards have Unusual amount of health and generally zombies ragequit)
zs_pacman (No... just no... a big headache for generally everyone)
zs_youarethevirusinsidejoe (Op for humans)
And when can a map vote be implemented? or will it encourage the voting of overused maps? at least make it so we can see what map is coming next.

Most of those were already removed except for pacman and virusinsidejoe.

If some other people want those two removed, I will. I also need more maps, so if people want to give me download links, I'll start adding more.


Check out my Soundcloud for some neat stuff!

Offline TehHank

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Re: asdaf temp zs suggestions thread
« Reply #22 on: February 16, 2012, 12:12:48 PM »
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Working on a gaint ass map pack right now that was meant to be released a week ago

Offline Alkaline

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Re: asdaf temp zs suggestions thread
« Reply #23 on: February 16, 2012, 12:50:54 PM »
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Remove the cosmic lounge already on there and add the old one back.

A Man named William Reed's last living testament says that he is going to read his own will.

Will Reed's will will read "Will Reed will read Will Reed's will"

Offline Juan_Ambriz

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Re: asdaf temp zs suggestions thread
« Reply #24 on: February 16, 2012, 06:13:53 PM »
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Just wondering... why do we have so many zs_fort variations. It really irratates me when we play the same type of map for 5 rounds. same goes to the raunchy house series and the storm series. Why do we have so many of them  ???
Maps that i want removed...
zs_juans_house_v4 (Due to oversized level proportians and multiple carpenter hammers and Melee weapons such as shovels)
zs_corruption_v3 (Due to the fact i need to redo it and having multiple complaints about the grass FPS lag)
zs_nacht_der_untoten (Good idea... Bad map. No where enough props to cade, Boards have Unusual amount of health and generally zombies ragequit)
zs_pacman (No... just no... a big headache for generally everyone)
zs_youarethevirusinsidejoe (Op for humans)
And when can a map vote be implemented? or will it encourage the voting of overused maps? at least make it so we can see what map is coming next.



Hmmmm.. i didnt really feel like mapping for a while, but i guess since people actually did like my map, ill remove the weapons, what exactly do you mean by oversized level proportions?

THANKS CRYPTO BB



Offline Deathie

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Re: asdaf temp zs suggestions thread
« Reply #25 on: February 16, 2012, 09:03:40 PM »
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Remove the cosmic lounge already on there and add the old one back.



Done per-your request.


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Offline TehHank

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Re: asdaf temp zs suggestions thread
« Reply #26 on: February 17, 2012, 03:48:09 AM »
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Hmmmm.. i didnt really feel like mapping for a while, but i guess since people actually did like my map, ill remove the weapons, what exactly do you mean by oversized level proportions?
Map layout is fine but certain aspects and size ratios are a bit off... such as the windows are massive and the spawn room is a bit too big and requires a bit more detail...

Offline Deathie

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Re: asdaf temp zs suggestions thread
« Reply #27 on: February 17, 2012, 03:49:27 AM »
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Hmmmm.. i didnt really feel like mapping for a while, but i guess since people actually did like my map, ill remove the weapons, what exactly do you mean by oversized level proportions?

Dev textures doesn't real.


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Offline Apie2

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Re: asdaf temp zs suggestions thread
« Reply #28 on: February 17, 2012, 12:40:13 PM »
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Is it possible to set the list of all maps on the server?

Offline Сєşάя

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Re: asdaf temp zs suggestions thread
« Reply #29 on: February 17, 2012, 01:42:00 PM »
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Upload my map: zs_mini_house

Topic: http://forum.randomgs.com/index.php/topic,11100.0.html

Thx bro.