You lose alot of karma for killing people with alot of karma.
If someone with 10 karma shoots you, then you kill them, you won't lose more than 50.
this is already implemented, unless i am missing something.
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This is why a strong rule enforcement presence is necessary. (read as vips, admins, and regulars that can fill proper reports.)...(ideaface.png)
i dont think you read correctly, my idea was, to keep a table of Who attacked first, wether they are innocent or not, and how much damage dealt
for example
Player A and B are both innocent
if player A attacks player B for 50 damage, then player B kills player A(100 damage) as a result, then the code would see
"ok, player A attacked player B for no reason, and player B killed player A for it, player A was a RDMER, so let's not take 200 karma off of player B"
in short, RDMER attacks innocent, innocent kills rdmer, innocent doesnt lose lots of karma
equasion might be something like if playerA shot first then Karma-=((playerBdamage/100)*(1-(playerAdamage/100)))
as for RDMERS having low karma, thats not true, plenty of new players come into the server, either not knowing how to play, or not respecting the server rules and rdm people,
some people just decide to RDM people after being in the server for a while too.
yesterday i had 1000 karma, some guy crowbarred me half to death, so i killed him thinking he was a traitor, turned out he wasnt, and i lost 450 karma from it