Author Topic: Official "This map sucks, Remove now kthx" Thread  (Read 6037 times)

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Offline coolzeldad

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #360 on: December 15, 2011, 12:36:16 PM »
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oya forgot dat one

zs_snowfall_v2 removed
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Offline Hotgreensoldier

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #361 on: December 15, 2011, 04:14:32 PM »
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Sorry it took me so long to get to this thread

Removed:
zs_infected_hospital_v3
zs_viruslabs_remake_b2
zs_military_complex_v2_2

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Offline TehHank

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #362 on: December 16, 2011, 01:13:49 AM »
+1
Is it possible to remove Zs_fear_tower?

reasons why:
Spawncamping at the bottom in the beginning.
Takes an awful long time for zombies to get to the top.
Humans team killing by pushing.
A large majority of glitching cade kits happen here.

And also zs_nacht_un_toten

reasons why:
Window barricades take a very long time to break.
around 80% of players don't have Day of defeat source content.
« Last Edit: December 16, 2011, 02:10:27 AM by TehHank »

Offline memo3300

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #363 on: December 16, 2011, 05:46:03 AM »
0
Is it possible to remove Zs_fear_tower?

reasons why:
Spawncamping at the bottom in the beginning.
Takes an awful long time for zombies to get to the top.
Humans team killing by pushing.
A large majority of glitching cade kits happen here.


-I don't think that the spawncamping in fear tower is considered bad... zombies aren't really in their spawns and most of the times it is fair since zombies do get kills down there.

- come on, it isn't that much time you spend on going up.










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Offline TehHank

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #364 on: December 16, 2011, 05:50:49 AM »
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I dont know when but like several weeks ago there were 20 or so players on zs_fear_tower.

By wave 10 only 6 remained due to rage quits from team killing, Fustration and simply its a bad map :(

Offline Juan_Ambriz

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #365 on: December 16, 2011, 07:45:55 AM »
0
Is it possible to remove Zs_fear_tower?

reasons why:
Spawncamping at the bottom in the beginning.
Takes an awful long time for zombies to get to the top.
Humans team killing by pushing.
A large majority of glitching cade kits happen here.

And also zs_nacht_un_toten

reasons why:
Window barricades take a very long time to break.
around 80% of players don't have Day of defeat source content.

I dont have Day Of Defeat yet i see all textures lol

THANKS CRYPTO BB



Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #366 on: December 16, 2011, 08:13:46 AM »
0
IMO on failtower:  One big problem is that somehow we insist on not urging the powers-that-be to disable team collisions - that is, collisions between team mates whether it be Z and Z, or H and H.
lim ( Δ :trollface: -> 0 ) (:trollface: + Δ :trollface:)² + :trollface: = :trollface:

Offline Yellow Killer

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #367 on: December 16, 2011, 12:26:48 PM »
0
Is it possible to remove Zs_fear_tower?

reasons why:
Spawncamping at the bottom in the beginning.
Takes an awful long time for zombies to get to the top.
Humans team killing by pushing.
A large majority of glitching cade kits happen here.

And also zs_nacht_un_toten

reasons why:
Window barricades take a very long time to break.
around 80% of players don't have Day of defeat source content.
I agree with fear_tower, in some cases, when admins and/or VIPS that are not on zs, pushers can sometimes push people without being noticed, and the person that got pushed don't know who was that person(unless if he/she were recording) and he/she sometimes complain.
idk about nacht_un_toten, the only thing thats frowned upon is the mystery box, its an easy way to get magnums faster and usually people spam on it.
« Last Edit: December 16, 2011, 12:31:32 PM by Yellow Killer »
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Offline TehHank

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #368 on: December 16, 2011, 01:12:02 PM »
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TTT_airship

Words cant describe how...ugly it looks.

Offline Hotgreensoldier

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #369 on: December 18, 2011, 07:48:03 PM »
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TTT_airship

Words cant describe how...ugly it looks.

Even though it looks ugly, it has some pretty neat gameplay.
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Offline Captain Communism

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #370 on: December 20, 2011, 06:36:25 PM »
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zs_trainterminal
Zombies can't do shit because the humans nade-spam the spawn, causing mass rage. And, in the event the zombies DO get past it, they have to deal with full-armoured, full-ammo humans.
I also second the fear_tower removal for the reasons stated above.

Offline TehHank

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #371 on: December 21, 2011, 06:27:42 AM »
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zs_trainterminal
Zombies can't do shit because the humans nade-spam the spawn, causing mass rage. And, in the event the zombies DO get past it, they have to deal with full-armoured, full-ammo humans.
I also second the fear_tower removal for the reasons stated above.
This. If yellow kilelr removed all the OP content for humans then it would be fine.

Offline Yellow Killer

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #372 on: December 21, 2011, 12:32:33 PM »
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zs_trainterminal
Zombies can't do shit because the humans nade-spam the spawn, causing mass rage. And, in the event the zombies DO get past it, they have to deal with full-armoured, full-ammo humans.
I also second the fear_tower removal for the reasons stated above.
i need too admit my map is pretty bad, but i made this map along time ago when i was beginner mapper, i'm making an update to the map and i promise that the new version of this map will be a lot better than the old version but for now, i want my map removed due too unfair advantages and complaints
« Last Edit: December 21, 2011, 12:34:25 PM by Yellow Killer »
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Offline Deacon

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #373 on: December 22, 2011, 10:56:10 PM »
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zs_city_streetsv4


Map glitch allows walking in skybox

Offline Tezuni

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #374 on: December 31, 2011, 01:01:51 AM »
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ttt_gnome

its a really cramped house with a front yard and a small shack......hardly and guns...