And you're misconstruing mine. My point was never "look how good I am", it was "look how much damage someone with shitty karma can do".
Yes, I got lucky ALOT; thats not the point. Are you saying we need to make it easier to aim, because that is the only problem (and you can see I'm not very good at that in the first place).
The argument that you HAVE to work your karma back up to 800 before you can play is wrong; you can play, quite effectively more often that not, if you just accept your loss and work it like a handicap.
The entire point of making karma more lenient is so that you don't have to work with a handicap just for one or two mistakes.
That, and the fact that baiting would become pointless and gradually become replaced with a slight to moderate increase in RDM, which is easier to manage.
A karma change isn't really a
necessity. You and others have spent the entire thread arguing that heavy karma losses can be worked with, and I respect that. Headshots from a deagle become lethal at around 640 karma, and scout headshots are somewhat more forgiving. I've done it before.
However, that's not the point of this. Although a change isn't necessary, it would certainly help. The game can be fun with strict karma if you have common sense, but if only people with common sense played on the server at all we wouldn't have a playerbase. We want the game to be fun for everyone, not just those who are willing to "work" for it. That's why it's a game. People don't come to TTT to "accept" their losses, they come to have FUN.