Author Topic: DayZ - a Zombie Survival modification for Arma 2  (Read 3714 times)

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Offline Seb

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #315 on: July 02, 2012, 01:04:04 AM »
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When's the sale?
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Offline Seb

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #316 on: July 02, 2012, 03:03:48 PM »
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Bumping, a friend of mine just started a little community that's going to have two Gmod servers and play DayZ. nids more ppl

http://outlaws25.enjin.com/home
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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #317 on: July 02, 2012, 10:23:14 PM »
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Killed by hackers.
Again.


This is getting old. Fast.

Offline Juan_Ambriz

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #318 on: July 02, 2012, 10:24:27 PM »
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Killed by hackers.
Again.


This is getting old. Fast.

What.... What happened?

Also do you still play on the server we played on?

THANKS CRYPTO BB



Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #319 on: July 02, 2012, 10:27:32 PM »
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Killed by hackers.
Again.


This is getting old. Fast.

Eventually you start not giving a fuck about getting killed. No matter what kills you. Just take a laugh at it and say "HAHAHAHAHAHA I CAN FIND BETTER"

At least after you lose NV goggles twice like I did :>

and rip your hair out
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #320 on: July 02, 2012, 10:35:03 PM »
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No hotgreen, I'm sorry. I don't feel bad that I got killed.

I am upset because a man in soldier gear with NVGs kills me with his silenced m4a3


While my leg is broken
and I am cowering in a building.






You see
I'm
not upset

that I lost my things.



I'm upset at the reason.

Offline Deathie

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #321 on: July 02, 2012, 11:04:43 PM »
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I am upset because a man in soldier gear with NVGs kills me with his silenced m4a3

>soldier gear
>only obtainable by spawning
>TOTALLY NOT A HACKER


Check out my Soundcloud for some neat stuff!

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #322 on: July 02, 2012, 11:12:45 PM »
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>soldier gear
>only obtainable by spawning
>TOTALLY NOT A HACKER


I don't understand what you're insinuating.

And I was wrong. This is him.

I think that's ghille.

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #323 on: July 02, 2012, 11:16:07 PM »
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>soldier gear
>only obtainable by spawning
>TOTALLY NOT A HACKER

Killed by hackers.


I hate to be the one of those guys, but it's an alpha MOD. There's going to be a lot of hackers/glitches/bugs that will get you killed in the most bullshit ways possible. Of course since it's not really polished over yet there's going to be many ways to exploit these things, just have to play with it.

EDIT: Wellokaynvm

Definitely ghillie.
« Last Edit: July 02, 2012, 11:18:29 PM by Hotgreensoldier »
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

Moo: general tishipants

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #324 on: July 02, 2012, 11:28:09 PM »
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I keep replaying it in my head
Watching the video.

I still don't know how he found me.
And I never get a good enough look at him. Just saw the door open and then peppered by a silenced m4a__

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #325 on: July 02, 2012, 11:57:26 PM »
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I keep replaying it in my head
Watching the video.

I still don't know how he found me.
And I never get a good enough look at him. Just saw the door open and then peppered by a silenced m4a__

Were you moving around? Did you search the area beforehands? It could be possible he was camping/Listening to your footsteps and waiting for you/Hunting you down. People enjoy doing that from what I've seen....

Anyways, if you can get to the NorthEast Airfield I have some NV goggles I've been dying to try out ever since I got this AS50 along with the goggles. Time to snipe those damn bandits just like they did to us.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #326 on: July 03, 2012, 12:20:05 AM »
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Were you moving around? Did you search the area beforehands? It could be possible he was camping/Listening to your footsteps and waiting for you/Hunting you down. People enjoy doing that from what I've seen....

Anyways, if you can get to the NorthEast Airfield I have some NV goggles I've been dying to try out ever since I got this AS50 along with the goggles. Time to snipe those damn bandits just like they did to us.

Had just spawned in the building. Spent quite awhile crawling there before rejoining. Legs were broken, so I was quiet the whole time.

Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #327 on: July 03, 2012, 04:11:14 AM »
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1.7.2 coming out soon

Spoiler: Changelog (click to show/hide)

Looks much better



Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #328 on: July 03, 2012, 08:53:41 AM »
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* [FIXED]   Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)

OH THANK FUCKING GOD. I hate carrying around fucking 3 doses of morphine because breaking your leg without it is essentially being dead.

* [NEW]    Set Bear Traps that break player and infected legs, kills animals, when activated

I really hope he doesnt go through with this.

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #329 on: July 03, 2012, 11:50:32 AM »
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Had just spawned in the building. Spent quite awhile crawling there before rejoining. Legs were broken, so I was quiet the whole time.

Crawling actually makes a lot of player-noise now that I remember. It could be possible he just arrived there, heard crawling, and hid behind a barricade

OH THANK FUCKING GOD. I hate carrying around fucking 3 doses of morphine because breaking your leg without it is essentially being dead.

I really hope he doesnt go through with this.

Seriously, it's like your legs are toothpicks and the zombies are goddamn sledgehammers.

I honestly like the bear trap idea. In DayZ you ALWAYS have to have your senses perked up, always looking for dangers (Zombies, players, etc) or useful things. Usually all the time I watch exactly where I'm going to see which path makes the less noise.
« Last Edit: July 03, 2012, 11:52:24 AM by Hotgreensoldier »
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

Moo: general tishipants