Author Topic: DayZ - a Zombie Survival modification for Arma 2  (Read 3714 times)

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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #300 on: June 30, 2012, 07:39:46 AM »
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Thanks, snivy.
I'll be at work.

Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #301 on: June 30, 2012, 09:45:03 AM »
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arma2 2012 06 29 21 48 20 17

WHY ARMA SHOULD BE BOUGHT ANYWAYS

Offline Juan_Ambriz

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #302 on: July 01, 2012, 02:06:32 AM »
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Let's have a looting party
(We'll be using my TeamSpeak for communcation. azuremc.com is the IP.)

When - 2PM PST - Thursday, July 5'th
Server - Server will be announced two hours prior to the event.
Where - Mogilevka
Who - 4/6. Reply to this post to reserve a slot.
What - The goal here is to get some newer players better starting gear they can use to get an early edge, while also learning what traveling with a large and organized group is like. From Mogilevka, we will head north to Novy and then Stary. Hit up the military camp, then go west to vybor to loot up on food and key items such as maps and compasses. From there, we will go north to the NW airfield and get golden loot. After that, the party will take a nice countryside stroll East, to Polbada Dam where we will retire next to a nice, warm campfire.
What to bring - A pistol with 'enough' ammo. At least two items of food and drink are also recommended.

I'm praying to god that I can convince my dad to unground me this Wednesday....if I'm online on Thursday or Wednesday then count me in lol

THANKS CRYPTO BB



Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #303 on: July 01, 2012, 08:34:20 AM »
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Let's have a looting party
(We'll be using my TeamSpeak for communcation. azuremc.com is the IP.)

When - 2PM PST - Thursday, July 5'th
Server - Server will be announced two hours prior to the event.
Where - Mogilevka
Who - 4/6. Reply to this post to reserve a slot.
What - The goal here is to get some newer players better starting gear they can use to get an early edge, while also learning what traveling with a large and organized group is like. From Mogilevka, we will head north to Novy and then Stary. Hit up the military camp, then go west to vybor to loot up on food and key items such as maps and compasses. From there, we will go north to the NW airfield and get golden loot. After that, the party will take a nice countryside stroll East, to Polbada Dam where we will retire next to a nice, warm campfire.
What to bring - A pistol with 'enough' ammo. At least two items of food and drink are also recommended.

I already have decent gear, but I'll be there for the entertainment :L

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #304 on: July 01, 2012, 09:39:24 AM »
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If not me, my brother will fill in for me. I'll be there in one form or another as help.

Offline ursus

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #305 on: July 01, 2012, 11:41:37 AM »
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Let's have a looting party
(We'll be using my TeamSpeak for communcation. azuremc.com is the IP.)

When - 2PM PST - Thursday, July 5'th
Server - Server will be announced two hours prior to the event.
Where - Mogilevka
Who - 4/6. Reply to this post to reserve a slot.
What - The goal here is to get some newer players better starting gear they can use to get an early edge, while also learning what traveling with a large and organized group is like. From Mogilevka, we will head north to Novy and then Stary. Hit up the military camp, then go west to vybor to loot up on food and key items such as maps and compasses. From there, we will go north to the NW airfield and get golden loot. After that, the party will take a nice countryside stroll East, to Polbada Dam where we will retire next to a nice, warm campfire.
What to bring - A pistol with 'enough' ammo. At least two items of food and drink are also recommended.

I'm in, assuming I can find a pistol in time. I don't know whether I'm dead or not.

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #306 on: July 01, 2012, 02:24:14 PM »
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Maybeh I can bring a car if my group has been lucky if you guys want :O
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #307 on: July 01, 2012, 02:54:52 PM »
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Maybeh I can bring a car if my group has been lucky if you guys want :O

This is counterproductive.

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #308 on: July 01, 2012, 04:09:55 PM »
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This is counterproductive.

THEN I'LL FUCKING NUKE YOU ALL WITH THE RPG I FOUND AS I STALK YOU ACROSS THE LANDSCAPE >:L

:kidding:

Alright then, but maybe I'll watch from the sidelines and snipe some peoplez who try to keel.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline Lavenchie

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #309 on: July 01, 2012, 04:14:22 PM »
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THEN I'LL FUCKING NUKE YOU ALL WITH THE RPG I FOUND AS I STALK YOU ACROSS THE LANDSCAPE >:L

:kidding:

Alright then, but maybe I'll watch from the sidelines and snipe some peoplez who try to keel.
Get a bicycle and ride around us the whole time.
Thanks Marie
Thanks Crypto!

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #310 on: July 01, 2012, 06:03:09 PM »
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Anyone available for a NW airfield rescue?

"Boy I sure hope this zombie doesn't break my---"

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #311 on: July 01, 2012, 06:16:22 PM »
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Anyone available for a NW airfield rescue?

"Boy I sure hope this zombie doesn't break my---"

yapyap
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
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<17:16:26> "[Valor]iPouncる": niggatown

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Offline Cpl. FtDLulz

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #312 on: July 01, 2012, 06:20:16 PM »
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I'd get the game and join ya, but my graphics card cant't run dis game.

Previously.

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #313 on: July 01, 2012, 06:30:07 PM »
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Steam?

Offline ursus

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #314 on: July 01, 2012, 06:36:39 PM »
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I'm going to be getting home on the 4th just in time, so...

It'll be a surprise "rescue gamefreak from an unknown location" mission.

I *might* have a cz550 or something like that. I can't guarantee anything, though.