Author Topic: DayZ - a Zombie Survival modification for Arma 2  (Read 3714 times)

0 Members and 1 Guest are viewing this topic.

Offline Cable

  • ******
  • Posts: 2182
  • Gender: Male
  • hi
  • Respect: +1085
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #270 on: June 25, 2012, 05:32:27 PM »
0
I bought the game a few days ago.
I found a downed helicopter before I got my first kill. Okay.jpg

Offline Captain Communism

  • What?
  • *****
  • Posts: 899
  • Gender: Male
  • No really, what?
  • Respect: +230
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #271 on: June 25, 2012, 06:22:53 PM »
0
Just installed it. Might (MIGHT) join you guys if I find it entertaining enough. Or if my internet lets me.

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #272 on: June 25, 2012, 06:40:15 PM »
0
Just installed it. Might (MIGHT) join you guys if I find it entertaining enough. Or if my internet lets me.

Entertainment is not a question.
Trust me.
You're going to love it.

IF you can stand dying every 5 minutes

Offline Captain Communism

  • What?
  • *****
  • Posts: 899
  • Gender: Male
  • No really, what?
  • Respect: +230
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #273 on: June 25, 2012, 06:48:02 PM »
0
Entertainment is not a question.
Trust me.
You're going to love it.

IF you can stand dying every 5 minutes
Not that much of an issue... erm... server name, please?

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #274 on: June 25, 2012, 07:21:25 PM »
0
Not that much of an issue... erm... server name, please?

I'm on Dallas 30...I wouldn't recommend starting here. It's night and I'm in Cherno

Offline Hotgreensoldier

  • I think.. I think I won't see you again after all
  • *****
  • Posts: 1745
  • Gender: Male
  • But maybe..Maybe I'm fighting for different reason
  • Respect: +235
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #275 on: June 25, 2012, 07:26:49 PM »
0
Entertainment is not a question.
Trust me.
You're going to love it.

IF you can stand dying every 5 minutes

Got used to dying. Now I'm in a team with a semi-popular gaming group that already have a camp.

I don't really dislike dying now, lol.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncă‚‹": niggatown

Moo: general tishipants

Offline Captain Communism

  • What?
  • *****
  • Posts: 899
  • Gender: Male
  • No really, what?
  • Respect: +230
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #276 on: June 25, 2012, 08:23:41 PM »
0
Well, not gonna be playing this one.
It would seem that it initiates some issues with PTSD that stem from a bad experience with zombie movies as a young child.

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #277 on: June 26, 2012, 02:57:07 AM »
0
It would seem that it initiates some issues with PTSD that stem from a bad experience with zombie movies as a young child.

I know I bag on you a lot,

but



seriously?

You went into it knowing it was centered around zombies, with extensive resources on youtube such as gameplay videos to further fuel your curiosity, yet you go ahead and play it despite knowing it would trigger a serious disorder?

Really, what in the actual fuck.


Check out my Soundcloud for some neat stuff!

Offline Captain Communism

  • What?
  • *****
  • Posts: 899
  • Gender: Male
  • No really, what?
  • Respect: +230
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #278 on: June 26, 2012, 08:01:35 AM »
0
I know I bag on you a lot,

but



seriously?

You went into it knowing it was centered around zombies, with extensive resources on youtube such as gameplay videos to further fuel your curiosity, yet you go ahead and play it despite knowing it would trigger a serious disorder?

Really, what in the actual fuck.
In my defense, zombie games typically don't do much to me, but this... way too serious for my comfort.

Hell, I'd probably be able to play it with some people, it's mainly the feeling of hopelessness and being alone in the game that got to me.
« Last Edit: June 26, 2012, 08:11:46 AM by Captain Communism »

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #279 on: June 26, 2012, 11:15:56 AM »
0
Hell, I'd probably be able to play it with some people, it's mainly the feeling of hopelessness and being alone in the game that got to me.

That's understandable I guess.

This mod has some serious immersion to it man. It's literally the only game you can actually enjoy sitting in front of a virtual campfire with your bros.
« Last Edit: June 26, 2012, 11:23:30 AM by Snivy M.D. »


Check out my Soundcloud for some neat stuff!

Offline Hotgreensoldier

  • I think.. I think I won't see you again after all
  • *****
  • Posts: 1745
  • Gender: Male
  • But maybe..Maybe I'm fighting for different reason
  • Respect: +235
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #280 on: June 26, 2012, 11:22:25 AM »
0
That's understandable I guess.

This mod has some serious immersion to it man. It's literally the only came you can actually enjoy sitting in front of a virtual campire with your bros.

>came

I guess it's possible people may come while playing it, but I'm fairly certain not many people like it THAT much.
just jokin

I completely love it all except for one thing. Your legs are toothpicks and zombies are sledgehammers, not a good combination.

I don't really mind dying at all now, even if I have a coyote pack, rare guns, or shit like that.

Captain Communism, if you can get on, find out where you are, I might be able to come to you if I manage to get some morphine. That is, if you want to try to play.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncă‚‹": niggatown

Moo: general tishipants

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #281 on: June 26, 2012, 11:24:18 AM »
0


Check out my Soundcloud for some neat stuff!

Offline Seb

  • ******
  • Posts: 2880
  • Gender: Male
  • Respect: +783
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #282 on: June 26, 2012, 12:37:14 PM »
+1
Miami's Finest

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #283 on: June 26, 2012, 12:43:51 PM »
0
-snip-

Don't worry, my jimmies are set to DEFCON 1.

They remain unrustled.


Check out my Soundcloud for some neat stuff!

Offline Cake Faice

  • How can society be real
  • ***
  • Windows UserOld Forum Member
    View More Badges!

  • Posts: 4446
  • Gender: Male
  • if our oppresions aren't real?
  • Respect: +1541
Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #284 on: June 26, 2012, 01:30:49 PM »
0
>Acquire M4 Super 90, Mac 10, map + compass
>get killed by a door
>Have friend who's acquired a .50 cal sniper who died the same way

I've actually enjoyed playing different gamemodes than DayZ.