Author Topic: DayZ - a Zombie Survival modification for Arma 2  (Read 3714 times)

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Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #210 on: June 18, 2012, 02:37:08 PM »
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Since 1.7.1

Players also dont start off with flashlights equipped, its in their backpack- wait, Hotgreen are you one of the faggots who shoot for the hell of it?

Yes he is

No, I'm not. It was a damn joke -_-
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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #211 on: June 18, 2012, 02:44:04 PM »
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Yes you are

Offline Foofoojack

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Offline memo3300

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #213 on: June 18, 2012, 07:24:03 PM »
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do you guys only play the zombies mod or any of you also play the actual game?







S[hes] Br[ok]en

Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #214 on: June 18, 2012, 07:31:15 PM »
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do you guys only play the zombies mod or any of you also play the actual game?
Mostly the zombie mod.



Offline Frank

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #215 on: June 18, 2012, 08:00:26 PM »
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If I suck someone's dick, can I get this game?

Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #216 on: June 18, 2012, 08:05:23 PM »
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Remember that fun time when the average life expectancy was four hours?

Well, now its 30 minutes.

Offline semy32

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #217 on: June 19, 2012, 02:24:06 AM »
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Remember that fun time when the average life expectancy was four hours?

Well, now its 30 minutes.


It was like that for some weeks.

Too many new players.

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #218 on: June 19, 2012, 06:08:12 PM »
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Troll as shit game.

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #219 on: June 19, 2012, 06:14:19 PM »
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Well.....Just now me and Ruben found a deer stand, nothing special except a coyote backpack......

Right behind it we find a crashed helicopter sight. Since I'm not in a very good mood I'm going to give the short story.

We both got a pair of FN FAL's and M14 AIM's and decided to continue heading north. We came all the way to polana and decided to loot the super market. As we're heading out a hoard of zombies come out of NOWHERE and we just run. As I turn around to look, I get knocked out by one (they're so fucking fast now) I'm eaten in a matter of SECONDS even though I had 8k+ blood, and die. Ruben logs to save himself and try to get my stuff back, but when he comes back my coyote and M14 are gone. He stuffs the FN FAL in his backpack along with the ammo, and anything else he can salvage and leaves.

I'm so fucking pissed. Have to walk all the way to him again and try to get another backpack ._.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
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Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #220 on: June 19, 2012, 06:52:03 PM »
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Troll as shit game.
lol, someone told me about that when I was playing.



Offline Juan_Ambriz

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #221 on: June 19, 2012, 11:15:45 PM »
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Troll as shit game.

Lol I told your bro that when we were playing xD
FUCK I'm so mad that I'm grounded, when I come back I hope that truck is still there..

THANKS CRYPTO BB



Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #222 on: June 20, 2012, 05:36:59 AM »
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Lol I told your bro that when we were playing xD
FUCK I'm so mad that I'm grounded, when I come back I hope that truck is still there..
Sorry to say but I read somewhere that vehicles disappear if they're not used for a while and respawn somewhere else.



Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #223 on: June 20, 2012, 08:22:25 AM »
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Sorry to say but I read somewhere that vehicles disappear if they're not used for a while and respawn somewhere else.

This, paired with the updates...I doubt anything is there.

Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #224 on: June 20, 2012, 09:43:42 AM »
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Latest update screwed everything up :/