Author Topic: DayZ - a Zombie Survival modification for Arma 2  (Read 3714 times)

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Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #180 on: June 16, 2012, 12:05:10 PM »
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This type of thing happened in my first time playing. Randomly walking around Cherno and then I heard gun shots. I stopped and I'm like, alright who's shooting? Then I see a guy run in front of me and next moment I was dead... bandits just ruins the game :/

Bandits make the game fun as fuck and intense. What are you talking about? ._.
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Offline semy32

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #181 on: June 16, 2012, 12:55:38 PM »
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Bandits make the game fun as fuck and intense. What are you talking about? ._.

It was okay 'til the bandits still had skins.

But now everyone shoots everyone on sight.

This isn't fun like this anymore.

Also 1 month ago there were like 15 servers, now there are 500.

And also the community got "ruined"

When there weren't so many new players you could ask a question or say something in the chat and you'd get an answer/start a conversation, but now, nothing. Nobody even answers.

Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #182 on: June 16, 2012, 01:36:11 PM »
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It was okay 'til the bandits still had skins.

But now everyone shoots everyone on sight.

This isn't fun like this anymore.

Also 1 month ago there were like 15 servers, now there are 500.

And also the community got "ruined"

When there weren't so many new players you could ask a question or say something in the chat and you'd get an answer/start a conversation, but now, nothing. Nobody even answers.

In my experience a lot of that is untrue.

STORY TIME.

Spoiler (click to show/hide)

Also, I actually started a pretty neat and serious discussion about the development of the mod, some of those people are dedicated to their opinions though ._.
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Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #183 on: June 16, 2012, 01:45:28 PM »
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In my experience a lot of that is untrue.

STORY TIME.

Spoiler (click to show/hide)

Also, I actually started a pretty neat and serious discussion about the development of the mod, some of those people are dedicated to their opinions though ._.
Well there are a few players that play it serious and are pretty friendly. Saw these 2 guys running by and we met and said friendly. Then we decided to go to a supermarket also but then they had to go. Most people just don't talk though or noobs.

Just wondering, how do I pick up a pack?



Offline semy32

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #184 on: June 16, 2012, 01:47:42 PM »
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In my experience a lot of that is untrue.

STORY TIME.

Spoiler (click to show/hide)

Also, I actually started a pretty neat and serious discussion about the development of the mod, some of those people are dedicated to their opinions though ._.

Yes, well, there are some exceptions, but that is rare.

So I was in elektro too. Fully packed and shit. Alerted 1 zombie at the firestation, all of them came there after a minute. I was there stuck with a revolver and a lee enfield.
Some random guy who couldn't use the chat button came there and helped me.
I was like okay, thank you and went on my way.
I went to the church. Found some food but my backpack was full and I had a cz in my backpack. Dropped the sniper and bam, got shot in the neck.And guess what. It was the same guy who saved me. He probably killed me 'cause he wanted the cz. (Which I dropped).

Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #185 on: June 16, 2012, 07:40:40 PM »
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Did this happen to you guys before? And yes, I know I spelled congratulations wrong.




Offline Lavenchie

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #186 on: June 16, 2012, 08:03:40 PM »
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I would trade my entire TF2 backpack for this game.
Thanks Marie
Thanks Crypto!

Offline Juan_Ambriz

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #187 on: June 16, 2012, 08:19:30 PM »
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http://www.reddit.com/r/dayz/comments/v52qp/poor_deacon/

Oh god man.. OH GOD
Please don't tell me we lost the cars

In my experience a lot of that is untrue.

STORY TIME.

Spoiler (click to show/hide)

Also, I actually started a pretty neat and serious discussion about the development of the mod, some of those people are dedicated to their opinions though ._.

Where do you guys have your camp?
Or what server do you play on?

I'm so sad that I can't play for a while :(

THANKS CRYPTO BB



Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #188 on: June 16, 2012, 08:20:05 PM »
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Did this happen to you guys before? And yes, I know I spelled congratulations wrong.



Yeah, everyone on the server became friendly and everyone just looted elektro and cherno. Was fun, only 2 zombies.
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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #189 on: June 16, 2012, 10:07:45 PM »
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Oh god man.. OH GOD
Please don't tell me we lost the cars

Where do you guys have your camp?
Or what server do you play on?

I'm so sad that I can't play for a while :(

Don't know juan. Haven't been back yet.

Offline Juan_Ambriz

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #190 on: June 16, 2012, 10:52:52 PM »
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Don't know juan. Haven't been back yet.

You at least do know where we stashed them on the map right man?
If ya don't I can send u a Map which the area circled in a pm so no one knows where our camp is

THANKS CRYPTO BB



Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #191 on: June 16, 2012, 10:53:25 PM »
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You at least do know where we stashed them on the map right man?
If ya don't I can send u a Map which the area circled in a pm so no one knows where our camp is

i remember. just always dead.

Offline Seb

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #192 on: June 16, 2012, 11:49:57 PM »
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I want OA to go on sale already to play this.

;_;
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Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #193 on: June 17, 2012, 01:05:32 AM »
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I want OA to go on sale already to play this.

;_;

It's well worth the 20$


Unless you're one of those people who ragequit after all your hard-work has been blown to bits by a new guy thinking it's a CoD shooter, then it'll be a waste of money.
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Offline Hotgreensoldier

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #194 on: June 17, 2012, 04:51:02 PM »
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Sorry for double post but


Destiny vs. The No - DayZ

NONONONONONONONONO
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
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