Author Topic: GM Stronghold  (Read 576 times)

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Offline Deacon

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Re: GM Stronghold
« Reply #15 on: October 15, 2011, 09:03:57 AM »
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nice

Offline Rocket50

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Re: GM Stronghold
« Reply #16 on: October 15, 2011, 09:06:18 AM »
+1
Coolz, please fix the ammo crates, they dont work.

Offline Alphaggot

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Re: GM Stronghold
« Reply #17 on: October 15, 2011, 09:13:59 AM »
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Coolz, please fix the ammo crates, they dont work.

Also, extend maps times to an hour.


Offline Rocket50

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Re: GM Stronghold
« Reply #18 on: October 15, 2011, 01:20:18 PM »
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Also, extend maps times to an hour.

Also also, edit the world spawns to only work when there is no one within a certain radius of it

Offline Hotgreensoldier

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Re: GM Stronghold
« Reply #19 on: October 15, 2011, 02:13:04 PM »
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Also also, edit the world spawns to only work when there is no one within a certain radius of it

This PLEASE.

<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline blαh2355

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Re: GM Stronghold
« Reply #20 on: October 15, 2011, 04:05:02 PM »
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Also also, edit the world spawns to only work when there is no one within a certain radius of it
It makes it feel like Call of Duty Free-For-All in a small map ._.



Offline Hotgreensoldier

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Re: GM Stronghold
« Reply #21 on: October 15, 2011, 04:16:38 PM »
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It makes it feel like Call of Duty Free-For-All in a small map ._.

Exactly.

Also, mobile spawns should have an option to spawn in the mobile spawn, or default spawn.

And mobile spawns take longer to spawn in.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline Boardtech

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Re: GM Stronghold
« Reply #22 on: October 15, 2011, 04:52:44 PM »
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Ammo crates have been fixed

Offline Rocket50

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Re: GM Stronghold
« Reply #23 on: October 15, 2011, 04:58:52 PM »
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Add an item shop so game longetivity extends.

Put a hat for like, 2k or something

Offline blαh2355

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Re: GM Stronghold
« Reply #24 on: October 15, 2011, 04:59:52 PM »
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Ammo crates have been fixed
: D Thank you!



Offline memo3300

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Re: GM Stronghold
« Reply #25 on: October 15, 2011, 08:36:28 PM »
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we need rules for this gamemode...







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Offline Sabb

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Re: GM Stronghold
« Reply #26 on: October 15, 2011, 08:40:12 PM »
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we need rules for this gamemode...
It's deathmatch, it doesn't require any rules further than no hacking, exploiting, disrespectful behavior, etc, the basic server rules.
Inb4 no spawn killing.
SPAWN KILLING IS ALLOWED


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Offline memo3300

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Re: GM Stronghold
« Reply #27 on: October 15, 2011, 10:17:35 PM »
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It's deathmatch, it doesn't require any rules further than no hacking, exploiting, disrespectful behavior, etc, the basic server rules.
Inb4 no spawn killing.
SPAWN KILLING IS ALLOWED


Thanks for that, pilot started complaining about that and even asked me if i was applying for VIP so he could stop to backstab me.

anyways i got this question: Is it allowed to cade a spawn point? like making a little barricade by the spawn point and killing any1 who spawns.

I ended up making this by mistake, so i would like to know if i can or no.







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Offline Deacon

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Re: GM Stronghold
« Reply #28 on: October 15, 2011, 10:28:25 PM »
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because mobile spawns are removable, it is allowed to kill spawners there. Frowned upon, but allowed.

Making death channels around the world spawns is not allowed.

Offline memo3300

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Re: GM Stronghold
« Reply #29 on: October 15, 2011, 10:32:51 PM »
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because mobile spawns are removable, it is allowed to kill spawners there. Frowned upon, but allowed.

Making death channels around the world spawns is not allowed.

wait... in the map there are some hallways made by the back part of some buildings, if you make a "fort" here but not interupting the spawn of players that isn't banable right?







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