Author Topic: Zs collision  (Read 218 times)

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Offline Hotgreensoldier

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Re: Zs collision
« Reply #15 on: June 13, 2011, 09:20:24 AM »
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People can push you if your in a stupid position. Learn to be aware of your teamates. and how to locate yourself.

I can tell you, without player collisions, it will make more problems.

Hmm, from the way I think of it now (with all your opinions) I think we should just keep it the same way...
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
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<17:16:26> "[Valor]iPouncる": niggatown

Moo: general tishipants

Offline ٶȻhriʂ

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Re: Zs collision
« Reply #16 on: June 13, 2011, 10:13:25 AM »
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zs_ascent:noobs push you around so you cant aim and they get all the kills
zs_4ngry_quaruntine:in vents full of 4-7 players its a mess you cant aim like shit
zs_fear_tower_final:...obviously bullshit
deathlab,deathtime:push,push,death,push more,more deaths,"HAHA NIGGA NOOBS IM FIRST!"

i dunno about this



Offline Prox

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Re: Zs collision
« Reply #17 on: June 13, 2011, 12:19:31 PM »
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Collision is fine.
I disagree with it being removed. There is absolutely nothing wrong with it in my opinion.


Offline Travelsonic

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Re: Zs collision
« Reply #18 on: June 13, 2011, 08:48:20 PM »
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Collision is fine.
I disagree with it being removed. There is absolutely nothing wrong with it in my opinion.

IMO, if humans can shoot through each other, zombs should be able to do the same w/ poison crabs, etc - can't tell you how m any times I've aimed a great shot only or another zomb to walk in the way and block the poison ball by trying to enter where I was aiming.
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