Author Topic: Spawn cading => need good way of dissuasion?  (Read 256 times)

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Offline Travelsonic

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Spawn cading => need good way of dissuasion?
« on: May 28, 2011, 12:33:27 PM »
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Lately I've seen an increase in spawncading - that is the placement of cades right where a zombie spawns so he or she is stuck, can not move, and this is killed rapidly with no ill effect to the humans in the area.

Like so:
Spoiler (click to show/hide)
or
Spoiler (click to show/hide)

Apparently this IS bannable as glitching, as some have pointed out, but as I point out to them [and they don't seem to get] is that clearly the threat of kick, or ban is not working - seeing it go on far more than I am used to in he last few days. 

Maybe a technical solution is to make it so thee is a collision check between the endpoint of the teleport and X object, and when somebody places a cade object in the endpoint of a teleport, it is either removed all together, or moved to be just out of the spawn area?  This is really fucking annoying, the spawn cading, and makes it really hard to play when continually [ab]used.
lim ( Δ :trollface: -> 0 ) (:trollface: + Δ :trollface:)² + :trollface: = :trollface:

Offline blαh2355

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Re: Spawn cading => need good way of dissuasion?
« Reply #1 on: May 28, 2011, 12:38:56 PM »
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Well I haven't experienced it myself yet but it seems a very noobish way to get kills. It doesn't give the zombies a chance at all. I think that cading zombies at spawn should be against the rules. Plus more kids are gonna come in the summer so more people might use this technique/tactic so we should just do away with it.



Offline Deacon

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Re: Spawn cading => need good way of dissuasion?
« Reply #2 on: May 28, 2011, 12:56:04 PM »
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call a vip if someone does this?

Offline memo3300

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Re: Spawn cading => need good way of dissuasion?
« Reply #3 on: May 28, 2011, 01:02:23 PM »
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If it is bannable to block a tele i guess this is worse...

The solution is recording people doing this and reporting or calling a VIP.







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Offline Travelsonic

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Re: Spawn cading => need good way of dissuasion?
« Reply #4 on: May 28, 2011, 01:03:26 PM »
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Doesn't help when some VIPS are in on it.

EDIT: But, IMO, the technical suggestion would be cool since it would alleviate the need to bother people about it - nevermind that dealing with this, like dealing w/ spawncamping, can cause person X to be the focus of some .. hostility about the complaint being made. 
« Last Edit: May 28, 2011, 01:25:29 PM by Travelsonic »
lim ( Δ :trollface: -> 0 ) (:trollface: + Δ :trollface:)² + :trollface: = :trollface:

Offline ursus

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Re: Spawn cading => need good way of dissuasion?
« Reply #5 on: May 28, 2011, 01:04:22 PM »
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Doesn't help when some VIPS are in on it.

Record it, report it, they get demoted and usually banned.

Offline Deacon

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Re: Spawn cading => need good way of dissuasion?
« Reply #6 on: May 28, 2011, 01:06:53 PM »
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Record it, report it, they get demoted and usually banned.

this.
Serioulsy, though
No one is exempt from the rules
If you see a vip doing this report them the same as anyone else

Offline Shawn

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Re: Spawn cading => need good way of dissuasion?
« Reply #7 on: May 28, 2011, 01:41:49 PM »
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Oh another one of these threads... is this from the same map as last time?

Anyways jump you will get out of it its that simple...

Offline ursus

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Re: Spawn cading => need good way of dissuasion?
« Reply #8 on: May 28, 2011, 01:44:37 PM »
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Oh another one of these threads... is this from the same map as last time?

Anyways jump you will get out of it its that simple...

That's not an excuse to do it...
You're sounding like the people who defend the glitch spot in cs_assault by saying "BUT ANYONE CAN GET UP THERE SO IT'S FAIR RIGHT???"

Offline Cable

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Re: Spawn cading => need good way of dissuasion?
« Reply #9 on: May 28, 2011, 01:45:26 PM »
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I didn't realize this would be such a problem when i made the map.

I suppose i should change that, huh...

Offline Shawn

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Re: Spawn cading => need good way of dissuasion?
« Reply #10 on: May 28, 2011, 02:00:15 PM »
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That's not an excuse to do it...
You're sounding like the people who defend the glitch spot in cs_assault by saying "BUT ANYONE CAN GET UP THERE SO IT'S FAIR RIGHT???"

i love how you assume I'm defending anything I was only simply giving them information on how to get out of but way to fail Lol

Offline ursus

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Re: Spawn cading => need good way of dissuasion?
« Reply #11 on: May 28, 2011, 02:01:25 PM »
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way to fail Lol

...i have no response to this

Offline Shawn

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Re: Spawn cading => need good way of dissuasion?
« Reply #12 on: May 28, 2011, 02:02:45 PM »
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...i have no response to this

Then why even post?

Offline Travelsonic

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Re: Spawn cading => need good way of dissuasion?
« Reply #13 on: May 28, 2011, 02:58:45 PM »
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I didn't realize this would be such a problem when i made the map.

I suppose i should change that, huh...

It isn't just this map where it occurrs, but yeah, in recent days it has been a bit of a PiTA.
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Offline Xexxar

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Re: Spawn cading => need good way of dissuasion?
« Reply #14 on: June 12, 2011, 11:32:09 PM »
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Just make it so if the player was just spawned, he is nocollided with all props on the map for like 2 seconds.


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