Author Topic: An item shop  (Read 1750 times)

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Offline Alex Mason, SOG

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Re: An item shop
« Reply #30 on: April 25, 2011, 07:19:55 PM »
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bunnykilla is just a hateful person.

also coolz, you got my hopes up again -waitsnervouslyinacorner-

Im not hateful, I just don't see any purpose of a point shop.
:3

Offline memo3300

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Re: An item shop
« Reply #31 on: April 25, 2011, 07:30:46 PM »
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Nox is another server which consists of this item/point shop...
Well, if the hat was there by default (like in TTT for detectives), you wouldn't want to wear one?

yah... i think you should be able to win points in ttt... but not able to wear hats, trails or whatever...

If 2 guys have a turtle hat and you see a guy with a turtle hat killing the detective... you will get confused and kos the first guy with the turtle hat you see.








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Offline Wafflepiezz

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Re: An item shop
« Reply #32 on: April 25, 2011, 07:33:59 PM »
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yah... i think you should be able to win points in ttt... but not able to wear hats, trails or whatever...

If 2 guys have a turtle hat and you see a guy with a turtle hat killing the detective... you will get confused and kos the first guy with the turtle hat you see.
That's why TTT is challenging :D

Offline Buzzkill

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Re: An item shop
« Reply #33 on: April 25, 2011, 08:04:57 PM »
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That's why TTT is challenging :D
No..., not really lol most of the time is common sense and half the people that play don't have ANY common sense, well from what I've seen.
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Offline Foofoojack

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Re: An item shop
« Reply #34 on: April 25, 2011, 08:09:05 PM »
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No..., not really lol most of the time is common sense and half the people that play don't have ANY common sense, well from what I've seen.
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Offline Wafflepiezz

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Re: An item shop
« Reply #35 on: April 25, 2011, 08:12:27 PM »
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No..., not really lol most of the time is common sense and half the people that play don't have ANY common sense, well from what I've seen.
Well...there ARE some good T's you know...but let's not digress ._.

Offline Cheesicle

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Re: An item shop
« Reply #36 on: April 26, 2011, 04:50:31 AM »
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The point system:
5 points for 30 minutes or 1 hour of gametime in servers (All, which means that all servers would have this)
10 points for 300 zombies killed (Zombie Survival)
10 points for 100 traitors killed (Trouble in Terriost Town)
1 point if you complete a run in deathrun (Fretta)

1. Yano. The amount of people idling in spectate will sky rocket
2 & 3. O_O Ten points for THAT? Might increase RDMing in TTT.
4. Most resonable out of those

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Re: An item shop
« Reply #37 on: April 26, 2011, 05:30:04 AM »
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I'd like to have one

and it would not really be much laggier cable, just placing one prop on a person's head is nothing compared to how many props spawn and get calculated each time the round starts(TTT) and when the game begins(ZS) etc, it would really be nothing to place it on one's head non-collisional

It's always in my interest to save up and would get me playing a lot more :thumbsup:

@Cheese never heard of the godlike AFK Kicker?

and yus, lower it to a point per 30m

make it 2 points for a completed run

Offline Seb

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Re: An item shop
« Reply #38 on: April 26, 2011, 10:07:19 AM »
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1. Yano. The amount of people idling in spectate will sky rocket
2 & 3. O_O Ten points for THAT? Might increase RDMing in TTT.
4. Most resonable out of those

>option two might increase rdming in TTT
>option two is about ZS
>wat
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Offline Cheesicle

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Re: An item shop
« Reply #39 on: April 26, 2011, 03:16:50 PM »
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>option two might increase rdming in TTT
>option two is about ZS
>wat

Okay option 3 then ::)

Offline jimonions

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Re: An item shop
« Reply #40 on: April 26, 2011, 03:31:37 PM »
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I don't agree with having hats and such in ttt, thats all I have to say.

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Offline Dale Feles

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Re: An item shop
« Reply #41 on: April 26, 2011, 03:55:09 PM »
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I think that pints in TTT should be tradeble for karma, but if that ever will happen, it should be hard to get the points. We don't want the karma system screwed up even more.




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Offline Alex Mason, SOG

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Re: An item shop
« Reply #42 on: April 26, 2011, 04:02:39 PM »
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I think that pints in TTT should be tradeble for karma, but if that ever will happen, it should be hard to get the points. We don't want the karma system screwed up even more.

:3

Offline Wafflepiezz

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Re: An item shop
« Reply #43 on: April 26, 2011, 06:35:58 PM »
+1
I think that pints in TTT should be tradeble for karma, but if that ever will happen, it should be hard to get the points. We don't want the karma system screwed up even more.
Points*
Added idea to *IDEAS* section.
Also, how does having a point show screw up Karma Systems in TTT? Unless you were pointing out about the points exchanged into karma...couldn't understand clearly.

Offline memo3300

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Re: An item shop
« Reply #44 on: April 26, 2011, 07:18:08 PM »
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no.

What you do with your points shouldn't affect the gameplay.

Thats why it shouldn't be able to use hats, trails or whatever on ttt.

If you go back to the first topic that is about this...you will see somene suggested a ZS upgrade weapon system.

Everyone said no.

Edit:

I was going to bump the old thread but i noticed it was locked, lol.

anyways tomcat said something about archivements and i would like to know if coolz is also working on archivements for the server.

(note that coolz said he is making this "item shop" , and i am almost sure he also said he is doing the casino server)
« Last Edit: April 26, 2011, 07:21:07 PM by memo3300 »







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