The title of this post basically represents what I am about to say.
I am requesting an item shop for ALL or at least some servers people mostly play in (TTT, ZS, FRETTA).
The item shop will have the following categories:-Hats (it would look good on you ;3)
-Trails (trails would be pretty cool); Edit: Concerned of lag
-Masks[?] (to cover your identity or something)
-Body accessories[?] (Ex: such as you wearing a tie)
-Heads[?]
-Models[?]
The point system:5 points for 30 minutes or 1 hour of gametime in servers (
All, which means that all servers would have this)
10 points for 300 zombies killed (
Zombie Survival)
10 points for 100 traitors killed (
Trouble in Terriost Town)
1 point if you complete a run in deathrun (
Fretta)
1 point per minute (
ALL)
Question: I do not know if your character customization is 1 per server or for entire servers (such as, if you buy a hat in the ZS server, will you be able to keep the hat if you go to other servers [Fretta, TTT, WS, Sled Build, etc.]?)
Ideas for each category (ex: What to put in the hat section) is up to the Admins.You can give me ideas and I will add them into this post.PS - Items in the shop would of course be bought at a high price...
I'm thinking 50 points for the cheapest hat. 1000+ points for the most expensive.*IDEAS*-A point per 30 minutes
-2 points for a completed run (
Deathrun/Fretta)
-Points exchanged into Karma (
TTT)
-"Also they could change money at flood for points. And they should add other skins like Dead Space Suit!" (
Fretta +
All?)
-What you buy shouldn't affect gameplay (
ALL)
-NO TRAILS (
ALL)
-"being able to buy a hat every 30 kills is fair."(
Zombie Survival...?)
-Item shop will sell custom/non-custom models (
ALL)
-
1 point per minute...so the models, hats, etc., would cost in the thousands if this is added. (
ALL)
~Concerns~-Increased AFK/Idles
Solution: The mighty AFK-kicker/Auto-kick
-No point in this.
Solution: Don't even bother buying one of these accessories or even using these when they come out then. These are optional and many people would love having these.
-U IZ COPY1NG 0TH3R S3RV3R$
Solution: Yeah, no. Many, many, MANY, other servers have these and guess what; they get more people coming back to their servers.
-Increased RDM in TTT
Solution: Call for a VIP/Admin or report them = easy ban.
Conclusion is basically this at the moment:-NO TRAILS AT ALL
-Hats, masks, models, heads, etc., passed the test
-Since it is 1 point per minute, then most things would be costed in the hundreds-thousands.
-^
SHEEPS POINT SYSTEM FOR TTT^-
Here is a more effective score for my thought about it. Comment on it how you think.
-Increments-
Traitor kill Detective = 5
Traitor kill 2 Innocents = 1
Detective kill Traitor = 3
Innocent kill Traitor = 1
-Deductions-
Traitor kill Traitor = -6
Detective kill Innocent = -3
Detective kill Detective = -6
Innocent kill Innocent = -4
Innocent kill Detective= -6
Traitor damage Traitor > 50 = -8
Detective damage Detective > 50 = -8
Detective damage Innocent > 50 = -3
Innocent damage Innocent > 50 = -2
Innocent damage Detective > 50 = -8
-Enhancements- (ex. innocent kill 2 traitors no innocents no detectives = 8 (1+1+6) )
Innocent kill 2 Traitors no Innocents or Detectives = 6
Detective kill 2 Traitors no Innocents or Detectives = 5
Traitor kill 3 Innocents no Traitors = 4
Traitor kill 2 Detectives no Traitors = 6
Item Store:
-Base Item Costs-
Hats = 30
Feet = 30
Shoulders = 50
Waist = 50
Chest = 80
These values will be added onto the prop you purchase ex:
Saw-blade is 5 points you buy it and you can put it on all slots, but to do that you have to buy the slots on the saw-blade so total cost examples would be: 35 for hat 35 for feet 55 shoulders 55 waist 85 chest.
I typed the item store values off top my head as well but sounds effective to me. The real question is, who will be coding this haha.