Added "cl_weaponglow_intensity" and "cl_weaponglow_range" console commands.
cl_weaponglow_intensity controls how bright the glow around the weapons are. By default, it's set to 1 with a max of 5.
cl_weaponglow_range controls the distance the weapons glow. By default, it's set to a radius of 32 units with a max of 256.
You can either tweak them manually, or through the F1 help menu under the "Gun Settings" section.
If you enter the variables manually you can push it above the max, but I'd advise against that.
Weapon glows on weapons another player are now invisible, unless you get really up in their face.