Author Topic: DayZ - a Zombie Survival modification for Arma 2  (Read 3714 times)

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Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #255 on: June 23, 2012, 09:22:22 PM »
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God damn it. I think I gotta reinstall DayZ or something cause I'm still invisible and spawning in a middle of a forest.

FIX

YOUR

BETA







Step 1: Download the newest patch. http://www.arma2.com/beta-patch.php
Step 2: Extract and install the patch.
Step 3: Go to your /common/oparrowhead (whatever)/ folder. Rename "arma2oa.exe" or move it to a safe location.
Step 4: Go to /common/oparrowhead(whatever)/Expansion/beta, copy "arma2oa.exe".
Step 5: Paste it into /common/OA(WHATEVER)/.

If that doesn't work, open OA and verify your beta version (it will tell you at the main menu in the bottom right)
« Last Edit: June 23, 2012, 09:24:58 PM by Deacon »

Offline Lavenchie

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #256 on: June 23, 2012, 09:57:57 PM »
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lavenchie and semy; i'm back where we left off. you should still have my gear but i brought some as well.
I got stuck in debug wilderness or some shit and had to respawn (due to starvation)
But I'm west of Sober Starey when I was last on, I got a Lee Enfeild and a G17.
Thanks Marie
Thanks Crypto!

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #257 on: June 23, 2012, 10:09:58 PM »
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I got stuck in debug wilderness or some shit and had to respawn (due to starvation)
But I'm west of Sober Starey when I was last on, I got a Lee Enfeild and a G17.

I'll meet you there.
I got glitched. No bandages/morphine. Broken legs and bleeding.
« Last Edit: June 23, 2012, 10:34:06 PM by Deacon »

Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #258 on: June 24, 2012, 03:05:49 AM »
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Debug forest. Are you using the beta?

FIX

YOUR

BETA







Step 1: Download the newest patch. http://www.arma2.com/beta-patch.php
Step 2: Extract and install the patch.
Step 3: Go to your /common/oparrowhead (whatever)/ folder. Rename "arma2oa.exe" or move it to a safe location.
Step 4: Go to /common/oparrowhead(whatever)/Expansion/beta, copy "arma2oa.exe".
Step 5: Paste it into /common/OA(WHATEVER)/.

If that doesn't work, open OA and verify your beta version (it will tell you at the main menu in the bottom right)

Had no idea about updating about OA ._.

When I start up, the game closes and I get an error box saying, "Error creating Direct3D 9 Graphical Engine", now what?
« Last Edit: June 24, 2012, 04:08:49 AM by blah2355 »



Offline semy32

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #259 on: June 24, 2012, 03:59:47 AM »
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lavenchie and semy; i'm back where we left off. you should still have my gear but i brought some as well.


I am still in that barn, I'll play when you guys will.

Also I loved how I lost that atv.

We were going back to "our barn" when the atv decided to do a backflip and broke.

EDIT: I got eaten by a zombie who knocked me out, I lost all my medical stuff.
« Last Edit: June 24, 2012, 04:37:58 AM by semy32 »

Offline semy32

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #260 on: June 24, 2012, 07:54:37 AM »
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Double post

Who cares about that atv when we got this:





oh and also:



Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #261 on: June 24, 2012, 08:32:42 AM »
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I'll meet you there.
I got glitched. No bandages/morphine. Broken legs and bleeding.

Im in NW airfield atm with two morphines and a buttload of bandages, where are you.

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #262 on: June 24, 2012, 08:50:30 AM »
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Had no idea about updating about OA ._.

When I start up, the game closes and I get an error box saying, "Error creating Direct3D 9 Graphical Engine", now what?

http://dayzmod.com/forum/showthread.php?tid=15193

Verify your launch options. Ensure the correct filepath.

Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #263 on: June 24, 2012, 09:00:26 AM »
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http://dayzmod.com/forum/showthread.php?tid=15193

Verify your launch options. Ensure the correct filepath.

Want to get saved or not?

Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #264 on: June 24, 2012, 09:01:39 AM »
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http://dayzmod.com/forum/showthread.php?tid=15193

Verify your launch options. Ensure the correct filepath.
I found a great guide somewhere else, thanks though. It should work now.



Offline semy32

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #265 on: June 24, 2012, 09:04:16 AM »
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Deacon let's meet up somewhere.

Oh and the server I was on crashed. Lost the car and I was put back to a spot 2kms away from where I was.

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #266 on: June 24, 2012, 09:05:13 AM »
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Want to get saved or not?



but seriously what



Deacon let's meet up somewhere.

Oh and the server I was on crashed. Lost the car and I was put back to a spot 2kms away from where I was.

Meet me in pusta on dallas 30. Same town we were in. I have a camp set up.

Offline Rocket50

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #267 on: June 24, 2012, 09:21:39 AM »
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but seriously what


I'll meet you there.
I got glitched. No bandages/morphine. Broken legs and bleeding.
Im in NW airfield atm with two morphines and a buttload of bandages, where are you.
Want to get saved or not?

Offline Deacon

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #268 on: June 24, 2012, 09:35:51 AM »
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stuff


oh, thank you but i've been killed multiple times by now. appreciated though


Offline blαh2355

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Re: DayZ - a Zombie Survival modification for Arma 2
« Reply #269 on: June 25, 2012, 05:25:52 AM »
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I got it working but zombies are really hard now, I have 5.1k blood and I'm in Belota airfield in the tower if anyone wants to help.