Author Topic: What needs to be done to fix TTT  (Read 1490 times)

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Offline Mehis

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Re: What needs to be done to fix TTT
« Reply #45 on: April 11, 2012, 10:35:15 AM »
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Having two servers is only going to divide the player base, IMO.

I cannot understand this situation fully, even though I have been playing some TTT around this week. If I get RMD'd I never want to know about it, it doesn't matter. Only if it's M RDM, then it's serious business. And to fix these Mass RDMs, you need more active admins and VIPs.

And for loosing too much karma... I don't get it. That's like saying, "I don't want to play this gamemode anymore because of this one little reason, which makes it all fair". Low karma? Gain it back up. People RDMing? Baiting? Report, kick and ban.

I cannot see the problem.

Offline Osme

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Re: What needs to be done to fix TTT
« Reply #46 on: April 11, 2012, 10:41:03 AM »
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And for loosing too much karma... I don't get it. That's like saying, "I don't want to play this gamemode anymore because of this one little reason, which makes it all fair". Low karma? Gain it back up. People RDMing? Baiting? Report, kick and ban.

I cannot see the problem.
Report it, great, cool, banned for a short while. All for that. But the problem is, they dont often come back, and youre left with <600 karma which will take several games to fix. And thats assuming nobody else baits or you dont made a mistake. Perma karma as a fix to RDM simply doesnt make sense, as it punishes regular players, not the join and leave RDMing player.
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Offline Travelsonic

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Re: What needs to be done to fix TTT
« Reply #47 on: April 11, 2012, 04:29:35 PM »
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That's like saying, "I don't want to play this gamemode anymore because of this one little reason, which makes it all fair".


Exploding a barrel, which explodes a barrel, then kills ONE - then having your karma go from 960 to 330 is NOT fair.

Losing a lot of karma like that due to baiting is not fair.

Losing a lot of karma like that due to an RDMer is not fair.

Situations **like** that are NOT fair.  Situations **like** that are COMMON.


« Last Edit: April 11, 2012, 04:45:35 PM by Travelsonic »
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Offline Rocket50

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Re: What needs to be done to fix TTT
« Reply #48 on: April 11, 2012, 04:39:26 PM »
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Having two servers is only going to divide the player base, IMO.

>Implying playerbase isnt already divided

"I don't want to play this gamemode anymore because of this one little reason, which makes it all fair".

That's like saying all complaints against an FPS for its shooting mechanics is irrelevant because it's 'one little' reason when compared to the game as a whole

I still stand with my idea to put up 2 TTT servers
« Last Edit: April 11, 2012, 04:54:21 PM by Rocket50 »

Offline Shockah

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Re: What needs to be done to fix TTT
« Reply #49 on: April 11, 2012, 05:01:19 PM »
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Exploding a barrel, which explodes a barrel, then kills ONE - then having your karma go from 960 to 330 is NOT fair.

Losing a lot of karma like that due to baiting is not fair.

Losing a lot of karma like that due to an RDMer is not fair.

Situations **like** that are NOT fair.  Situations **like** that are COMMON.

Even with 1k karma it wouldn't drop that low it would be more like 500 you have to remember as your karma gets lower it becomes harder to lose even more. It'd be more like 500. How do you not see someone near a barrel or a domino barrel which will become hit is my question? As far as examples go you should have just stuck with "Someone shoots me down to 60hp and I kill them losing 400 karma". As far as degs point the issue of the karma system not punishing the rdmer, what are you smoking?! It does its job perfectly you claim it doesn't punish them because they just leave well is that not the point to get the rdmers off the server I don't see how it's ineffective in that sense it renders the rdmer incapable of rdming and forces them to leave.

Offline Rocket50

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Re: What needs to be done to fix TTT
« Reply #50 on: April 11, 2012, 05:05:32 PM »
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you claim it doesn't punish them because they just leave well is that not the point to get the rdmers off the server I don't see how it's ineffective in that sense it renders the rdmer incapable of rdming and forces them to leave.

RDMER kills a bunch of innocents. An innocent sees this and kills the rdmer, thinking he is a traitor.

The RDMER loses ALL his karma, and leaves, never to return. The innocent loses 400 karma, but returns the next day, spending hours to regain his karma.

In short, the RDMER losing karma doesnt affect him since he just leaves. The innocent however, gets the short end as he has to recover his karma when the rdmer does not.

Offline Shockah

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Re: What needs to be done to fix TTT
« Reply #51 on: April 11, 2012, 05:10:13 PM »
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RDMER kills a bunch of innocents. An innocent sees this and kills the rdmer, thinking he is a traitor.

The RDMER loses ALL his karma, and leaves, never to return. The innocent loses 400 karma, but returns the next day, spending hours to regain his karma.

In short, the RDMER losing karma doesnt affect him since he just leaves. The innocent however, gets the short end as he has to recover his karma when the rdmer does not.

If a 880/860 new player here for the purpose of rdming kills even one 1k their karma is now 450-500 meaning anyone who kills them will lose 225-250 karma now 400. If the person mass rdms the person who kills them will lose close to nothing. It doesn't punish those who kill rdmers, karma baiters however is a different matter.
« Last Edit: April 11, 2012, 05:11:51 PM by Shockah »

Offline Rocket50

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Re: What needs to be done to fix TTT
« Reply #52 on: April 11, 2012, 05:11:56 PM »
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If a 880/860 new player here for the purpose of rdming kills even one 1k their karma is now 450-500 meaning anyone who kills them will lose 225-250 karma now 400. If the person mass rdms the person who kills them will lose close to nothing.

That still affects the player more than the rdmer

Offline Shockah

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Re: What needs to be done to fix TTT
« Reply #53 on: April 11, 2012, 05:18:15 PM »
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That still affects the player more than the rdmer

THE KARMA SYSTEM IS RDM PROTECTION IN ITSELF. How do you not understand that? That rdmer is INCAPABLE of doing so after even one rdm. 225 karma doesn't affect anything unless you're below 700 which would drop you down to 525 ish based on my the whole "less karma you have less you lose" thing.

Offline Rocket50

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Re: What needs to be done to fix TTT
« Reply #54 on: April 11, 2012, 05:21:06 PM »
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THE KARMA SYSTEM IS RDM PROTECTION IN ITSELF. How do you not understand that? That rdmer is INCAPABLE of doing so after even one rdm.

Thats the ENTIRE POINT. One mistaken kill on the innocent's part renders him nearly useless. The karma system shuts down Rdmer's sure, but also normal players in the progress.

-You still havent given me a valid point as to why we cant have 2 servers since you can still play on your own perma karma server
« Last Edit: April 11, 2012, 05:25:04 PM by Rocket50 »

Offline Shockah

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Re: What needs to be done to fix TTT
« Reply #55 on: April 11, 2012, 05:26:23 PM »
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Thats the ENTIRE POINT. One mistaken kill on the innocent's part renders him nearly useless. The karma system shuts down Rdmer's sure, but also normal players in the progress.

That's a good point but it's the price you pay for having perm karma, it's simply the lesser of two evils everyone seems to think one system is perfect or the other is perfect or their idea is perfect, spoiler alert in this instance there is no right idea there is no perfect solution no one form of server fixes all the necessary problems while keeping regular players happy. It's purely opinion based as to which idea you're more for or against.

Offline Osme

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Re: What needs to be done to fix TTT
« Reply #56 on: April 11, 2012, 06:08:53 PM »
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That's a good point but it's the price you pay for having perm karma, it's simply the lesser of two evils everyone seems to think one system is perfect or the other is perfect or their idea is perfect, spoiler alert in this instance there is no right idea there is no perfect solution no one form of server fixes all the necessary problems while keeping regular players happy. It's purely opinion based as to which idea you're more for or against.

The price paid is the RDMer getting off without punishment while the actually players are punished, forced to play for up to a few hours (multiple map changes) simply to get back to having enough karma to be effective

The, as you say, lesser of the 2 evils is the RDMer getting banned quickly (1-3 rounds, one would expect), and actual player getting a karma penalty until the end of the map change. And during those 1-3 rounds, the person who rdms has the exact same karma he would have under the perm karma system. Meaning temp and perm karma punished minges equally, while perm karma severely punishes legitimate players who react the the guy mowing down other innos, leaving the temp karma system to temporarily nerf the legitimate players damage

As I see it, perm karma severely punishes player for shooting the guy that killed 3 people right in front of him, and not at all (Going from RDMing to a baiting is not a punishment. They can still do a good hit to karma, as is the intent.) the inno that killed the 3 randomly.
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Offline Shockah

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Re: What needs to be done to fix TTT
« Reply #57 on: April 11, 2012, 07:13:49 PM »
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The price paid is the RDMer getting off without punishment while the actually players are punished, forced to play for up to a few hours (multiple map changes) simply to get back to having enough karma to be effective

The, as you say, lesser of the 2 evils is the RDMer getting banned quickly (1-3 rounds, one would expect), and actual player getting a karma penalty until the end of the map change. And during those 1-3 rounds, the person who rdms has the exact same karma he would have under the perm karma system. Meaning temp and perm karma punished minges equally, while perm karma severely punishes legitimate players who react the the guy mowing down other innos, leaving the temp karma system to temporarily nerf the legitimate players damage

As I see it, perm karma severely punishes player for shooting the guy that killed 3 people right in front of him, and not at all (Going from RDMing to a baiting is not a punishment. They can still do a good hit to karma, as is the intent.) the inno that killed the 3 randomly.

They don't punish equally in one instance an admin is needed to come ban/kick the rdmer because guess what his karma resets every so often so he can do it again. People who realize the server is temp karma will also realize they can just mass rdm once every 6 rounds.

Offline Osme

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Re: What needs to be done to fix TTT
« Reply #58 on: April 11, 2012, 07:19:10 PM »
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They don't punish equally in one instance an admin is needed to come ban/kick the rdmer because guess what his karma resets every so often so he can do it again. People who realize the server is temp karma will also realize they can just mass rdm once every 6 rounds.
I was going to say 1-2 rounds, changed to 3 considering that an admin/vip may not be on. It doesnt exactly take half an hour to get a VIP/admin onto a server, if there isnt already (As I remember, VIP is common on TTT)
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Offline Rocket50

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Re: What needs to be done to fix TTT
« Reply #59 on: April 11, 2012, 10:05:49 PM »
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I STILL havent seen a legitimate reason as to why we cannot have both a tempkarma and permakarma server.