I've got a question:
I made the map in hammer configured for gmod, so I had to extract the materials and models from css to gmod. That means in hammer editor, css junk shows up as under the mod "garry's mod". Will the css textures be treated as custom textures? I also used two custom textures for the waterfalls, will this be a problem? Is everything just in the BSP already?
Basically what I'm asking is, if the map works for me in my own gmod, will it work and look the same in everyone else's gmod?
Thanks.