Author Topic: Half-Life 2: Episode 3 - The Mod  (Read 7919 times)

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Offline =-Mastgrr-=

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #105 on: May 23, 2010, 12:57:44 PM »
Brotherblade, I cant get the special weapon to work, you make sumthin if its ok with magic
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Re: Half-Life 2: Episode 3 - The Mod
« Reply #106 on: May 23, 2010, 12:58:25 PM »
Our team is locked after we find a good texturer for maps


We do not need to many people on one thing
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Offline ArTIk*BaNAnA

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #107 on: May 23, 2010, 01:20:19 PM »
Finished detailing the first "chapter", and sent it to Magik, good night guys =D

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #108 on: May 23, 2010, 01:33:51 PM »
Finished detailing the first "chapter", and sent it to Magik, good night guys =D

Epic shit, Sent the latest installer to you + added jim to the PM so he can start work on the first map
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Offline =-Mastgrr-=

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #109 on: May 23, 2010, 01:39:09 PM »
Finished detailing the first "chapter", and sent it to Magik, good night guys =D
Good job, Good night :D

btw magic is svn updated?
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Re: Half-Life 2: Episode 3 - The Mod
« Reply #110 on: May 23, 2010, 01:43:01 PM »
Good job, Good night :D

btw magic is svn updated?


Yea go to the checkout in ur browser and chose may 23 installer
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Offline Shawn

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #111 on: May 23, 2010, 02:57:12 PM »


You sir, Fail to read the OP



Oh i read, i was just hoping it would still work Lmao
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Offline Krasher

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #112 on: May 23, 2010, 03:25:10 PM »
Working on advanced bloom shaders and maybe some Uber HDR





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Offline Frank

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #113 on: May 23, 2010, 03:45:02 PM »
Holy fucking god.

That's best graphics I've seen in HL2 history.

Offline jimonions

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #114 on: May 23, 2010, 03:50:42 PM »
Could you also add the lens flare, its shown in my video back on page 6 i think it was. Or do you think its not that realistic enough?

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Offline Majoras mask

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #115 on: May 23, 2010, 04:32:37 PM »
something im working on, should i keep working on it?  :o
you got it


Offline jimonions

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #116 on: May 24, 2010, 03:23:57 AM »
Is that a glitch i sees? Bah if you want give me vmf and i do shiz. I was thinking of this even though im not the script writer i thought it was ok:

Alyx and Mr scientist Gordon in heli. Alyx bitching about her father - running low on fuel and land on old abadoned oil rig off coast of Greenland - find oil but big amboosh by evil combine - fight way back outside - standoff with heli - escape and stuph. And since its cool its a stormy rainy weather.

For this i wanted the combines to have the appropiate looking gear --> hoods, masks, respitory system like diving tanks.

For the fuel i was thinking it could be like the l4d2 Hard Rain level where you had to drop it to shoot. Then up top by the heli you put it into a machine that starts pumping it into the heli via a pipe while your fighting, i dont know wether to make it so that the combine try to destroy it or not.
« Last Edit: May 24, 2010, 03:42:38 AM by jimonions »

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Offline Majoras mask

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #117 on: May 24, 2010, 03:31:40 AM »
Is that a glitch i sees?

what, where  :-[ ?
you got it


Offline jimonions

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #118 on: May 24, 2010, 03:43:12 AM »
the grating and also where the roof meets the wall

(Guest) combines is druck: IF I WAS AN ADMIN I WOULD BAN ONE OF YOU NOT ZOMBIES AND PUSH ME AS AN HUMAN I WILL

Offline ArTIk*BaNAnA

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Re: Half-Life 2: Episode 3 - The Mod
« Reply #119 on: May 24, 2010, 03:51:14 AM »
Is that a glitch i sees? Bah if you want give me vmf and i do shiz. I was thinking of this even though im not the script writer i thought it was ok:

Alyx and Mr scientist Gordon in heli. Alyx bitching about her father - running low on fuel and land on old abadoned oil rig off coast of Greenland - find oil but big amboosh by evil combine - fight way back outside - standoff with heli - escape and stuph. And since its cool its a stormy rainy weather.

For this i wanted the combines to have the appropiate looking gear --> hoods, masks, respitory system like diving tanks.

For the fuel i was thinking it could be like the l4d2 Hard Rain level where you had to drop it to shoot. Then up top by the heli you put it into a machine that starts pumping it into the heli via a pipe while your fighting, i dont know wether to make it so that the combine try to destroy it or not.

We sure need new creaturs/combines, so making them would be cool, especially the Combine Assassin, I'm 99% sure that I will write a couple of scenes with it, and about your idea, don't worry, I'll come up with something even better =P
I have so many epic ideas lawl, not sure if all of them could be made, or at-least not as I want it to look like, Source engine is very limited =\