Author Topic: zs_hospital *Css Required*, Your opinion.  (Read 2816 times)

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Offline Proudly Infected

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #15 on: March 05, 2010, 01:43:57 PM »
probably, maybe, idk, well the plan was to have a rooftop with removeable AC units that we could cade with or something, or maybe ill make it like some weird ass penthouse (which wouldn't make a damn bit of sense since its a hospital) maybe save that idea for another map BUT yeah like a rooftop with "survival supplies" (just ammo and shit) but yeah everything isn't on a super serious blueprint or anything, i tend to make things better when i'm able to form things as i go instead of sticking to plans. soo yah guyz...
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Offline devvybabe ♥

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #16 on: March 05, 2010, 01:45:33 PM »
 8)


Quote
what do guys and rubix cubes have in common?
The longer you play with them, the harder they get.

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #17 on: March 05, 2010, 01:52:17 PM »
Hey guys, thanks for all the positive feedback on my map, yeah dont worry I know lighting is very important but im making that the last finishing touches when the hospital is actually built, but yeah im gonna add a megaton fuckload of detail and im gonna actually make it make sense, probably gonna put some custom textures (if i can) that will actually compile with the map so no missing textures for anyone, such as maybe a pepsi vending machine, and blah blah blah, im gonna fix the map's background a bit and a whole lot more, honestly guys this is the first map im actually FINISHING, ive made a lot but always quit lol. but dont worry I know my way around hammer a bit, I thought about adding some rain, but i wont unless you guys think it's a good idea, gonna fix textures since the door is retarded and the walls are all fucked up. and also lets see.. oh well cant think of anything else right now, but if you have any ideas (or just want to say how the truck spawn is an awesome idea) lemme know and ill see what i can do to put it in the map. and note: I haven't planned on putting any of those asshole hidden secret shit like you'll find on death maps.

Yeeaassss :D

If about 10-30 Players in server do all of them spawn in the truck?

That would be uber cramped and spawn glitches etc... lol!

Awesome idea though, maybe add a basement and make zombie spawn there?

Do the lighting LAST

Before you start the lighting always make a backup...

Take time in Displacements,

Don't use the same texture more than enough times in one room >_>(Pleeeease)

Innovative environments (airplane, jungle, ocean... )      

More interactions (elevators, machines...)   
   
Better graphics   
   
Better gameplay
      
Indoor ambiences   
   
Outdoor ambiences      

Realistic environments (single buildings, cities, country...)   
   
Imaginary environments (space, fantastical...)      
      
More cading spots but smaller (each human can try surviving alone)   
   
Less cading spots but larger (choose this if you prefer cooperate with other humans)

Custom Content is always a BIGGIE!!

Inspirational Images:

[spoiler]








http://images.google.co.uk/images?hl=en&gbv=2&tbs=isch%3A1&sa=1&q=hospital&btnG=Search&aq=f&oq=&start=0
[/spoiler]

And of course:  http://www.noxiousnet.com/forums/index.php?topic=2373.0




Hope you has fun making this and good luck from rANdOm  ;D :police:


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Offline » Magic «

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #18 on: March 05, 2010, 02:01:33 PM »
also:

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Offline Majoras mask

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #19 on: March 05, 2010, 02:03:21 PM »
i just hope those doors won't be glitchy like the ones on zs_4ngry
you got it


Offline devvybabe ♥

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #20 on: March 05, 2010, 03:13:21 PM »
This is really helpful.


Quote
what do guys and rubix cubes have in common?
The longer you play with them, the harder they get.

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #21 on: March 05, 2010, 03:25:49 PM »
no problemó :P
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Offline Proudly Infected

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #22 on: March 05, 2010, 05:42:00 PM »
ah yeah ok thanks for typing all that, yeah i am gonna do a lot of major stuff differently and most of your tips are gonna be done real soon, yeah i know not EVERYONE will spawn in the truck, i was honestly gonna add very few in the actual truck but the spawn WILL be in the parking lot, the basement will be a morgue, ill have some drawers half open and shit with bodies inside and stuff like that for extra awesome, and yeah thats gonna be zomb spawn. and wow the links, thanks a lot that really is epic and helps a lot with ideas. And the needs to know for zs is gonna save me a lot of trouble, i didn't even think of that before but thanks i'm gonna keep you guys updated with how it turns out
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Offline Proudly Infected

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #23 on: March 05, 2010, 07:06:33 PM »
I need help, ran into first problem, how can i make a night lighting environment, moonlight having to do with brightness or something?
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Re: zs_hospital *Css Required*, Your opinion.
« Reply #24 on: March 06, 2010, 04:46:45 AM »
use dark skybox, sun colour to Black, i never done a night map before xD
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Offline Proudly Infected

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #25 on: March 07, 2010, 09:18:38 AM »
OK, well I've got a bit more done, pretty much finished with first floor FOR NOW, but all i have to do is prop the rooms, and for some reason every time i put i prop in sdk it doesn't show up once compiled, i have no idea why. that's happened for tables, vehicle props, a fridge even, and a few things here and there, im not sure whats going on.
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Offline Krasher

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #26 on: March 07, 2010, 10:12:28 AM »
Krasher shall haz pics when he is done with fm_mountains so you can haz examples

In the mean time:

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Offline devvybabe ♥

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #27 on: March 07, 2010, 10:28:04 AM »
Krasher shall haz pics when he is done with fm_mountains so you can haz examples

In the mean time:

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Quote
what do guys and rubix cubes have in common?
The longer you play with them, the harder they get.

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #28 on: March 07, 2010, 04:00:07 PM »
Compile log?
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Offline jimonions

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Re: zs_hospital *Css Required*, Your opinion.
« Reply #29 on: March 08, 2010, 04:31:44 AM »
mmmmm that happend to me before check if you are using the right props eg some props were made only for static you need to use prop_physics_override or prop_dynamic_override

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