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Messages - Majoras mask

Pages: 1 ... 15 [16] 17 ... 30
226
Mapping / Re: SDK is anyone else getting this?
« on: May 06, 2010, 11:56:27 AM »
How do you get VAC banned?

also ive actually doing fine using css hammer



woah.... very nice....

227
very easy but i would have to go into zs prime shared.lua and add it in

hmmm... well if it ever happens could you also make a win/lose entity?

228
working on a point_zs message entity and also
a zs_onwave start/end

happy faec  :) :) :) :) :)

O0

229
General Chat / Re: DeathMaps -- Stop complaining.
« on: May 04, 2010, 04:36:38 PM »
ZS sucks...

It's fucking terrible.

Go play Left 4 Dead.

Honestly.

l4d is nothing like zs

230
Boneyard / Re: Anyone else feel our ZS server is ruined?
« on: May 04, 2010, 12:09:00 PM »
By the way, my post was indeed to rant about how horrible death____ maps are

For your information, I'm 17 years old.

I'm pretty much one of the best zs players, top of rnd's ZSP.

My record in kills is 212, on RND's server.

I have never voted for a death___ map, unless I was randomly clicking, because votes don't seem to count when all the minges vote for death___ maps. (Suggestion: kills = vote power)

There is no theme unless the theme is sh*t.

You laughed at my small amount of posts, when you yourself, as an admin, only have 40. Quite ironic isn't it?

I'm not even going to take the time to 'refute' to your entire post, because it does not deserve that much attention.

In regards to your 'challenge', if I may call it that, I started working on a map for RND a long time ago; way before your recent post. Yes, I plan to release it, but no, it is not finished yet. I take time in making maps because that is what it takes to create something good, something worth the time. I'm pretty sure that I would know, as a mapper of several years.

i agree that kills should be vote power

231
Boneyard / Re: Abuser: DarkBunny
« on: May 03, 2010, 05:27:08 PM »
Darkbunny is an abuser.
She kicks for irrelevant reasons.
Rages first then kicks.

She's been abusing her respected lately.
I've been a witness.
Kicked someone for spamming "Don't struggle honey" in the chat.
:/

I support this report as a witness D:



wait who was spamming mah bind>:L?

232
Mapping / Re: loz_wind_waker + LoZ GameMode
« on: May 03, 2010, 01:10:04 PM »
first model attempt



EDIT:still need halp with compiling :/

233
Boneyard / Re: |AHN| DarkBunny Rule Breaking.
« on: May 03, 2010, 12:06:58 PM »
downloading noaw, gonna take a loot and give feedback

234
Boneyard / Re: Abuser: DarkBunny
« on: May 03, 2010, 12:05:59 PM »
rages all the time:/

235
Boneyard / Re: new rnd flood map having problems?
« on: May 01, 2010, 07:03:13 PM »
errr... when I played it everything was fine and I loved the map

236
General Chat / Re: LiquidGame.net Servers WARNING!
« on: May 01, 2010, 10:06:23 AM »
:/.... well, I probably wouldn't even go there because I'm either on RND or noxiousnet if RND is down

237
Boneyard / Re: ZS
« on: May 01, 2010, 10:05:05 AM »
hmm, did you check to see if you have all the game enabled?

238
Help/Requests / Re: Server Uses Different Class Tables
« on: April 30, 2010, 12:58:17 PM »
Gmod had an update... I cant join either:/

239
General Chat / Re: Rnd Commerical
« on: April 30, 2010, 12:09:09 PM »
Why didn't you include zs or wirebuild :( (oh and prophunt)

240
Mapping / Re: SDK is anyone else getting this?
« on: April 30, 2010, 12:06:38 PM »
Well, my 3d view is fine but the 2d is black:/

EDIT: if you map with CSS its fine, i also have heard the same with tf2 and DoD.

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