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Messages - Majoras mask

Pages: 1 ... 11 [12] 13 ... 30
166
General Chat / Re: Most Epic Cades You Have Made In Zs!
« on: May 28, 2010, 12:58:25 PM »
lol nice cades! Devie, that last pic was made by Smasters, carp, and I. at least i think so xD
errr...no, it was me and "the punisher" well its him if i was in there

167
Boneyard / Re: [«-= Kräsh∑r =-»]Abusing
« on: May 28, 2010, 12:27:59 PM »
He did it, it's demo, he votebanned me without explaining reason, only because i've killed him(he was detective) and i was traitor

I'm pretty sure that's not the whole story...

168
Artwork/Graphics / Re: Chuckles and Chestnuts
« on: May 26, 2010, 06:17:43 PM »
o.o

169
Community News & Announcements / Re: Information Regarding ZS
« on: May 26, 2010, 04:29:20 PM »
They've been fixed for 4 days now lol

Zombie animations are a different story, still working on them.

Particles have been reenabled and all servers updated.

enjoy :D
-coolz

not all of them>.> smg's aren't fixed and you hold a sledge hammer with one hand!

170
Community News & Announcements / Re: Information Regarding ZS
« on: May 26, 2010, 03:47:03 PM »
so are the weapon holdtype fixed now?

171
yeh but if you go through the admin apps you will see wut im talkin about lol,
almost everyone who is active in game and in the forums has posted an admin
app. I respect the people who haven't cuz they know how to have fun with wut they have lol.  :P

wut about me:C, i made an app>.>

172
Mapping / Re: zs_whitewallmassacre_v3
« on: May 25, 2010, 03:01:41 PM »
First someone put map on megaupload or something so i can get it >:( Secondly why you complaining about only 10 people being able to fit? Look at accent smallest map known to man its just one room!
it has 3 floors>.>

173
Games / Re: Half-Life 2: Episode 3 - The Mod
« on: May 25, 2010, 02:35:32 PM »
wat about u?

im on the mapping team :C

174
Games / Re: Half-Life 2: Episode 3 - The Mod
« on: May 25, 2010, 02:06:09 PM »
Logimimimimimitech winrar

My speakers be logimimimimimimitech :3

And hows the map going?

You be doing the most fire-action maps


Jim : ep3_01 -> ep3_04



Proudly : ep3_05 -> ep3_09

Me : ep3_intro + ep3_credits


what about meh:C

175
Server Requests/Suggestions / Re: TTT jihad bomb
« on: May 25, 2010, 03:28:51 AM »
Yes, if necessary, make it have a rather small range.
or, we could make it more credits than the other weapons but that's a good idea too

176
General Chat / Re: If u had FACKING SUPER CODING POWERZ!
« on: May 25, 2010, 03:27:15 AM »
btw deathmaps were already removed

anyways

ZS: add a buy menu for starter weapons, make it so you have to wait 5 rounds to play a map you have already played.

Flood: add prop protection, if someone tries to get on your boat without prop protection he gets pushed off.

wirebuild: pingas


TTT: add moar weapons for the traitor and detective.

I don't usually play on the other servers

177
Server Requests/Suggestions / Re: TTT jihad bomb
« on: May 24, 2010, 06:37:45 PM »
Noeeeee. There is reason we don't have weapon like this! Balance. Traitor could easily kill everyone in map with a weapon like this. Often times all the players of the server are in one spot, trying to determine who the traitor is. Wtf would that shit be when they all blow up. Traitor would be overpowered.
they could nerf it :o

178
tbh I don't think we need anymore mods but what ever, ill support.

179
Music / Re: what you listening too?
« on: May 24, 2010, 02:52:43 PM »

180
Server Requests/Suggestions / TTT jihad bomb
« on: May 24, 2010, 02:34:24 PM »
add the jihad bomb as a traitor weapon?  :)

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