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Messages - jimonions

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871
Games / Re: 1 vs 1 Starcraft.
« on: February 21, 2010, 06:02:12 AM »
ZuRg 1mill+ RuSh HAAAAAAX!

BananaHat: NOOOOOOOOOO, JIM TOO GOOD!

Frank: NOOOOOOOOOO, JIM TOO GOOD!

CommanderEddy: NOOOOOOOOOO, JIM TOO GOOD!

Mingebagger: NOOOOOOOOOO, JIM TOO GOOD!

Magic: NOOOOOOOOOO, JIM TOO GOOD!

Falconspace: NOOOOOOOOOO, JIM TOO GOOD!

Tomcat: NOOOOOOOOOO, JIM TOO GOOD!

872
Mapping / Re: zs_technology jimonions super new awsome map
« on: February 21, 2010, 03:59:55 AM »
ok ty for thy nice tut

873
Help/Requests / Re: respected screening
« on: February 21, 2010, 12:39:22 AM »
MWAAAAA it are terriblez! my eyez! Psssst... i know that mokey19 guy. hes been on the rnd servers for about 2 days screaming nonsense into his mike. His reason to become respected: to ban nubs? I got respected about 2 months of playing on rnd servers.

874
Help/Requests / Re: respected screening
« on: February 21, 2010, 12:23:20 AM »

875
Help/Requests / Re: respected screening
« on: February 20, 2010, 10:32:39 PM »
i know some ppl who get respected in a couple of days...doesnt seem right

876
Mapping / Re: zs_technology jimonions super new awsome map
« on: February 20, 2010, 09:21:25 PM »
itll be a lot awesomer if i didnt hav to sleep and then i could work on it forever,thx for feedback

877
Server Requests/Suggestions / Re: sound effects for votekick/voteban
« on: February 20, 2010, 08:51:25 PM »
thx for posting you opinions!

878
Mapping / zs_technology jimonions super new awsome map (finished)
« on: February 20, 2010, 08:43:08 PM »
zs_technology the next map which i have started on. its still in developement (duuuur) and i finished the elevator, hallways, and hall corners, zambispawn, service corridor, cafeteria. note the elevator will be spam proof with a delay time after reaching the level. ;D ;D ;D ;D ;D hooray fo CHEESE i like mapping.
some pics... note this is not the final layout of the intended map but just to how what i have finished in the basic architexture and theme.
http://picasaweb.google.com/112749119891313313688/Zs_technology#
i dont know how to add pics to forum so if you know tell me pls(ty magic) (i think ill keep the pics on googles thingy cus i will be posting a lot cus i likes pictures)
*update* 6:26pm Japan time FEB 21: added more pics showing hallway with cubemaps compiled and processed

*update* 9:38pm Japan time FEB 21(lolz nothing bettar to do): more pics of entrance to a room, upped brighness from side lights...

*update* 6:48pm Japan time FEB 22: pic of service corridors leading to SeCrEt ShiZ?

*update* 6:53pm Japan time FEB 22: aaah earthquake :'(

*update* 5:52pm Japan time FEB 23: zambispawn...dont know if i shud add something looks a little bland. 2 openings to rest of map (how about 4?I know where i could fit them in)(done 4 exists prepare for molestation adventure humans)

*update* 10:24pm Japan time FEB 25: cafeteria (RIP quarantine this map wll have same features too only a little less nerfed) lols i know i added breen chairs. Is it too bright? maybe a button to turn lights on off? (done)

*update* 4:55pm JaPaN TiMe FEB 27: map isnt scenic enough, i add window room bishes. SPACE or EARTH?

*update* 10:01pm 0.0 japan time MAR 4: not much effort into this next cading room, but it has a neat camping spot in a neat little room reached by a ladder.

*update* 6:03pm jup timzmAr 5: i made another little room, its the armoury, in it is an rpg so you can blow up zambies (i figured it wouldnt be much use later on in the game when everyones caded). the armoury is dangerous! Zambies can come thu vents and break the fans! (nu i change mind)

*update* 9:32pm jp time (only 3 and a half hours O.O) the last cading room. a vast bottomless pit with a sphere suspended out in the void connected to by a bridge. couldnt see what else to add so i left it like tat. this room is ment for cade kit (no props see haha!)

*update* 10:58pm j t MAR 6 guess wat you guyz i finished loooooloooooloooool heres a crappy vid for you fags
http://www.youtube.com/watch?v=FxBy8fxEqyA#

http://www.garrysmod.org/downloads/?a=view&id=92882
its been fun making this map and i hope you guys enjoy it

v2 fixed bugs http://www.garrysmod.org/downloads/?a=view&id=93158

879
Community Admin Apps / Re: Cliché
« on: February 20, 2010, 06:41:18 PM »
good luck commander eddy, dont know if you still remember me but +1

880
Games / Re: Bad Company 2
« on: February 20, 2010, 02:57:53 AM »
oh, ok if you pre-order now you get the special ingame items. So its up to you :)

881
Games / Re: Bad Company 2
« on: February 20, 2010, 01:36:31 AM »
ill see ya in game!

882
Approved Respected Apps / Re: UniversE Says Hi
« on: February 19, 2010, 10:28:17 PM »
wow you have the same name as my brother, oh yeah and welcom to rnd

883
Boneyard / Re: .:RND 'RubenHood (Admin abuse)
« on: February 19, 2010, 07:14:56 PM »
hooray fo CHEESE i was there it didnt affect the gameplay at all and it were fun so why bother complaining, he does it all the time.

884
Games / Bad Company 2
« on: February 19, 2010, 05:55:23 PM »
Bad Company 2 hooray for cheese! who has already pre-ordered it?
for those of you who dont know. Battlefield Bad Company 2 - Official Battlefield Moments - Episode 1

885
Server Requests/Suggestions / Re: Deathmaps should be removed
« on: February 19, 2010, 03:23:42 PM »
Insta-Ban

Sleeper rulez, Get over it
hur dur

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