Author Topic: Deathmaps should be removed  (Read 1045 times)

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Offline Cake Face

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Deathmaps should be removed
« on: February 10, 2010, 04:44:38 PM »
WHY would any of the admins allow sleepers shitty deathmaps to be on the server?!?! They dont even have ZS in the title. Now this problem is getting out of have AS WE ARE VOTING FOR THE PIECE OF SHIT MAPS EVERY ROUND.

Is it possible to temp. remove these maps until a new voting system can be sorted out? It gets down to wave 8 with only 6 people before the zombies can finally start pwning. Needles to say deathlab has an easy human kill spot. This cant go on much longer. Everyone thinks the maps should be removed. So can we atleast temp. remove them?


Offline Krasher

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Re: Deathmaps should be removed
« Reply #1 on: February 10, 2010, 04:47:49 PM »
Insta-Ban

Sleeper rulez, Get over it
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Offline Cake Face

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Re: Deathmaps should be removed
« Reply #2 on: February 10, 2010, 04:48:48 PM »
Sleeper rulez, Get over it

O rly? Care to ask anyone on ZS about the maps?


Offline Krasher

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Re: Deathmaps should be removed
« Reply #3 on: February 10, 2010, 04:49:48 PM »
O rly? Care to ask anyone on ZS about the maps?
We all hate that map
its shit
shitty
shit
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Offline Cake Face

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Re: Deathmaps should be removed
« Reply #4 on: February 10, 2010, 04:50:48 PM »
We all hate that map
its shit
shitty
shit

*Maps  :-\


Offline Frank

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Re: Deathmaps should be removed
« Reply #5 on: February 10, 2010, 04:51:52 PM »
SHIIIIIIIIIIIIIIIIIIIIIIIIT I have played deathme_lab i think once in my life. SUX.

Sry sleeper, but I totally hate your maps.

Offline cssfps

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Re: Deathmaps should be removed
« Reply #6 on: February 10, 2010, 05:00:53 PM »
I agree, the map doesn't even have the zs prefix.

Offline Frank

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Re: Deathmaps should be removed
« Reply #7 on: February 10, 2010, 05:12:23 PM »
that doesn't make much of a difference.

Offline cssfps

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Re: Deathmaps should be removed
« Reply #8 on: February 10, 2010, 05:48:26 PM »
Sure, but when the map maker doesn't even put the intended game type prefix, that tells you something. 

Offline Majoras mask

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Re: Deathmaps should be removed
« Reply #9 on: February 11, 2010, 12:02:39 PM »
that doesn't make much of a difference.


actually it puts the map at the top of the list... i think
you got it


Offline Tomcat

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Re: Deathmaps should be removed
« Reply #10 on: February 11, 2010, 02:09:06 PM »
it does

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Offline Cake Face

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Re: Deathmaps should be removed
« Reply #11 on: February 11, 2010, 03:28:39 PM »
If thats true then....coolz defiantly needs to remove the maps until the new voting system comes along.


Offline Sanders

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Re: Deathmaps should be removed
« Reply #12 on: February 17, 2010, 04:10:07 PM »
Deathmaps are an excellent concept. I am actually basing my map off of his maps. The problem is that people need an incentive to run through the level. That incentive is usually ammo/hp. This makes the survivors virtually impenetrable. I'm trying to work this out within my own maps.


Offline jimonions

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Re: Deathmaps should be removed
« Reply #13 on: February 17, 2010, 04:22:29 PM »
there are SECRETS which make the gameplay a little more challenging and interesting than running around.

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Offline cssfps

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Re: Deathmaps should be removed
« Reply #14 on: February 17, 2010, 06:51:11 PM »
there are SECRETS which make the gameplay a little more challenging and interesting than running around.

challenging and interesting for who?