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Messages - jimonions

Pages: 1 ... 5 [6] 7 ... 61
76
General Chat / Re: RND ZS Game Cover!
« on: July 18, 2010, 12:23:49 AM »
Way to go Leon, you just went from talking trash about Doeni to dissing the whole forum :/

77
General Chat / Re: RND ZS Game Cover!
« on: July 17, 2010, 09:50:21 PM »
How were we douches? We just said what was wrong with it.

78
Are little whiny brats with 5$ mics in the list?

79
Boneyard / Re: Reporting/warning of MW2 Traitor
« on: July 17, 2010, 04:09:51 PM »
played with mw2 traitor although i think i arrived too late since marked and him were constantly rdming eachother.

80
Zombie Survival Server / Re: zs_aeolus remove for revision plox
« on: July 17, 2010, 04:06:38 PM »
Its considered a glitch spot cus the mapper probably wasnt intending anyone to get there and because its butt hard to kill anyone once they get over. Mapper shouldve play tested his map moar!

81
Mapping / Re: zs_Abstraction
« on: July 17, 2010, 04:03:22 PM »
wut that?

82
Community Admin Apps / Re: Admin
« on: July 17, 2010, 04:02:27 PM »
Only youll have to wait months or years to get admin, not really fair to some of us if someone walks in and gets promoted.

83
General Chat / Re: Best of my TTT screenies
« on: July 17, 2010, 05:20:25 AM »
What are we looking for in the second pic of the screen?

84
General Chat / Re: Vacation
« on: July 17, 2010, 01:54:24 AM »
buy buy haf fun in french land

86
Community Admin Apps / Re: jim-onions admin application
« on: July 16, 2010, 07:47:34 PM »
sounds hectic, i couldnt deal with something like that.

87
Community Admin Apps / Re: jim-onions admin application
« on: July 16, 2010, 07:34:13 PM »
The issue is resolved (the issue of Shawn not knowing where i was) Any more posts on this subject on this thread I will report to a moderator to be deleted.

@ Shawn yes we are amazed at all the forums your on, but why

88
Zombie Survival Server / zs_aeolus remove for revision plox
« on: July 16, 2010, 07:25:34 PM »
There has been another glitch in zs_aeolus.

Right by the train area there is a little ledge that can be reached by nailing props to form stairs, in doing you can get behind the map and hide in a little spot that is almost impossible to reach even with fast zombie. (invisible, look at picture)

here is the jumping spot


behind the glass


hiding spot




a playerclip is needed!

90
Server Requests/Suggestions / Re: So ZS needs an update
« on: July 16, 2010, 03:31:21 PM »
I dont find anything wrong with the deagle or glock, if all handguns were like the magnum it would be near impossible for zombies.

crossbow is pretty shitty and so is the annabelle, uping the dmg on these two will help.

No HUD for HEV charge

Too much ammo for smg = zombies rage quitting

props = I wish i could say get rid of that but its just one of the things about RND zs that cant be changed

Pages: 1 ... 5 [6] 7 ... 61