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« on: June 11, 2010, 08:42:40 AM »
Alright, I remember back in the summer of '09, you guys had the one and only parasite server. I loved this gamemode because of its atmosphere- and as the parasite took out each player one by one, paranoia would rise.
Now, I know what you're thinking: "Hey, we have the TTT server, TTT is very similar to parasite, so why bother?"
Why bother? WHY BOTHER? Because you would have the ONLY stable, working parasite server. We could advertise the server on steam groups, get people informed on youtube, and make it freaking popular.
Parasite is a survival/horror gamemode based on the movie : "The Thing". The round starts with one chosen parasite set to eliminate the human team. Parasites CANNOT kill humans with guns- Killing a human with a gun as a parasite will cause you to die. If you are killed by a parasite, you become a parasite. If you die from getting killed by bullets or causes other from getting "infected" by the parasite, you are turned into zombie-like spawn.
This game, like TTT, revolves deeply around trust and deception. As a human, you must think twice before pulling that trigger....for that will teleport you to a jail cell unarmed, vulnerable of getting killed. As a parasite, you must gain the other player's trust, deceive them, and take them out one by one.
Also, lets compare this to TTT...
+ stuff that parasite has that TTT doesn't have-
+ When you die, you don't become a spectator. Instead, you become a parasite (or a zombie, depending on how you died). So you aren't bored to tears waiting for the round to end.
+ Parasite has a fucking freaky atmosphere. It's not the same when you're the last innocent against a group of traitors- it's ALOT scarier.
+ Almost every Parasite map has a "jail" sell. You will be immediately get teleported to the jail cell if you kill a human (as a human) AFTER the pre-round. This will prevent rdming, and discourage people to pop a cap on someone just because of "suspicion". In TTT- you simply lose karma (it barely lowers your damage)
+ Parasite gives human players NEEDS. So instead of sitting around with a group, you will have to go to certain stations to accomplish your needs.
+ Playing as the parasite- You can gain special abilities if you kill more and more people. The equivalent to traitor credits in TTT.
And all the more reason to to revive the server- It was popular.
Taken from mod DB:
While you have to satisfy your daily needs such as eating or sleeping , you'll need to guess who of the other player is the alien before he turns you into one.
So this is a "the thing " gamemode for garry's mod 10.
An average game last about 15 minutes.
You start at a random position in a spaceship. One of the player is an alien with an human form , so you can't see he is an alien host. The alien can turn into his alien form at any time. When he is in alien form , you can't see his name aswell , so the only way to be sure that a player is alien is to see him transforming .
Note : The alien is chosen 2 minute after the game as started , after this , all player that join are alien spawn (can't use human form).
The point of this game is trying deduce wich players are aliens. And kill them , before they kill you.
At the beginning , you don't have any weapons. Weapons can be picked up but their weigh prevent you from carrying too much.
Players have 4 different type of needs : Eating , going to toilet , sleeping , and washing themselves.
Several time in a game they are given randomly one of the 4 different needs. They need to sastify it by going to a specific place. They have a randomly set countdown to acomplish it. If they don't before it's over , they die (and become spawn).
Players can kill each other , when a player is'nt killed by an alien , he respawn as a minor alien spawn wich is unable to turn into human form but has infinite respawn. If he is killed by a "true alien" (able to turn into human form) he become a "true alien".
If an alien kills human under it's human form he will die
Aliens can see if other players are aliens or not.
Humans win if all "true aliens" have been killed. They lose if they all die.
IMPORTANT BASICS:
*Use your "CROUCH" key to pick up items
*Use your "SPRINT" key to throw items
*Use ironsight (right mouse button) for a much better accuracy
*Enter the specific area in the given time or you will die
PLEASE BRING BACK THE SERVER!!!!