Author Topic: Zombie Suggestions  (Read 239 times)

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Offline Nemisous

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Re: Zombie Suggestions
« Reply #15 on: November 27, 2011, 10:07:38 PM »
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Zs is perfectly balanced in my opinion.
The only thing that disrupts the balance depends on the map.

Nothing should be changed.

-edit

A few weapon modifications would be nice though.

though couple of new zombie type, and weapons for humans wouldn't hurt, right ?

Offline Juan_Ambriz

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Re: Zombie Suggestions
« Reply #16 on: November 27, 2011, 10:09:18 PM »
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Zs is perfectly balanced in my opinion.
The only thing that disrupts the balance depends on the map.

Nothing should be changed.

-edit

A few weapon modifications would be nice though.


The only real thing I Reeeeaaaalllly want changed is the god mode when at ZS Spawn then we would probably stop playing overplayed maps like Infected hospital just to spawn camp

THANKS CRYPTO BB



Offline Nemisous

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Re: Zombie Suggestions
« Reply #17 on: November 27, 2011, 10:14:39 PM »
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The only real thing I Reeeeaaaalllly want changed is the god mode when at ZS Spawn then we would probably stop playing overplayed maps like Infected hospital just to spawn camp

a few quick changes would make Infected hospital not a spawn camping haven, all you need to do is just take out the ammo box and health station in the bathroom.

Offline Ἆxule

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Re: Zombie Suggestions
« Reply #18 on: November 27, 2011, 10:21:44 PM »
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There would have to be a thing with the god mode idea to prevent zombies attacking.
For example, goes Poison zombie, continues to shoot poison balls while in zombie spawn.

I'm sure people would be smart enough to not hang around there, but you never know.

Offline Travelsonic

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Re: Zombie Suggestions
« Reply #19 on: November 27, 2011, 10:39:03 PM »
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a few quick changes would make Infected hospital not a spawn camping haven, all you need to do is just take out the ammo box and health station in the bathroom.

Castle Age.  No ammo crates, zspawn campable like in infected hospital, still camped impossibly at times.

Fix the SPAWN area too if anything... or else you only get 1/3rds of the issues.
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Offline Prox

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Re: Zombie Suggestions
« Reply #20 on: November 28, 2011, 05:43:32 AM »
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I think that god mode for zombies in green smoke would be pretty cool along with the sprint.


Offline Travelsonic

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Re: Zombie Suggestions
« Reply #21 on: November 28, 2011, 09:38:31 AM »
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And, IMO, you know how when being shot zombies stop in place, or recoil - especially when facing a lot of rapid shooting?

Strike that.  Iff humans don't recoil like that from props, zombie hits [even poison crab poison, etc], why should zombies recoil/stop in place from human bullet hits,, etc?   The eliminatio nof this would also, IMO, help with the camping issue slightly [ever-so-slightly] in that no recoiling/stopping == still able to move, better able to move/evade the camper's gunfire.
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Offline Eion Kilant 739

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Re: Zombie Suggestions
« Reply #22 on: November 28, 2011, 01:59:09 PM »
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How about giving the regular zombies sprint ad the wraith's fly ability on the last round? The ability to chuck head crabs seems like a good idea.

Any how, I say we test these changes out a bit before they become permanent (if they ever happen at all).
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Offline Juan_Ambriz

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Re: Zombie Suggestions
« Reply #23 on: November 28, 2011, 03:13:55 PM »
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How about giving the regular zombies sprint ad the wraith's fly ability on the last round? The ability to chuck head crabs seems like a good idea.

Any how, I say we test these changes out a bit before they become permanent (if they ever happen at all).

Sadly suggestions and request like these almost NEVER EVER get approved ;_; they are just left to die on the forums

THANKS CRYPTO BB



Offline Nemisous

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Re: Zombie Suggestions
« Reply #24 on: November 28, 2011, 03:27:53 PM »
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Sadly suggestions and request like these almost NEVER EVER get approved ;_; they are just left to die on the forums

then we must hold the vips as hostages.

Offline Juan_Ambriz

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Re: Zombie Suggestions
« Reply #25 on: November 28, 2011, 03:31:44 PM »
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 :keroppi:
then we must hold the vips as hostages.

I am a vip ;_;.... dont hurt me.....

THANKS CRYPTO BB



Offline Nemisous

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Re: Zombie Suggestions
« Reply #26 on: November 28, 2011, 03:43:38 PM »
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:keroppi:
I am a vip ;_;.... dont hurt me.....

i might think about it, but as of now your cool with me.

Offline FrostBound

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Re: Zombie Suggestions
« Reply #27 on: December 01, 2011, 04:50:14 AM »
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God mod at zombie spawn and the sprinting for the regular zombie's are really good idea's.
If we got those 2 approved it would be heaven :)


Offline Shawny </3

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Re: Zombie Suggestions
« Reply #28 on: December 01, 2011, 07:48:36 AM »
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If this does get approved. i know how to make a zombie class. but not make a wraith fly LOL. i know how to make a zombine and a few others. im still working on my zs for you juan btw.
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Offline Shawny </3

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Re: Zombie Suggestions
« Reply #29 on: December 01, 2011, 07:50:55 AM »
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Zs is perfectly balanced in my opinion.
The only thing that disrupts the balance depends on the map.

Nothing should be changed.

-edit

A few weapon modifications would be nice though.

my ass its balanced! LOL

5 dmg per bite from headcrabs/fagstie leap?

thats 20 hits and dead. to fuckin overpowered.

not meaning to be disrespectfull... its just to much. sure they die easy but still
« Last Edit: December 01, 2011, 12:29:03 PM by Gangrelion »
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