Author Topic: New zs weapon ideas  (Read 97 times)

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Offline Lazer Blade

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New zs weapon ideas
« on: July 21, 2011, 08:59:27 PM »
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After playing zs for about a year and a half now I haven't seen much change when it comes to the weapons.

Just post some ideas of guns and at what kill score that you guys would like to see on zs.

I for one would like to see and ar2 for like 60 kills

Offline Hotgreensoldier

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Re: New zs weapon ideas
« Reply #1 on: July 21, 2011, 09:27:15 PM »
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I am 70% sure there is already a thread for this...
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncă‚‹": niggatown

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Offline Cake Faice

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Re: New zs weapon ideas
« Reply #2 on: July 21, 2011, 09:41:27 PM »
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I am 70% sure there is already a thread for this...

Like these ideas ever see the light of programming.

Offline Hotgreensoldier

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Re: New zs weapon ideas
« Reply #3 on: July 21, 2011, 10:08:39 PM »
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Like these ideas ever see the light of programming.

That's!......True....
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncă‚‹": niggatown

Moo: general tishipants

Offline cogsandspigots

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Re: New zs weapon ideas
« Reply #4 on: July 21, 2011, 10:26:23 PM »
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« Last Edit: July 22, 2011, 08:05:20 AM by cogsandspigots »

Offline StartedBullet

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Re: New zs weapon ideas
« Reply #5 on: July 21, 2011, 10:53:59 PM »
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Holy hand grenade of antiarch instead of grenades.
Needs the whole speech of the friar to play when it's used.
 
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Offline cogsandspigots

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Re: New zs weapon ideas
« Reply #6 on: July 21, 2011, 10:59:04 PM »
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Holy hand grenade of antiarch instead of grenades.
Needs the whole speech of the friar to play when it's used.
Considering how "one shot" the grenades are, this would work as long as it's kept shot and the player could disable the speech somehow.

Offline StartedBullet

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Re: New zs weapon ideas
« Reply #7 on: July 21, 2011, 11:03:26 PM »
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Yes I could imagine it looping on the "and orangatangs" forever.
lol.
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