Is this going to be realistic map? You should totally make those ugly boxes more like circle, atleast make the edges little bit more round like. If understood what your actually mapping...
Like this:
I know what you're saying. I don't know if I can make them super curvy like that, but after I find the reight textures for these, I'm going to use displacement to make it all look realistic.
Could I make displacement do that for me?
Also, should I start using displacement at the end or does it matter?