Author Topic: Project Legends (Zelda Legends FPSMMORPG)  (Read 4020 times)

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Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #30 on: January 09, 2011, 02:49:56 AM »
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WHAT YOU'VE NEVER PLAYED A MMORPG BEFORE???

Let me break this down. Most MMORPG's are free roam, however, while you are free roaming, there are enemies. You kill these enemies to get exp. Once your exp bar fills up, you level up. Killing enemies usually drops money and other items. Using money you can buy in game items, like stronger weapons and better armor. Also, there are tons of NPC's that give you quests. These quests usually comprise of some dumbass shit like delivering a letter to some asshole, or some actually useful shit, like killing a certain amount of enemies, or obtaining a certain amount of quest-only items from an enemy. After completing a quest, you are rewarded with money, items, and exp.

Play Flyff. Rearry good example.

FUCK YES

Zelda MMORPG Anyone?

Offline Cheesicle

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Re: Project Legends (ZeldaLegendsGM)
« Reply #31 on: January 09, 2011, 02:57:55 AM »
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FUCK YES

Zelda MMORPG Anyone?

AYE NIGGA

Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #32 on: January 09, 2011, 02:59:31 AM »
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AYE NIGGA

PM me google account pl0x

same goes for everyone else in the project

and cheese get cho ass on steam nigga

Offline Cheesicle

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Re: Project Legends (ZeldaLegendsGM)
« Reply #33 on: January 09, 2011, 03:12:32 AM »
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PM me google account pl0x

same goes for everyone else in the project

and cheese get cho ass on steam nigga

scshawnchi@gmail.com

idk is that a google account? lol i never use gmail :x

Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #34 on: January 09, 2011, 03:19:31 AM »
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scshawnchi@gmail.com

idk is that a google account? lol i never use gmail :x

yerp kthx

added

ima start work on the wolf weapon & jump, ill use dust particles to show where his jump location is



ATTN MAPPERS, YOU NEED BOTH A LIGHT AND DARK VERSION OF YOUR MAP IN THE SAME BSP

USE THIS AS A DEMO
http://www.multiupload.com/ZXR47YU1JT

Use circles as stars and material them whatever

you get my point :)

@Cake face, care to model a Bomb for us please? // DW I found a nice model pack containing alot

but if you will ask the mappers they will probably tell you stuff they want

alot of progress so far

I still need somebody to convert ragdolls into playermodels
« Last Edit: January 09, 2011, 07:05:02 AM by » Magic « »

Offline Cake Faice

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Re: Project Legends (ZeldaLegendsGM)
« Reply #35 on: January 09, 2011, 11:44:36 AM »
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Here you go. I made you that bomb you wanted. I have the .smd's if anyone wants to make a swep out of it. I put it in the contents format and hopefully you'd put all the models and materials and crap in the LoZ folder. So it should be like garrysmod/garrysmod/gamemodes/<gm name here>/content/ ect. I'd be great if you guys me a list of stuff to do so I wont have to constantly keep uploading files to mediafire.

But if you do, then please find me a good texture or reference picture which I can work off of.

(Heh, I sorta forgot to smooth out the model so sorry if it's blocky-ish, I'll redo it if you want)


Bomb model


Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #36 on: January 09, 2011, 12:00:25 PM »
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Here you go. I made you that bomb you wanted. I have the .smd's if anyone wants to make a swep out of it. I put it in the contents format and hopefully you'd put all the models and materials and crap in the LoZ folder. So it should be like garrysmod/garrysmod/gamemodes/<gm name here>/content/ ect. I'd be great if you guys me a list of stuff to do so I wont have to constantly keep uploading files to mediafire.

But if you do, then please find me a good texture or reference picture which I can work off of.

(Heh, I sorta forgot to smooth out the model so sorry if it's blocky-ish, I'll redo it if you want)


Bomb model

[img]http://img96.imageshack.us/img96/6121/renderaq.jpg[/img

]

Iy's awesome but does it have the fuse going in animation?

also yes whoever wants to make the swep ask cake

next thing - arrows?

then - could you make all 8 emblems?

Offline Cake Faice

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Re: Project Legends (ZeldaLegendsGM)
« Reply #37 on: January 09, 2011, 12:15:16 PM »
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Iy's awesome but does it have the fuse going in animation?

also yes whoever wants to make the swep ask cake

next thing - arrows?

then - could you make all 8 emblems?

I tried making the fuse jigglebone-ish, but failed miserably.

I can do the arrow's but idk about the 8 emblems.

Can I have some reference pictures?

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Re: Project Legends (ZeldaLegendsGM)
« Reply #38 on: January 09, 2011, 12:54:58 PM »
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I tried making the fuse jigglebone-ish, but failed miserably.

I can do the arrow's but idk about the 8 emblems.

Can I have some reference pictures?

Just do a basic feathered arrow

and could you do the triforce both with and without the holder?



(without the holder we need the pieces to be seperate)

Offline Tomcat

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Re: Project Legends (ZeldaLegendsGM)
« Reply #39 on: January 09, 2011, 01:26:12 PM »
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magic

Ill do some lua in my spare time if you add me

Right now im getting pissed over mysql shit and such with my cureent gm though i managed to get some features working :trollface: :trollface:


Oh ya btw do you want a sqlite based money system because i have and old but working version
« Last Edit: January 09, 2011, 01:29:41 PM by Tomcat »

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Re: Project Legends (ZeldaLegendsGM)
« Reply #40 on: January 09, 2011, 01:37:45 PM »
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magic

Ill do some lua in my spare time if you add me

Right now im getting pissed over mysql shit and such with my cureent gm though i managed to get some features working :trollface: :trollface:


Oh ya btw do you want a sqlite based money system because i have and old but working version



yes yes yes yes yes

either that or .txt files

Money storage r rupee(Z$)

thanks for offering tomkitty, download the svn and make any fixes/changes as you wish, try not to change EVERYTHING though

also is it too much to ask you to add pictures on the transformation derm apanel? to the right of the buttons add the materials/vgui/wolf etc things

thanks, PM me google acc and ill add you as owner so you can commit

Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #41 on: January 09, 2011, 03:08:25 PM »
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Almost done with the wolf sounds.

I'll compile bomb fuse+explosion sounds so you can make the swep.

Any other specific sounds for the bomb? Or is a fuse+explosion it?

Also, what does source prefer? Waves or Oggs?


Check out my Soundcloud for some neat stuff!

Offline Tomcat

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Re: Project Legends (ZeldaLegendsGM)
« Reply #42 on: January 09, 2011, 03:10:45 PM »
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Alright Money system added

Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #43 on: January 09, 2011, 03:15:03 PM »
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Almost done with the wolf sounds.

I'll compile bomb fuse+explosion sounds so you can make the swep.

Any other specific sounds for the bomb? Or is a fuse+explosion it?

Also, what does source prefer? Waves or Oggs?

WAV

Fuse n explode

@tomcat, next to do - HUD ? :)

Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #44 on: January 09, 2011, 03:20:39 PM »
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Also, add me to the list so I can upload files.

deathward4@hotmail.com


Check out my Soundcloud for some neat stuff!