Author Topic: Project Legends (Zelda Legends FPSMMORPG)  (Read 4020 times)

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Offline » Magic «

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #390 on: June 29, 2011, 03:37:16 PM »
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Gerudo sounds fine maybe a tad flat at the beggining

Hyrule field, background sounds need to be a bit louder, hardly audible over lead & bass lol

Offline Deathie

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #391 on: June 29, 2011, 04:34:41 PM »
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Gerudo sounds fine maybe a tad flat at the beggining

Hyrule field, background sounds need to be a bit louder, hardly audible over lead & bass lol

Thats the thing though, it's all cranked up to max, and on top of that, theres so many damn note cuts, it makes it sound like it's only half a note when I use another instrument.


Basically, I'd need to re-make the background/bass from scratch ;~;


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Offline Deacon

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #392 on: June 29, 2011, 04:36:04 PM »
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Thats the thing though, it's all cranked up to max, and on top of that, theres so many damn note cuts, it makes it sound like it's only half a note when I use another instrument.


Basically, I'd need to re-make the background/bass from scratch ;~;


buy a guitar.

Offline » Magic «

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #393 on: June 29, 2011, 05:09:05 PM »
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Why not just lower the volume of the leads lol

Offline Tomcat

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #394 on: June 29, 2011, 10:55:55 PM »
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buy a guitar.

buy a job

oh yeah


TIME PARADOX

Offline Deacon

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #395 on: June 29, 2011, 11:18:03 PM »
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buy a job

oh yeah


TIME PARADOX

;__________;

Offline » Magic «

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #396 on: July 01, 2011, 03:31:58 PM »
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Wait what

Offline Deathie

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #397 on: July 01, 2011, 05:22:19 PM »
+2
Finals.

Project Legends - Hyrule Field

Project Legends - Shop

Still not happy with Gerudo Valley though :\



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Offline » Magic «

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #398 on: July 02, 2011, 02:16:42 AM »
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send me complete set of all work so far in 320kbps MP3 or whatever gives lowest file-size at highest quality
scrap that I got 'em


nice work :thumbsup:
« Last Edit: July 02, 2011, 02:42:54 AM by » Magic « »

Offline Deathie

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #399 on: July 02, 2011, 01:44:41 PM »
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What's the progress on the EXP System?

I found a year-old code that was given up on.

Spoiler: exp_data.lua (click to show/hide)

Spoiler: exp_powerups.lua (click to show/hide)

Basically, every shot = 1EXP

When you level up, you gain +10 HP and +10 armor, along with specific weapons.


Check out my Soundcloud for some neat stuff!

Offline » Magic «

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #400 on: July 02, 2011, 02:28:22 PM »
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no coding progress since feb?

2 weeks and counting before it begins again

We're stealing code now are we huh lol

I'll get it done first priority, then text box, then HUD...

Offline Tomcat

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #401 on: July 02, 2011, 02:53:36 PM »
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no coding progress since feb?

2 weeks and counting before it begins again

We're stealing code now are we huh lol

I'll get it done first priority, then text box, then HUD...

both done

i just have to find them lol

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #402 on: July 02, 2011, 03:08:04 PM »
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both done

i just have to find them lol

oh man did i ever tell you i love you

Offline Tomcat

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #403 on: July 02, 2011, 06:30:11 PM »
+2
oh man did i ever tell you i love you



kthxbai

i need to adjust text shit

Offline Hotgreensoldier

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #404 on: July 02, 2011, 06:47:53 PM »
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kthxbai

i need to adjust text shit

Dat looks amazing, nice job.
<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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