Author Topic: more rounds less time?  (Read 188 times)

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Offline whagman

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more rounds less time?
« on: October 07, 2012, 07:36:24 PM »
+1
i was wondering if like the ttt server could have more rounds on a map, but less time, reduced to like an hour or something?

just a thought.

Offline memo3300

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Re: more rounds less time?
« Reply #1 on: October 07, 2012, 08:55:26 PM »
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...why do you want this?







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Offline whagman

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Re: more rounds less time?
« Reply #2 on: October 07, 2012, 09:24:42 PM »
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with the possibility of more rounds, but not making maps take forever jah feel

Offline Samo

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Re: more rounds less time?
« Reply #3 on: October 07, 2012, 09:26:10 PM »
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No. It will reduce time for strategy and tactics. Setting traps with C4 is more entertaining than a gunfight (for T's at least)

Offline whagman

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Re: more rounds less time?
« Reply #4 on: October 07, 2012, 09:41:58 PM »
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No. It will reduce time for strategy and tactics. Setting traps with C4 is more entertaining than a gunfight (for T's at least)

not reduced round time, but reduced map time. the rounds will all be the same, just more per map, and less total map time. so the map timer count down actually does something.

Offline HideoKojima

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Re: more rounds less time?
« Reply #5 on: October 08, 2012, 03:38:12 AM »
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I'd actually want less rounds... lol well on every map that isn't Clue, Lost Temple, and a few other of my favorites. Those maps should have like 10 rounds.
*Insert witty comment here*


Offline blαh2355

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Re: more rounds less time?
« Reply #6 on: October 08, 2012, 03:59:16 AM »
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I like the amount of rounds currently. Doesn't make a map too much of a drag.



Offline ๖Ϝцzsioᴎ

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Re: more rounds less time?
« Reply #7 on: October 08, 2012, 04:00:46 AM »
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I'd actually want less rounds... lol well on every map that isn't Clue, Lost Temple, and a few other of my favorites. Those maps should have like 10 rounds.
>says all the bad overplayed maps

I give up on life.

Offline Tiger Guy

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Re: more rounds less time?
« Reply #8 on: October 08, 2012, 04:29:10 AM »
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>says all the bad overplayed maps

I give up on life.
>someone likes maps you dont like
>you give up on life for the 234th time in your life


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Offline whagman

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Re: more rounds less time?
« Reply #9 on: October 08, 2012, 07:22:34 AM »
+1
>says all the bad overplayed maps

I give up on life.

drop all your classes and pursue your real dreams in dancing.

Offline ๖Ϝцzsioᴎ

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Re: more rounds less time?
« Reply #10 on: October 08, 2012, 03:07:09 PM »
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drop all your classes and pursue your real dreams in dancing.

Offline Travelsonic

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Re: more rounds less time?
« Reply #11 on: October 14, 2012, 04:21:47 PM »
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What I think he is saying is this:  The amount of map time, if every round dragged on ridiculously - is far longer than the total amount of time all the combined rounds before a map change occurs will ever reach, so reduce that, and allocate in enough additional rounds to round it out so the time before a forced change, the amount of rounds, is more proportionate to the average amount of time the rounds take.
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Offline whagman

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Re: more rounds less time?
« Reply #12 on: October 14, 2012, 05:41:42 PM »
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What I think he is saying is this:  The amount of map time, if every round dragged on ridiculously - is far longer than the total amount of time all the combined rounds before a map change occurs will ever reach, so reduce that, and allocate in enough additional rounds to round it out so the time before a forced change, the amount of rounds, is more proportionate to the average amount of time the rounds take.


exactly what i mean

Offline Eion Kilant 739

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Re: more rounds less time?
« Reply #13 on: October 16, 2012, 05:08:08 AM »
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exactly what i mean


Ok. But what do you propose shortening it too?
It doesn't even address the greater issue of the one or two rounds that end up dragging the time limit to its end.
« Last Edit: October 18, 2012, 01:04:26 AM by Eion Kilant 739 »
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Offline whagman

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Re: more rounds less time?
« Reply #14 on: October 16, 2012, 06:47:58 AM »
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Ok. But what do you propose shortnening it too?
It doesn't even adress the greater issue of the one or two rounds that end up dragging the time limit to its end.

I'm not sure, maybe an hour? ive seen some servers have it at an hour with 8 rounds, and it only goes over the time limit when either T's are time wasting, camping, or they just strait up don't know what they are doing.