Author Topic: TTT Ammo remover idea  (Read 405 times)

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Offline Doctor Who

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TTT Ammo remover idea
« on: February 28, 2012, 07:50:08 PM »
+1
So basically this is a weapon that can be bought in traitor shop and has the ability to remove all ammo from the person you're looking at
This can remove all ammo from the person you're targeting with the ammo remover

Weapon type: Holstered
Uses: 2
Range:possibly 10 or 20 feet radius
How many times can it be bought? I'm not sure but possibly 1 time

***EDIT1***
So possibly this weapon can only remove all the ammo from the person that they are currently being pulled out

***EDIT2***
Okay the uses should be able to be 3 and the sound of removing ammo should be css purchase sound since it makes sense with the sound and stealing/removing ammo from the target. The cooldown for the uses should also be 3-5 seconds or somewhat around/more than that

***EDIT3***
Alright the model of the gun should be a gravity gun model or a prop/model that is a related model to pickpocket/stealing or some sort
« Last Edit: February 28, 2012, 10:25:05 PM by Doctor Who »

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Re: TTT Ammo remover
« Reply #1 on: February 28, 2012, 07:53:28 PM »
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I like the thought but the potential for traitors with something like that I'm thinking more like 2 or 3 uses other then that sounds cool

Offline Lazer Blade

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Re: TTT Ammo remover
« Reply #2 on: February 28, 2012, 07:56:16 PM »
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This sounds like a good idea ya got my vote  :thumbsup:

Offline ursus

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Re: TTT Ammo remover
« Reply #3 on: February 28, 2012, 07:58:05 PM »
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hummmmm.

I think it should have a slightly audible sound.

Kind of like the silenced pistol, except somewhat quieter.

Offline Hotgreensoldier

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Re: TTT Ammo remover
« Reply #4 on: February 28, 2012, 08:00:30 PM »
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Hmm, maybe having a delay like 2-3 seconds, having 3 uses, and it makes clicking noises when being used on somebody?

Otherwise, it would be a tad bit overpowered as you could just use it every time they pull out a weapon, and easily kill them.
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Offline Schreii

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Re: TTT Ammo remover
« Reply #5 on: February 28, 2012, 08:05:01 PM »
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Stealing is bad       :thumbsdown:   
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Offline Seb

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Re: TTT Ammo remover
« Reply #6 on: February 28, 2012, 08:16:16 PM »
+1
if it's holstered, pretty OP
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Re: TTT Ammo remover
« Reply #7 on: February 28, 2012, 08:17:41 PM »
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would be a nice idea. has to be something noticable; not holstered. has to be a line of sight weapon (eg, gun)

Offline Eion Kilant 739

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Re: TTT Ammo remover
« Reply #8 on: February 28, 2012, 08:36:02 PM »
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:thumbsdown:

This would suck ass, simply use the item then shoot the defenceless target. It's far too overpowered!
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Offline Deathie

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Re: TTT Ammo remover idea
« Reply #9 on: February 28, 2012, 10:52:55 PM »
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hummmmm.

I think it should have a slightly audible sound.

Kind of like the silenced pistol, except somewhat quieter.

I think just seeing the ammo from your gun completely depleting is enough of a giveaway.

IMO, it should be fine holstered and silent IF you get to keep the ammo in your current clip.

But anyways, have fun coding this ._.


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Offline Lavenchie

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Re: TTT Ammo remover idea
« Reply #10 on: February 29, 2012, 08:16:46 AM »
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A magnet model that acts like a grav gun, Aim it at someone and their ammo drops on the ground and the magnet picks it up direct deposits it into the user.
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Offline semy32

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Re: TTT Ammo remover idea
« Reply #11 on: February 29, 2012, 09:22:34 AM »
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 I thought of something that shows how much ammo the target has.
So maybe you would kill someone who has less ammo first.

Offline Blockbust

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Re: TTT Ammo remover idea
« Reply #12 on: February 29, 2012, 03:46:58 PM »
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Sounds fine to me you have my vote.  :thumbsup:

Although good luck with the code. ;)
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Re: TTT Ammo remover idea
« Reply #13 on: March 01, 2012, 04:09:52 PM »
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Only if it only removes ammo from the weapon currently being held. I think that's what you tried to say but I couldn't understand.


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Offline Eion Kilant 739

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Re: TTT Ammo remover idea
« Reply #14 on: March 04, 2012, 08:12:32 PM »
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Only if it only removes ammo from the weapon currently being held. I think that's what you tried to say but I couldn't understand.

Good god, you can't be serious about considering it! This is too overpowered. I've gone a long time not noticing if I dropped my ammo in my gun, this will just be another thing to look for 24/7.

Besides, if someone else is holstered and you use it while they are looking at them the player will just outright kill them. When a player is holstered it's usualy seen as a sign of "I'm not going to be an immediate threat" but this changes that.

What it needs is to have some charge up (such as standing still for 3 seconds) and have a minor visible effect on the player who is using it.
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