Alright then, thank you.
We do not simply implement everything in which we find cool or nice. We thoroughly test it and see if it is proper for the gamemode in which it is played. That is why we have not really implemented much into the servers, and when we do, we test it for balancing, glitches, etc.
If we come to think of something as overpowered, proper changes and revisions would be made before implementing it. Otherwise, we would just scrap the idea as a whole if it is not important enough. It would have been easier to just state that in the first place instead of just going all-out saying to forget the idea and not even discuss it thoroughly, and it would have caused less misunderstanding.
We pay attention to all the details in the servers and try to make it as enjoyable as possible to our players. If something was saw as unfit we would fix it in a jiff.
Now before we add ANYTHING for the traitors, we really need to find something else for the detectives to balance it out. Detectives nid some kewl shit.
Maybe a detective melee weapon(katana, mallet, etc) or spycam that would even it out..?