Author Topic: Changes to stronghold...  (Read 458 times)

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Offline coolzeldad

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Re: Changes to stronghold...
« Reply #30 on: January 27, 2012, 01:27:38 AM »
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Offline [Valor]iPounce

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Re: Changes to stronghold...
« Reply #31 on: January 27, 2012, 03:11:51 AM »
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This.

This so fucking much.

I hate having to delete an entire base becuase someone's camping my spawn :x
We need an undo menu like the default sandbox gamemode, so that we don't have to undo everything to get rid of one prop.

waitwat, It's working fine for me, I can delete the last prop i spawned when pressing Z.

wtf

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Offline Tabitha

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Re: Changes to stronghold...
« Reply #32 on: January 27, 2012, 03:19:06 AM »
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I don't think that's what they meant o-o


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Offline Dale Feles

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Re: Changes to stronghold...
« Reply #33 on: January 27, 2012, 04:07:36 AM »
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waitwat, It's working fine for me, I can delete the last prop i spawned when pressing Z.

wtf

They mean to SELECT the prop they want to delete




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Offline Kamikaze

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Re: Changes to stronghold...
« Reply #34 on: January 27, 2012, 04:26:22 AM »
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I used to think the AWP was overpowered, and then I took a .338 to the knee.

Seriously, it's a sniper rifle. You get shot with one, and you're at the very least somewhat incapacitated.

What's REALLY unrealistic is getting shot twice with a gun, then being able to run, jump, and shoot just as fast as before.
We can climb ladders without using our hands or feet.
Stop with all the pony crap already. It's getting old.

Offline [Valor]iPounce

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Re: Changes to stronghold...
« Reply #35 on: January 27, 2012, 07:19:06 AM »
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They mean to SELECT the prop they want to delete
Ooooo, I get it. Specific prop. k

Maybe some kind of menu. Like when pressing Z there would be a menu pops up and all your props are listed there and able to delete.

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Offline Travelsonic

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Re: Changes to stronghold...
« Reply #36 on: January 27, 2012, 04:05:40 PM »
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I dunno what it is, but switching weapons using the tool gun [from prop spawner to remover, to repairer, etc is a gargantuan pain in the ass.  Unless there is something I'm missing in doing what is instructed to make it work, it really shouldn't be so cumbersome to slide a mouse around..
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Offline Tabitha

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Re: Changes to stronghold...
« Reply #37 on: January 27, 2012, 09:32:58 PM »
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I dunno what it is, but switching weapons using the tool gun [from prop spawner to remover, to repairer, etc is a gargantuan pain in the ass.  Unless there is something I'm missing in doing what is instructed to make it work, it really shouldn't be so cumbersome to slide a mouse around..

Really? cause I think it's fine o-o


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Offline Samo

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Re: Changes to stronghold...
« Reply #38 on: January 27, 2012, 10:43:29 PM »
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I hate the AWP. Only because I havent unlocked it. I just hate when people block up my bases. ARGHHH

Offline Tabitha

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Re: Changes to stronghold...
« Reply #39 on: January 29, 2012, 05:41:16 AM »
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Yeah, that is VERY annoying :(


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Offline WarEclipse™

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Re: Changes to stronghold...
« Reply #40 on: January 29, 2012, 11:49:26 AM »
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Yeah, that is VERY annoying :(

I agree, because whenever someone uses some kind of weapon like THAT, it's like...
the 24/7-hour war all over
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Offline Tabitha

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Re: Changes to stronghold...
« Reply #41 on: January 30, 2012, 02:40:54 AM »
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Yeah :P It's very annoying especially if aimbotters are using it!!


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Offline Eion Kilant 739

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Re: Changes to stronghold...
« Reply #42 on: February 03, 2012, 06:37:53 PM »
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IMO, the only weapon that needs nerfing is the deagle and I would certanly like a larger selection of props too!

The ammo crate thing is fine as it is, there is no need in changing that. You do know you can buy weapons and equip weapons (on spawn) without it, I hope?

I don't understand? I'm saying that there should be a delay between time placing props added. Such as, after placing 3 or 4 props close to eachother you would have to then wait some amount of time before placing more.
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Offline Tabitha

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Re: Changes to stronghold...
« Reply #43 on: February 04, 2012, 12:42:54 AM »
+1
Thank you for everyones support and criticism and opinions, I Agree the deagle IS very over powered :)


If I dive too deep you'll pull me up, if I try to speak
you'll hear me out...If I get too weak you'll hold me
close...