Author Topic: Seeing wraiths with flashlight needs changed  (Read 483 times)

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Offline Seb

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Re: Seeing wraiths with flashlight needs changed
« Reply #15 on: January 26, 2012, 06:47:06 PM »
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that wouldn't work out to good if you were trying to get through a vent

fuck vents, then
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Offline Shawny </3

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Re: Seeing wraiths with flashlight needs changed
« Reply #16 on: January 31, 2012, 03:50:12 PM »
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Make it so Players cannot draw shadows might work...
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Offline Mehis

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Re: Seeing wraiths with flashlight needs changed
« Reply #17 on: February 01, 2012, 05:28:24 AM »
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Players doesn't really make shadows. The shadow, which gives you away is the small shadow right under the player. It doesn't have anything to do with flashlight really. You would need to modify the engine to remove it. Source automaticly draws it. Dynamic shadows on players would be too costy.
And there aren't commands to remove this effect, server-side. You can only do it client-side, which would be just unfair.

Offline timeboy98

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Re: Seeing wraiths with flashlight needs changed
« Reply #18 on: February 02, 2012, 11:04:37 AM »
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"COMPLETELY invisible while standing still"
Not really, As soon as wave4 starts, humans just turn on their flashlights rendering wraiths nearly useless for "Suprise attacks"
This needs changed to be as said "completely" invisible while standing still,
Change material of wraiths to moving seethrough one, Thats the fix i think
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NO weaiths do about 45 damage it would be unfair if you couldnt see them and its more unfair that weaiths can jump attack wile moveing. what you should do is that make them less invisible wile standing still or you should lower the damage to 35 damage like a zombie.  :thumbsdown:
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Offline TehHank

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Re: Seeing wraiths with flashlight needs changed
« Reply #19 on: February 02, 2012, 11:14:37 AM »
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NO weaiths do about 45 damage it would be unfair if you couldnt see them and its more unfair that weaiths can jump attack wile moveing. what you should do is that make them less invisible wile standing still or you should lower the damage to 35 damage like a zombie.  :thumbsdown:
how can you make an invisible wraith even more invisible. And you prety much defeating the point of wraiths if they cant do high damage

Offline Travelsonic

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Re: Seeing wraiths with flashlight needs changed
« Reply #20 on: February 02, 2012, 02:45:11 PM »
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NO weaiths do about 45 damage it would be unfair if you couldnt see them...

But the proposal is to make them completely invisible when STILL [not attacking or moving], which is how it SHOULD be IMO.

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Offline Eion Kilant 739

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Re: Seeing wraiths with flashlight needs changed
« Reply #21 on: February 02, 2012, 05:47:10 PM »
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A flashlight timer with a slow recharge (with 2 second delay when depleted) would be an easier fix. I'd prefer it too.
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Offline Samo

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Re: Seeing wraiths with flashlight needs changed
« Reply #22 on: February 08, 2012, 10:42:26 PM »
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maybe dumb down the visibility??

Offline TehHank

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Re: Seeing wraiths with flashlight needs changed
« Reply #23 on: February 09, 2012, 03:08:52 AM »
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Flashlight Drain and recharge.

time for it to drain when on: 15 seconds

time for it to recharge to full power: 5 seconds

Offline Eion Kilant 739

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Re: Seeing wraiths with flashlight needs changed
« Reply #24 on: February 11, 2012, 08:50:34 PM »
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Flashlight Drain and recharge.

time for it to drain when on: 15 seconds

time for it to recharge to full power: 5 seconds

Yeah, that will work. I think better-suited numbers will come from further tesing when this is applied.
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Offline Mehis

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Re: Seeing wraiths with flashlight needs changed
« Reply #25 on: February 12, 2012, 12:10:23 AM »
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Flashlight Drain and recharge.

time for it to drain when on: 15 seconds

time for it to recharge to full power: 5 seconds

This would be stupid, IMO. It wouldn't stop wraith killing that much either. ZS would turn into Alan Wake, lol. You seek for light.
It gets pretty annoying to recharge your flashlight every 20 seconds, especially on dark maps. It would also make ZS a lot more harder for survivors. E.g, Couple survivors are defending the same spot with flashlights on. The flashlights drain and nobody can see.
I do agree that there should be some kind of drain. But it could be one to two minutes with 10 second recharge.
Only way to make it fair is to remove the shadows.

Offline Eion Kilant 739

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Re: Seeing wraiths with flashlight needs changed
« Reply #26 on: February 12, 2012, 03:38:04 AM »
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Flashlight Drain and recharge.

time for it to drain when on: 15 seconds

time for it to recharge to full power: 5 seconds
This would be stupid, IMO. It wouldn't stop wraith killing that much either. ZS would turn into Alan Wake, lol. You seek for light.
It gets pretty annoying to recharge your flashlight every 20 seconds, especially on dark maps. It would also make ZS a lot more harder for survivors. E.g, Couple survivors are defending the same spot with flashlights on. The flashlights drain and nobody can see.
I do agree that there should be some kind of drain. But it could be one to two minutes with 10 second recharge.
Only way to make it fair is to remove the shadows.

1. You complained about a 20 second recharge when he suggested 5 seconds.
2. You offered an impossible solution.


IMO flashlight should take 45 seconds to drain fully.
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Offline Don

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Re: Seeing wraiths with flashlight needs changed
« Reply #27 on: February 12, 2012, 05:01:13 AM »
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The new ZS version which is hosted at the moment already has a flashlight drain coupled with some other changes.

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