Author Topic: I have a question  (Read 128 times)

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Offline Juan_Ambriz

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I have a question
« on: January 01, 2012, 08:30:49 AM »
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Every time we play on my map, I get complaints that they can't play it because it kicks them off or something where it doesn't show the walls or textures for a while.

About 50% of the people get this problem the other 50 can load it just fine as if it were any other map

Franklin told me its something on their side but I want to make sure, and see if I can do anything..
Please help


Sorry for bumping and double, but I didn't want to make ANOTHER topic. Anyway I have a question,
How do I make spawnable weapons like the ones in chambers? But that works with ZS weapons?
« Last Edit: January 07, 2012, 09:10:26 PM by Juan_Ambriz »

THANKS CRYPTO BB



Offline TehHank

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Re: Need serious help with my map.
« Reply #1 on: January 01, 2012, 08:58:48 AM »
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In hammer, load up your map and press alt + p

should give you a list of errors

Offline Juan_Ambriz

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Re: Need serious help with my map.
« Reply #2 on: January 01, 2012, 09:19:22 AM »
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In hammer, load up your map and press alt + p

should give you a list of errors

Hmm ok thanks ill try that, I tried the "Show Errors" under the tap "Map" I think ur it said no errors were found

THANKS CRYPTO BB



Offline Juan_Ambriz

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Re: Need serious help with my map.
« Reply #3 on: January 07, 2012, 09:08:53 PM »
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Sorry for bumping and double, but I didn't want to make ANOTHER topic. Anyway I have a question,
How do I make spawnable weapons like the ones in chambers? But that works with ZS weapons?

THANKS CRYPTO BB



Offline Yellow Killer

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Re: I have a question
« Reply #4 on: January 08, 2012, 05:46:57 AM »
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Sorry for bumping and double, but I didn't want to make ANOTHER topic. Anyway I have a question,
How do I make spawnable weapons like the ones in chambers? But that works with ZS weapons?
If you want to spawn hl2/zs weapons in the map:
1. Put the hl2/zs weapon you would like to spawn, give it a name.
2. Insert a point_template next to the hl2/zs weapon, give it a name, under template 1, put in the name of the hl2/zs weapon.
If you want to use a button:
3a.
Make a block, press ctrl + T on the block, make it a func_button, then go to outputs, and then press add, then where it says(My output named), select "OnPressed", then where it says (Targets entities named) select "your named point_template", then where it says (via this input) select ForceSpawned, when you press the button, it will spawn the hl2/zs weapon
If you want to enter a trigger_multiple(or walk into an area into the trigger)
3b.
Make a block using only the trigger texture, press ctrl +T on the block, make a trigger_multiple, then go to outputs, and then press add, then where it says(My output named), select "OnStartTouch", then where it says (Targets entities named) select "your named point_template", then where it says (via this input) select ForceSpawned, when you enter the triggered area, it will spawn the hl2/zs weapon
« Last Edit: January 08, 2012, 05:48:43 AM by Yellow Killer »
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Offline Juan_Ambriz

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Re: I have a question
« Reply #5 on: January 08, 2012, 07:32:14 AM »
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If you want to spawn hl2/zs weapons in the map:
1. Put the hl2/zs weapon you would like to spawn, give it a name.
2. Insert a point_template next to the hl2/zs weapon, give it a name, under template 1, put in the name of the hl2/zs weapon.
If you want to use a button:
3a.
Make a block, press ctrl + T on the block, make it a func_button, then go to outputs, and then press add, then where it says(My output named), select "OnPressed", then where it says (Targets entities named) select "your named point_template", then where it says (via this input) select ForceSpawned, when you press the button, it will spawn the hl2/zs weapon
If you want to enter a trigger_multiple(or walk into an area into the trigger)
3b.
Make a block using only the trigger texture, press ctrl +T on the block, make a trigger_multiple, then go to outputs, and then press add, then where it says(My output named), select "OnStartTouch", then where it says (Targets entities named) select "your named point_template", then where it says (via this input) select ForceSpawned, when you enter the triggered area, it will spawn the hl2/zs weapon

Thanks man :D

THANKS CRYPTO BB