Author Topic: Fix ttt_lost_temple_v1  (Read 182 times)

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Offline Eion Kilant 739

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Fix ttt_lost_temple_v1
« on: December 30, 2011, 03:42:20 PM »
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You know the place where the staff spawnes? Well you take 85 damage from the fall into the fucking water. When this first happened I was RDMed as "It only happens when you exit the T room" but this is certanly not the case, Innocents and Traitors alike can and will take fall damage from that drop if cartain conditions are met. WTF those conditions are is unbeknownst to me. When I have tested it I noticed that I can do the exact same thing and I may or may not take fall damge.

Please fix this, it's a huge pain in the ass.
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Offline cogsandspigots

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Re: Fix ttt_lost_temple_v1
« Reply #1 on: December 30, 2011, 03:43:06 PM »
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This has screwed over many traitor rounds for me.
Please fix.

Offline Ἆxule

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Re: Fix ttt_lost_temple_v1
« Reply #2 on: December 30, 2011, 03:52:43 PM »
+1
What I've found to work great is whenever you go in the portals, just press back.
I've yet to get hurt

Offline Apie2

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Re: Fix ttt_lost_temple_v1
« Reply #3 on: December 30, 2011, 03:56:21 PM »
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Why isn't this already fixed...
We have this problem already long time.

Offline Deacon

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Re: Fix ttt_lost_temple_v1
« Reply #4 on: December 30, 2011, 03:58:59 PM »
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Unless you can find a way to effectively decompile the map and then successfully edit it, it stays

Offline Deathie

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Re: Fix ttt_lost_temple_v1
« Reply #5 on: December 30, 2011, 04:08:29 PM »
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Unless you can find a way to effectively decompile the map and then successfully edit it, it stays

I've decomped it just fine.

It's just a matter of figuring out WHY you take damage when you go through the portal.


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Offline Ἆxule

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Re: Fix ttt_lost_temple_v1
« Reply #6 on: December 30, 2011, 04:13:16 PM »
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I've decomped it just fine.

It's just a matter of figuring out WHY you take damage when you go through the portal.

You hit the floor when you go down. Thats why whenever you push the back key when you go down a shoot, it doesn't hurt you.

Offline [TTPN] ShadowMoon

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Re: Fix ttt_lost_temple_v1
« Reply #7 on: December 30, 2011, 08:52:08 PM »
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Same problem happened to me.  >:(
Got down the the floor and got my hp to 1 ...

Offline Deacon

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Re: Fix ttt_lost_temple_v1
« Reply #8 on: December 30, 2011, 08:55:20 PM »
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I've decomped it just fine.

It's just a matter of figuring out WHY you take damage when you go through the portal.

CSS style bucket-'o-water

Offline Hotgreensoldier

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Re: Fix ttt_lost_temple_v1
« Reply #9 on: December 30, 2011, 09:04:03 PM »
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<08:17:05> "RND Faggot": <17:16:21> "Nautilus": where
<17:16:24> "Nautilus": where u goin
<17:16:26> "[Valor]iPouncる": niggatown

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Offline Castle

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Re: Fix ttt_lost_temple_v1
« Reply #10 on: December 30, 2011, 11:56:35 PM »
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Eh, if i go down that hole , i dont move at all, i fall directly in the water , if you move you hit the damn floor, i got that known everytime i died.

Offline Deathie

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Re: Fix ttt_lost_temple_v1
« Reply #11 on: December 31, 2011, 12:48:10 AM »
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So, the only problem is that the water needs to be moved forward a couple units?


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Offline Ἆxule

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Re: Fix ttt_lost_temple_v1
« Reply #12 on: December 31, 2011, 03:03:07 AM »
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So, the only problem is that the water needs to be moved forward a couple units?

Yep.

Offline Travelsonic

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Re: Fix ttt_lost_temple_v1
« Reply #13 on: January 01, 2012, 03:07:09 PM »
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So, the only problem is that the water needs to be moved forward a couple units?

Yup - plus people need to be more alert of the fact that non-Traitor-only places let out there, preventing wrongful kills because they saw an innocent exit that area, and thought he was T - and was presuming wrong .  :trollface:
lim ( Δ :trollface: -> 0 ) (:trollface: + Δ :trollface:)² + :trollface: = :trollface:

Offline Bullet Freeman

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Re: Fix ttt_lost_temple_v1
« Reply #14 on: January 02, 2012, 02:08:21 AM »
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i killed 3 people on 15 health becouse of this