It destroys the game mode to have a rule that allows zombies to spawn and be able to get out of spawn?
I must have misunderstood what you're trying to say, in which case do clarify.
I overstated as spawncamping simply applies to infected hospital AND css_office.
But that map is over played.
People will always go to zombie spawn and follow those who camp it.
It always happens. It is unchangeable
unless the map itself is removed or refurnished to solve this dilemma.
And then people start complaining about how they cannot even step foot out of zombie spawn.
This is true, but complaining simply doesn't solve anything.
From Wave 1 - 2, about 3 people are killed, people are still camping the spawn
About 1/2 of the zombies complain they can't play and 1 - 2 zombies are AFK.
From Wave 3 forward, the tables completely turn, people with SMGs recede to the roof.
People die. Only survivors = treehouse caders + rarely people on the ground.
Since spawn camping only happens on about 5% of the total maps we already have,
Instead of making a rule that legally restricts players from going to an area why not physically restrict them?
Simply remove the map instead of zombifying people.
Its like finding a single sock out of a pair, instead of throwing it farther into your room (which temporarily solves the problem like the rule that was made),
pick it up and put it where you can resort to it if you find the other sock.Imagine you were a cop arresting a man.
If you legally restrict him by verbally warning him, there will always be a chance that he could run away.
If you physically restrict him (handcuffs), there is absolutely no chance he can escape and he cannot break the rules.