Author Topic: ZS server map routes  (Read 651 times)

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Offline Cake Face

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ZS server map routes
« on: April 27, 2010, 03:08:16 PM »
Im sure we are all used to the most voted for maps (deathsh-maps, fort, aleous) but hey, why not help out new players with a guide to help them understand where to go and where to keep away from. I'll only do this on good maps with detailed geometry. For my first example:

ZS_FORT (Outside)

Red = Zombie Spawn Area
Green = Human Spawn Area
Red Arrows = Useful Zombie Path's
Green Arrows = Useful Human Path's
Dark Blue Area's = Propable Spots/Useful Dynamic props
Maroon=Barricade Kit spots
AIDS pink = Stairs
Yellow Area's = Ammunition Crates
Light Blue = Ladders
Seafoam Green = Shooting spots



If I get around to it, next post will be fort outside and then move onto the next map
« Last Edit: April 27, 2010, 05:17:36 PM by lolwut »


Offline Cake Face

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Re: ZS server map routes
« Reply #1 on: April 27, 2010, 05:17:01 PM »
ZS_FORT_BASEMENT/PIT



Offline Peetah

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Re: ZS server map routes
« Reply #2 on: April 27, 2010, 07:23:09 PM »
lol one half ass drawing of the pit XD. Just jking.
Good work man. Too bad I dont play ZS never got the hangle of it.





Offline jimonions

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Re: ZS server map routes
« Reply #3 on: April 28, 2010, 12:51:19 AM »
You know what would be even better? noclip outside the map and take an aerial screen shot

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Offline Cake Face

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Re: ZS server map routes
« Reply #4 on: April 28, 2010, 02:40:53 PM »
You know what would be even better? noclip outside the map and take an aerial screen shot

...smartass  :D

Imma try to do the best I can on that stuff. I knew the ms paint thing would not work out  :laugh:
« Last Edit: April 28, 2010, 02:43:05 PM by lolwut »


Offline Cake Face

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Re: ZS server map routes
« Reply #5 on: April 28, 2010, 03:58:23 PM »
I hope this new method works.

ZS_CAVE_B3
It is what it is. A gaint cave map with lava rivers as your only defence against the zombie onslaut, with minimal cading areas and wide open spaces. Your gona be using your flashlight alot, so make sure you have a good graphics card or turn down the shadow option to your needs.

Human Level: Easy
Zombie Level: Easy/Medium

Overview of map:


Red = Zombie Area's
Light Blue = Human Area's
Yellow = Hazards

Points of Interest:

1. Health Station (Regenerates every 1-3 minutes)
2. Flat cliff to stay on (Get to 2 by jumping ontop of the fences)
3.Cliff side (Get up there by ladder)
4.Secret  Room #1 (Break the wall in-front of it to enter, Get there by turning off lava at station and crossing past 1, or standing at 8, jumping off and landing on the slight floor.)
5.Secret Room #2 (Not really escalated, I dont recommend going there, you must find a breakable wall to get there)
6.Lava Station (Hit the "Use" button on the station to temp. turn off lava. Lava re-activates in 1 minute)
7.Light Generator (Hit the "Use" On the 2nd button on the generator to toggle of the lights)
8.Overview of health station (You can get a few shots at zombies here)
9.Main shooting range at cliff
10.The fences to jump on.

Zombie tips:

1. There's a slight floor sticking out behind the health station at the very edge of the wall, camp there as a wraith and wait for a low-health human to come along to Regen. Before they reach green health, slash them to ribbons.
2. If your a fastie, you can lunge at the humans on the flat cliff spot to damage them.
3. My favorite, this only works with fasties. Try the best as you can to get on the other side of the human area, behind the humans when they are facing toward zombie spawn. Run up and lunge at them, thus pushing them into the lava. If they get out but with very low health, lunge at them, trap them and tear away.

The Human Spawn:





Offline Mr.Franklin

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Re: ZS server map routes
« Reply #6 on: April 28, 2010, 05:02:52 PM »
Good job keep it going ^^
HABA BABA ^_^