Author Topic: -: Zombie Survival Weapon Stats :-  (Read 3616 times)

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Offline Krasher

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-: Zombie Survival Weapon Stats :-
« on: March 26, 2010, 01:39:19 PM »
All statistics are taken directly from the gamemode lua, or the scripts.. So these are the REAL stats of each..

Melee Weapon Key:
Damage = How much damage a zombie will take on hit.
Firing Delay = How long it is before you can attack/shoot again.
Ammo = How much ammo it holds.
Walk-speed = Altered Speed when holding the weapon.
Weight = How much this weapon weighs. (Disregard this, this is the SWEP Weight.)

Gun/Shotgun/SMG Key:
Damage = How much damage a zombie will take on hit. (Per Bullet.)
Firing Delay = How long it is before you can attack/shoot again.
Ammo = How much ammo it holds.
Walk-speed = Altered Speed when holding the weapon.
Recoil = Amount of Recoil. (Think of it as being a scale from 0 to 10, 0 being the best.)
Clip Size = How many bullets are in 1 clip.
Accuracy = [Standing:, Moving:, Crouching:, Iron-sights:, Iron-sights (Crouched):,] How precise the gun shoots. (Smaller the number the better!)

Lets begin!

-: Melee :-

Axe:
Damage = 29
Firing Delay = 1 second
Ammo = Infinite
Walk-speed = 205
Weight = 5

Frying-Pan:
Damage = 22
Firing Delay = 1 second
Ammo = Infinite
Walk-speed = 210
Weight = 5

Hammer:
Damage = 18
Firing Delay = 0.8 seconds
Ammo = Infinite Melee Ammo; 6 Nails on start
Walk-speed = 215
Weight = 5

Keyboard:
Damage = 20
Firing Delay = 0.75 Seconds
Ammo = Infinite
Walk-speed = 210
Weight = 5

Plank:
Damage = 7
Firing Delay = 0.37 Seconds
Ammo = Infinite
Walk-speed = 215
Weight = 5

Shovel:
Damage = 35
Firing Delay = 1 second
Ammo = Infinite
Walk-speed = 205
Weight = 5

Sledge-Hammer:
Damage = 45
Firing Delay = 1.5 seconds
Ammo = Infinite
Walk-speed = 180
Weight = 5

Swiss Army Knife:
Damage = 15
Firing Delay = 0.65 seconds
Ammo = Infinite
Walk-speed = 215
Weight = 5

Pot:
Damage = 22
Firing Delay = 1 second
Ammo = Infinite
Walk-speed = 210
Weight = 5

-: Pistols :-

Deagle:
Damage = 30
Firing Delay = 0.3 seconds
Ammo = 21 starting
Walk-speed = 170
Recoil = 3.25
Clip Size = 7 rounds
Accuracy = Standing: 0.085, Moving: 0.13, Crouching: 0.05, Iron-sights: 0.05, Iron-sights (Crouched): 0.04,

Glock
Damage = 11
Firing Delay = 0.3 seconds
Ammo = 21 starting
Walk-speed = 200
Recoil = 2.5
Clip Size = 7 rounds
Accuracy = Standing: 0.18, Moving: 0.18, Crouching: 0.1, Iron-sights: 0.1, Iron-sights (Crouched): 0.09,

Magnum:
Damage = 52
Firing Delay = 0.7 seconds
Ammo = 18 starting
Walk-speed = 175
Recoil = 6.75
Clip Size = 6 rounds
Accuracy = Standing:0.08, Moving: 0.1, Crouching: 0.055, Iron-sights: 0.07, Iron-sights (Crouched): 0.043,

Owens Handgun:
Damage = 2 shots for 7 each
Firing Delay = 0.2 seconds
Ammo = 36 starting
Walk-speed = 200
Recoil = 3.25
Clip Size = 12 rounds
Accuracy = Standing: 0.06, Moving: 0.08, Crouching: 0.05, Iron-sights: 0.045, Iron-sights (Crouched):0.04,

Peashooter:
Damage = 8
Firing Delay = 0.1 seconds
Ammo = 54 starting
Walk-speed = 200
Recoil = 2.25
Clip Size = 18 rounds
Accuracy = Standing:0.06, Moving: 0.11, Crouching: 0.022, Iron-sights: 0.02, Iron-sights (Crouched): 0.015,

-: Shotguns :-

Annabelle:
Damage = 65
Firing Delay = 1 second
Ammo = 12 starting
Walk-speed = 160
Recoil = 5.0
Clip Size = 4 shots
Accuracy = Standing: 0.056, Moving: 0.1, Crouching: 0.05, Iron-sights: 0.045, Iron-sights (Crouched): 0.02,

Boomstick:
Damage = 25 (LOL!)
Firing Delay = 1.5 seconds
Ammo = 24 starting
Walk-speed = 140
Recoil = 12.5
Clip Size = 2 shots
Accuracy = Standing: 0.215, Moving: 0.215, Crouching: 0.215, Iron-sights: 0.210, Iron-sights (Crouched): 0.205,

Sweeper:
Damage = 24
Firing Delay = 0.9 seconds
Ammo = 12
Walk-speed = 140
Recoil = 3.5
Clip Size = 3 shots
Accuracy = Standing: 0.2, Moving: 0.2, Crouching: 0.19, Iron-sights: 0.19, Iron-sights (Crouched): 0.185,

-: Sub-Machine Guns :-

M4
Damage = 15
Firing Delay = 0.11 seconds
Ammo = 90 starting
Walk-speed = 170
Recoil = 0.6
Clip Size = 30 rounds
Accuracy = Standing: 0.1, Moving: 0.135, Crouching: 0.085, Iron-sights: 0.08, Iron-sights (Crouched): 0.045,

Uzi
Damage = 9.5
Firing Delay = 0.075
Ammo = 120 starting
Walk-speed = 170
Recoil = 2.5
Clip Size = 40 rounds
Accuracy = Standing: 0.09, Moving: 0.13, Crouching: 0.07, Iron-sights: 0.065, Iron-sights (Crouched): 0.06,

« Last Edit: April 24, 2010, 07:02:35 AM by Kräsher »
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Offline UberLord

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Re: -: Zombie Survival Weapon Stats :-
« Reply #1 on: March 26, 2010, 01:41:30 PM »
nice!

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Offline ArTIk*BaNAnA

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Re: -: Zombie Survival Weapon Stats :-
« Reply #2 on: March 26, 2010, 02:40:11 PM »
Wow, that's some nice stuff you've got there!
Helpful =D

Offline Trinity

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Re: -: Zombie Survival Weapon Stats :-
« Reply #3 on: March 26, 2010, 02:44:37 PM »
Fuck yourself
Effort,talent
They are meaningless



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Re: -: Zombie Survival Weapon Stats :-
« Reply #4 on: March 26, 2010, 02:48:12 PM »
Fuck yourself
Jester, for once this isn't the kinda guide you yell at ppl about. It has actually statistics which can help you build YOUR OWN STRATEGIES!!!

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Offline Krasher

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Re: -: Zombie Survival Weapon Stats :-
« Reply #5 on: March 26, 2010, 02:50:34 PM »
Jester, for once this isn't the kinda guide you yell at ppl about. It has actually statistics which can help you build YOUR OWN STRATEGIES!!!
abso-fuckin-lutely
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Re: -: Zombie Survival Weapon Stats :-
« Reply #6 on: March 26, 2010, 03:23:13 PM »
Holy shit nice guide krasher, I mostly needed the walk speed reduction information.


Also. There are really no strategies in zs. If you suck at it, get better aim.


Offline Krasher

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Re: -: Zombie Survival Weapon Stats :-
« Reply #7 on: March 26, 2010, 03:35:14 PM »
Holy shit nice guide krasher, I mostly needed the walk speed reduction information.


Also. There are really no strategies in zs. If you suck at it, get better aim.
Going to add zombies too :D
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Offline Xexxar

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Re: -: Zombie Survival Weapon Stats :-
« Reply #8 on: April 03, 2010, 07:44:08 PM »
These are of the update before 2.0.2 (Or something)

AKA: This is the damage of terminal shell weapons.

Not RND.

Also: Would be nice to include headshots.

i dont rly know if i shold vote +1


vote +1 on my app and i will vote +1 on urs
GTFO

Offline Krasher

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Re: -: Zombie Survival Weapon Stats :-
« Reply #9 on: April 03, 2010, 07:45:04 PM »
These are of the update before 2.0.2 (Or something)

AKA: This is the damage of terminal shell weapons.

Not RND.

Also: Would be nice to include headshots.
Critical hits are something like multiplying damage by 5. idk lol
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Re: -: Zombie Survival Weapon Stats :-
« Reply #10 on: April 19, 2010, 12:40:13 PM »
Change a Glock for another pistol
And the weapons need a actualization :-X
   

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Re: -: Zombie Survival Weapon Stats :-
« Reply #11 on: April 19, 2010, 03:32:52 PM »
I had no clue that the boomstick has less dmg than annabelle.
Boomstick pwns <3
It took me to my first 110 kill streak in fort_daytime as teh last human! :)


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Offline Krasher

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Re: -: Zombie Survival Weapon Stats :-
« Reply #12 on: April 23, 2010, 07:35:06 PM »
After reviewing the script for the Glock. Its damage all together is 33. That is that it fires 3 shots in one bullet count. Not as bad as you all thought. Up close at least.
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Re: -: Zombie Survival Weapon Stats :-
« Reply #13 on: April 23, 2010, 11:40:50 PM »
How can the Boomstick only have 25 damage if it owns pretty much everything in one shot? o_o

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Re: -: Zombie Survival Weapon Stats :-
« Reply #14 on: April 24, 2010, 02:39:21 AM »
How can the Boomstick only have 25 damage if it owns pretty much everything in one shot? o_o

fires moar than one pellet
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