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mmmm sounds fun, but if you run over chems would they dmg you? if they dont then i ouldnt think its such a gud idea . it would be awesome to have some kind of rpg because the gmemode gets rid of weapons like that for some reason.
Cmon :/ U didnt answer meh :/
yes i would like some suggestions, im pretty much set on not having any traps in this map, so just like what you would like to see in this map. no limits! also i have a question for you guys, would you like (just for the lulz) a vehicle in the map, that you can drive around and run over zombies?
sorry but i think this might be a bad idea, lets say you get randomly picked for a zombie and the humans get to the vehicle, most likely all the zombies would rage quit, even if you become a fast zombie you probably couldn't hit the person driving. If you do, make it a really hard spot to get to,a bit more challenging than your deathlab map (version 2 i think)
Andrew: your mom spazzes.:RND`=- Tomcat: not meTomcat: andrewTomcat: dont go there.:RND`=- Tomcat: i will rape you all they way back to 1980
hey, this map is 100% new. nothing like my regular doom looking ones, this one requires css and hl2... theres no traps but alot of cading spots.