Poll

Should we?

Hell yea!
6 (50%)
New voting system?
4 (33.3%)
Nah, I'll vote for deathlab and complain about it when I die...to only vote for it again.
2 (16.7%)

Total Members Voted: 12

Author Topic: Petition for Map Rotations in ZS?  (Read 1010 times)

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Offline Frank

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Re: Petition for Map Rotations in ZS?
« Reply #15 on: March 02, 2010, 02:29:53 PM »
i wuz not.





>:D

Offline Krasher

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Re: Petition for Map Rotations in ZS?
« Reply #16 on: March 02, 2010, 02:40:58 PM »
Hmm Yes

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Offline Cake Face

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Re: Petition for Map Rotations in ZS?
« Reply #17 on: March 02, 2010, 03:06:37 PM »
Hmm Yes

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Offline Tomcat

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Re: Petition for Map Rotations in ZS?
« Reply #18 on: March 02, 2010, 04:58:42 PM »
umm guys lets explain this into teams nubs can comprehend
1 people complain about map cycle
2 still complain for over 6 months
3 coolz gets fed up
4 coolz and minics make this map change script
5 noaw people want it to its organal formats

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Offline cssfps

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Re: Petition for Map Rotations in ZS?
« Reply #19 on: March 02, 2010, 05:47:09 PM »
nvm
« Last Edit: March 03, 2010, 05:24:18 PM by cssfps »

Offline Majoras mask

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Re: Petition for Map Rotations in ZS?
« Reply #20 on: March 03, 2010, 12:05:58 PM »
umm tomcat... i don't remember anyone complaining about the rotation  ???
you got it


Offline Sanders

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Re: Petition for Map Rotations in ZS?
« Reply #21 on: March 03, 2010, 04:05:13 PM »
Sanders putting on his education hat  :police:.

For one, your vote is invalid because it is leading. Keep that in mind when tallying the votes. Second, the vote system is perfect. I will demonstrate by listing bullet points.

VOTEMAP
Pros of Votemap
     -People get to play what they want.
     -Everyone has equal say in map decision
Cons of Votemap
     -Some maps get played over and over because they are epic maps.

MAP ROTATION
Pros of map rotation
     -All maps get even rotation, so maps don't get stale
Cons of map rotation
     -All maps get even rotation, even especially the crappy ones nobody likes

So now you are thinking, "LOL THEN REMOVE THE CRAPPY MAPS!" Then what are you left with. The deathmaps, zs_fort, zs_insane_asylum, zs_anchor. We are still stuck playing the same maps over and over again. Here is an analogy.

Imagine you have two options for food. Eat fucking delicious pizza all the damn time even after it gets boring, or eat random stuff which usually is like burnt rocks or something, but is rarely like delicious cake.

I sure as hell dont want to eat fucking rocks.
« Last Edit: March 03, 2010, 04:07:18 PM by Sanders »


Offline Krasher

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Re: Petition for Map Rotations in ZS?
« Reply #22 on: March 03, 2010, 04:16:40 PM »
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Offline cssfps

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Re: Petition for Map Rotations in ZS?
« Reply #23 on: March 03, 2010, 05:34:15 PM »

I sure as hell dont want to eat fucking rocks.
I'm pretty sure there a lot more maps that aren't like eating rocks.

I believe improving the current vote system is the best option and it will enhance all players' experience.
The current vote system can be improved by simply making the map that was played, unavailable for 2 or more rounds (currently is 1). 

I don't care how good a map is, but playing it every other round is like eating rocks.
« Last Edit: March 03, 2010, 05:39:05 PM by cssfps »

Offline Cake Face

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Re: Petition for Map Rotations in ZS?
« Reply #24 on: March 04, 2010, 04:31:43 PM »
So now you are thinking, "LOL THEN REMOVE THE CRAPPY MAPS!" Then what are you left with: zs_fort, zs_insane_asylum, zs_anchor and every other 2 maps on the list.

Fix'd.


Offline Sanders

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Re: Petition for Map Rotations in ZS?
« Reply #25 on: March 05, 2010, 08:36:39 AM »
Fix'd.

Were you here when there was map rotation. Most of the maps SUCKED. Necessitating a votemap instead.


Offline Majoras mask

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Re: Petition for Map Rotations in ZS?
« Reply #26 on: March 05, 2010, 01:56:13 PM »
Were you here when there was map rotation. Most of the maps SUCKED. Necessitating a votemap instead.

you gave me an idea   :o  what if......... we added a vote command to change the map if noone likes it and keep the rotation going?
you got it


Offline morfin

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Re: Petition for Map Rotations in ZS?
« Reply #27 on: March 05, 2010, 01:57:40 PM »
Your idea can be modified like this: server have map rotation with random selection of map from some list and vote to reselect new map before it will be  changed. If vote successfull - next map will be chosen again randomly. So new nextmap will be show in nextmap window
P.S It's better than instant changelevel by vote because on deathtime 20 zombies vs 3 humans camping in vent will 100% win vote and change level
« Last Edit: March 05, 2010, 02:18:34 PM by morfin »

Offline Majoras mask

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Re: Petition for Map Rotations in ZS?
« Reply #28 on: March 05, 2010, 02:58:13 PM »
Your idea can be modified like this: server have map rotation with random selection of map from some list and vote to reselect new map before it will be  changed. If vote successfull - next map will be chosen again randomly. So new nextmap will be show in nextmap window
P.S It's better than instant changelevel by vote because on deathtime 20 zombies vs 3 humans camping in vent will 100% win vote and change level


or we could disable votechange when its at "half life" and reenable it at the game end
you got it