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Messages - Pryvisee

Pages: 1 ... 6 [7] 8 ... 26
91
Mapping / Re: Fm_Grass V2
« on: July 14, 2010, 02:39:26 PM »
Super uber duper bump  :o

Hurr bump
In hope that Pryvisee reads this:
PLEASE remove the secret Airboat/Jeep place! You don't teleport back when the round starts and if you're not stupid you can be there the entire round. There's no danger at all there, you can just be afk 10 minutes. It's not fun, especially since everyone knows it by now.

I'm going to fix this map in hope that Coolz puts it up. I will be deleting the the jeep and the airboat place since i know that the server will not handle the airboats. I tested this on another strong server and he said that he was at 100% CPU ussage. Normal FM maps run at a 10 % CPU  ???. But anyways, when i get back to my computer i'll fix this...

92
Mapping / Re: [70%]Zs_timerift_v1[WIP]
« on: July 13, 2010, 09:26:57 PM »
The white room reminds me of Spongebob   ;D

93
General Chat / Re: Gone to guam for a week
« on: July 04, 2010, 07:30:52 PM »
Lawlz Coolz impersonator :O. Oh and haz fun!

94
General Chat / Lockerz Invites? lol
« on: June 16, 2010, 10:26:33 PM »
 :P :P :P :P :P But really. Do you want one?  :)

95
Mapping / Re: Private Steam Group For Community Mappers
« on: March 20, 2010, 09:40:59 AM »
Fm_Grass_V3 Is complete.

96
Mapping / Re: zs_fort_advanced_snowy.
« on: March 20, 2010, 09:38:22 AM »
Yea... Umm TF2... A lot of people don't have that game. Most people are cracked, and i don't think you can get that game through it.  ???

I love that tf2 skybox texture tho. Goes nicely with the map  ;)

97
Mapping / Re: Fm_Grass V3
« on: March 19, 2010, 11:18:13 PM »
Ok Doke Got the V3  for testing purposes :D

http://www.mediafire.com/?emc2of2okxk

Warning: Big map = Big size

98
Mapping / Re: zs_auschwitz
« on: March 19, 2010, 11:16:22 PM »
pedobear is a pedophile bear, he wants to rape little kids, you home alone. w/e

I know what core is XD

Oh lol  :D :D :D

99
Mapping / Re: zs_auschwitz
« on: March 19, 2010, 11:10:00 PM »
[pedobear]Core as in alone at home?[/pedobear]

Mmmmm..... What lol?
Theres a class at my school called Core Class. It has two periods meshed into one. And those two periods are Language arts and Reading...

100
Mapping / Re: zs_auschwitz
« on: March 19, 2010, 11:02:45 PM »
i luv mah karma, and I've seen the movie :D

Lol same. Watched it in core just a few days ago.. What a coincidence.  ;)

102
Mapping / Re: zs_auschwitz
« on: March 19, 2010, 10:55:06 PM »
ACtually this is a deathcamp, once you come here you die.. they send you here just to kill your jew ass

(nothing against jews, only for the joke)

Omg lol.... Yes i know this. Go google If you cried, you died...
Lol now you see where i got that from.................  ::)

103
Mapping / Re: zs_auschwitz
« on: March 19, 2010, 10:51:35 PM »
" If you cried, you died"


 :'( ...... GTFO


Lol and ya. What they called the "showers" where actually death rooms... where they would strip them and kill them.

104
Mapping / Re: Fm_Grass V2
« on: March 05, 2010, 10:38:31 PM »
we played it on the server, so its that

Merh, oky. Let me google and fix SDK -.- But i will have the new map posted in about an hour or so. Gotta crack my steam client for the hl2 engine and fix a bug with the skybox. Ive noticed that. if you go to the far left corner of the skybox and i guess look at the part of the house. It failz and my gmod crashes. Maybe to much entities but i guess i'll look at that also

Oh and its very easy fixing that bug with the trigger. Just parent the trigger_hurt with the func_water_analog. Now that's normally not needed, but i guess in this case it is...  ???

105
Mapping / Re: Fm_Grass V2
« on: March 05, 2010, 10:30:39 PM »
Ok well coolz just talked to me about the trigger_hurt not working. Ummmm I thought i fixed that. So anyways. If you want to test it right now. Please do, Because i'm away from my computer.

Can't open it cause i get an error on SDK. Lol, to lazy to go google it and fix it.  :D

But what i think happened is that coolz eiter put the wrong map on and got complaints or that people tested the other bugged map, and held there complaints untill now. And then just talked to coolz saying that the fm_grass_v2 is not working and they havn't played the server in a whille to even see the new map. The new working map  :o
Or it could just be my fauly but i'm very sure that i have gotten that trigger fixed.

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