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Hey quick update, everything's going great, I'm steadily progressing and It all looks great and with constant testing, I see no problems *yet* BUT, I started to work with the "EMERGENCY" Lettering above the entrance. Yes, I finished them and I was VERY pleased with the result, but whenever I compile it later on to test progress, It seems everytime it's re-compiled the cuts i made in the letters keep coming back. For example: The "G" in emergency, I made a square in sdk, cut it up, curves around edges and all, cut out the center and it looked great, but in garry's mod, I load the map and there's half of the cuts I made are back. so It's still a filled-in "G" on the sign. But thats not what I'm worried about, I just now have to finish making all of the patients rooms, and secrets and shit blah blah blah. I even WAS going to show a quick fly-thru of the map with a video, but HA nope, you'll just have to wait to be surprised. (I really hope rnd will love this map as much as the present favorites)
-- Set this to true if you want your admins to be able to use the 'noclip' concommand.
-- If they already have rcon then it's pointless to set this to false.
ALLOW_ADMIN_NOCLIP = true
-- Put your unoriginal, Rob Zombie and Metallica music here.
LASTHUMANSOUND = "lasthuman.mp3"
-- In seconds, the length of the above file. It's important to have this correct or you may get delayed or overlapping music.
LASTHUMANSOUNDLENGTH = 120
-- Sound to play for ambient Un-Life music. Depricated as of v2.0
UNLIFESOUND = "unlife1.mp3"
UNLIFESOUNDLENGTH = 210
-- Sound played to a person when they lose the game.
ALLLOSESOUND = "lose_test.mp3"
-- Sound played to a person when they win the game.
HUMANWINSOUND = "humanwin.mp3"
-- Sound played to a person when they die as a human.
DEATHSOUND = "music/stingers/HL1_stinger_song28.mp3"
-- Turn off/on the redeeming system. If you want a really unforgiving environment then you can turn this off.
REDEEM = true
-- Human kills needed for a zombie player to redeem (resurrect). Do not set this to 0. If you want to turn this
-- system off, set AUTOREDEEM to false.
REDEEM_KILLS = 4
-- Players don't have a choice if they want to redeem or not. Setting to false makes them press F2.
AUTOREDEEM = true