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Messages - Tomcat

Pages: 1 ... 104 [105] 106 ... 114
1561
Forum/Website Suggestions / Re: chatbox
« on: October 15, 2009, 03:25:24 PM »
HE HE

* tomcat pulls out ban hammorz

1562
Admin List and Introductions. / Re: Tomcat's Admin App
« on: October 14, 2009, 07:54:55 PM »
weel i guess this thred is being spammed noaw lol

1563
Releases / Re: Butchers Mass Destruction Program
« on: October 14, 2009, 02:42:21 PM »
lol another c++ program by butcher

Well you should make a own topic abotu all your releases lol

1564
Releases / Re: Rndupload.co.cc
« on: October 14, 2009, 02:38:56 PM »
we all say that lol

1565
Releases / Re: NEW WEAPON
« on: October 14, 2009, 02:38:24 PM »
ok lol


i just used some of the mateirials lol

iam to lazy to make my own

ill re texture them and change name release est in 2 days

srry about that coolz

bye


1566
Admin List and Introductions. / Re: Tomcat's Admin App
« on: October 13, 2009, 02:10:44 PM »
btw

"I Smell Monkeys"

YOU MUST SMELL MEH LOL

IAM TEH MONKEY OF TEH GMOD

1567
Releases / Re: NEW WEAPON
« on: October 13, 2009, 02:03:11 PM »
DAMN YOU FTP LOL

1568
Server Requests/Suggestions / Re: FloodMod [Server Suggestions]
« on: October 13, 2009, 02:02:07 PM »
csn i halps and ill make some maps

for the rope tool btw this is the lua wit the ridged option if you need to edit it

Code: [Select]
TOOL.Category = "Constraints"
TOOL.Name = "#Rope"
TOOL.Command = nil
TOOL.ConfigName = nil


TOOL.ClientConVar[ "forcelimit" ] = "0"
TOOL.ClientConVar[ "addlength" ] = "0"
TOOL.ClientConVar[ "material" ] = "cable/rope"
TOOL.ClientConVar[ "width" ] = "2"
TOOL.ClientConVar[ "rigid" ] = "0"

function TOOL:LeftClick( trace )

if ( trace.Entity:IsValid() && trace.Entity:IsPlayer() ) then return end

// If there's no physics object then we can't constraint it!
if ( SERVER && !util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone ) ) then return false end

local iNum = self:NumObjects()

local Phys = trace.Entity:GetPhysicsObjectNum( trace.PhysicsBone )
self:SetObject( iNum + 1, trace.Entity, trace.HitPos, Phys, trace.PhysicsBone, trace.HitNormal )

if ( iNum > 0 ) then

if ( CLIENT ) then

self:ClearObjects()
return true

end

// Get client's CVars
local forcelimit = self:GetClientNumber( "forcelimit" )
local addlength = self:GetClientNumber( "addlength" )
local material = self:GetClientInfo( "material" )
local width = self:GetClientNumber( "width" )
local rigid = self:GetClientNumber( "rigid" ) == 1

// Get information we're about to use
local Ent1,  Ent2  = self:GetEnt(1), self:GetEnt(2)
local Bone1, Bone2 = self:GetBone(1), self:GetBone(2)
local WPos1, WPos2 = self:GetPos(1), self:GetPos(2)
local LPos1, LPos2 = self:GetLocalPos(1),self:GetLocalPos(2)
local length = ( WPos1 - WPos2):Length()

local constraint, rope = constraint.Rope( Ent1, Ent2, Bone1, Bone2, LPos1, LPos2, length, addlength, forcelimit, width, material, rigid )

// Clear the objects so we're ready to go again
self:ClearObjects()

// Add The constraint to the players undo table

undo.Create("Rope")
undo.AddEntity( constraint )
undo.AddEntity( rope )
undo.SetPlayer( self:GetOwner() )
undo.Finish()

self:GetOwner():AddCleanup( "ropeconstraints", constraint )
self:GetOwner():AddCleanup( "ropeconstraints", rope )

else

self:SetStage( iNum+1 )

end

return true

end

function TOOL:RightClick( trace )

if ( trace.Entity:IsValid() && trace.Entity:IsPlayer() ) then return end

local iNum = self:NumObjects()

local Phys = trace.Entity:GetPhysicsObjectNum( trace.PhysicsBone )
self:SetObject( iNum + 1, trace.Entity, trace.HitPos, Phys, trace.PhysicsBone, trace.HitNormal )

if ( iNum > 0 ) then

if ( CLIENT ) then

self:ClearObjects()
return true

end

// Get client's CVars
local forcelimit = self:GetClientNumber( "forcelimit" )
local addlength = self:GetClientNumber( "addlength" )
local material = self:GetClientInfo( "material" )
local width = self:GetClientNumber( "width" )
local rigid = self:GetClientNumber( "rigid" ) == 1

// Get information we're about to use
local Ent1,  Ent2  = self:GetEnt(1), self:GetEnt(2)
local Bone1, Bone2 = self:GetBone(1), self:GetBone(2)
local WPos1, WPos2 = self:GetPos(1),self:GetPos(2)
local LPos1, LPos2 = self:GetLocalPos(1),self:GetLocalPos(2)
local length = ( WPos1 - WPos2 ):Length()

local constraint, rope = constraint.Rope( Ent1, Ent2, Bone1, Bone2, LPos1, LPos2, length, addlength, forcelimit, width, material, rigid )

// Clear the objects and set the last object as object 1
self:ClearObjects()
iNum = self:NumObjects()
self:SetObject( iNum + 1, Ent2, trace.HitPos, Phys, Bone2, trace.HitNormal )
self:SetStage( iNum+1 )

// Add The constraint to the players undo table

undo.Create("Rope")
undo.AddEntity( constraint )
if rope then undo.AddEntity( rope ) end
undo.SetPlayer( self:GetOwner() )
undo.Finish()

self:GetOwner():AddCleanup( "ropeconstraints", constraint )
self:GetOwner():AddCleanup( "ropeconstraints", rope )

else

self:SetStage( iNum+1 )

end

return true

end

function TOOL:Reload( trace )

if (!trace.Entity:IsValid() || trace.Entity:IsPlayer() ) then return false end
if ( CLIENT ) then return true end

local  bool = constraint.RemoveConstraints( trace.Entity, "Rope" )
return bool


end

1569
General Chat / Re: map
« on: October 12, 2009, 03:10:47 PM »
I GET 50 FPS BITZHS HE HE HE


YOU WANT BILL COSBY BOMB NOAW

1570
Funny Stuffz / Re: Anytime of the Day comic thread
« on: October 12, 2009, 03:09:13 PM »
HA HA


1571
Funny Stuffz / Re: INTERNET SAFTEY!
« on: October 12, 2009, 03:07:21 PM »
* tomcat yells omg pedo bear is at my house

1572
Server Requests/Suggestions / Re: AA
« on: October 12, 2009, 03:02:15 PM »
it came out about a week ago played it it was fun also it was featured on garrysmod.com

1573
Admin List and Introductions. / Re: Tomcat's Admin App
« on: October 12, 2009, 03:01:23 PM »
Thx Pryvisee

Your cool to

1574
Releases / Re: NEW WEAPON
« on: October 12, 2009, 02:59:20 PM »
WOW Coolz thx for thinking about that well I reuploaded it witout a pass and its noaw

http://files.uploadffs.com/c/18fac395/Rick_James.zip

srry about that

-Tom

1575
General Chat / info regaruding new mapz
« on: October 11, 2009, 11:01:28 AM »
well for the people that dont have css and you see teh pink and black squares look at this

http://www.garrysmod.org/downloads/?a=view&id=80726

it fixes the missing textures KTHXBYE


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