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Messages - StartedBullet

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61
Mapping / Zs_military_complex
« on: April 19, 2010, 03:24:43 PM »
Well its updated and released, might as well start something for discussion. This is my first map and not the best so i was really hoping someone could give me tips to improve it, and make it more functional. ( like how to make doors that you can punch open but not get glitchy touch openings, as im really having trouble with that atm. )

62
Mapping / Re: Who do i needa talk to to get a map added for zs?
« on: April 18, 2010, 03:51:02 PM »
thx

63
Mapping / Who do i needa talk to to get a map added for zs?
« on: April 18, 2010, 01:43:58 PM »
I was just wondering who i needa pm to get a map added for zs. Can any1 tell me?

64
Mapping / Re: What makes a good map? ( poll )
« on: April 18, 2010, 11:31:55 AM »
@mastergt- i have some dark tunnels in the map as part of a way to discourage minges to camp down in there, also to add an atomosphere that creeps the hell otta me sometimes, is that to much :question:
@peetah- the way im trying to make it minge proof is to add zombie spawns in unexpected and dark places, so if they go out there they will be surronded by zombies, in the dark. Still have yet to see if it works as i have no one else to playtest.

65
Mapping / What makes a good map? ( poll )
« on: April 17, 2010, 10:43:52 PM »
I was wondering what feature is considered most important in zs maps. Ive just made my first (http://www.garrysmod.org/downloads/?a=view&id=96451) and wanted to know how to judge my own maps, and get your opinions.
So opinions away i guess.

66
Mapping / Re: Maps.....How do i get in server? (zs)
« on: April 17, 2010, 10:26:23 PM »
 Ok i added some new spawn points now, added more detail and stuff
http://www.garrysmod.org/downloads/?a=view&id=96451

EDIT: damn, i missed a bug with the waters, if some1 adds it, it has to be fixed

67
Mapping / Re: Maps.....How do i get in server? (zs)
« on: April 17, 2010, 05:52:20 PM »
Its Up!
Link-http://www.garrysmod.org/downloads/?a=view&id=96422
If you could put this in your server it'd be great. I don't think i left out anything, but whoever does might want to do a quick check.  ;)

68
Mapping / Re: Maps.....How do i get in server? (zs)
« on: April 17, 2010, 05:12:40 PM »
so where you select the entities in a dragdown box? because I'm not sure where you mean.

EDIT: got it, thx for you guys help!

69
Mapping / Re: Maps.....How do i get in server? (zs)
« on: April 17, 2010, 03:50:08 PM »
hmmm is it suppossed to still say info_player_start after i type in info_player_zombie in and click?

70
Mapping / Re: Maps.....How do i get in server? (zs)
« on: April 17, 2010, 03:32:09 PM »
One final post, errrm how do i get those entities for zs

71
Mapping / Re: Maps.....How do i get in server? (zs)
« on: April 17, 2010, 03:04:52 PM »
err ill try garrysmod.com
Also how do i put in zombie or human specific spawn points

72
Mapping / Maps.....How do i get in server? (zs)
« on: April 17, 2010, 01:17:37 PM »
Hello, I'm making a map for your Zs server, how would i get you to use it in the server?

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