Poll

Most anticipated release on 11.11.11?

Skyrim
1 (33.3%)
Minecraft
1 (33.3%)
11.11.11 (its a movie, im serious)
0 (0%)
Imortals Movie
0 (0%)
None or other
1 (33.3%)

Total Members Voted: 3

Voting closed: November 11, 2011, 01:02:17 PM

Author Topic: Guides - Winter Survival | Stronghold | TTT | Zombie Survival 11.11.11  (Read 176 times)

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Offline Catman ☭

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Full Guide  11.11.11
I have been working on the guides offline and i will post them all on 11.11.11 in two days. Until then i will only post a little to show you what will be coming, and i have a poll to fill the time.
This guide consists of four gamemodes: Winter Survival, Stronghold, TTT, and Zombie Survival. Please post suggestions, things i messed up or left out.
Here is the progress:
Winter Survival: 95%
Stronghold:       30%
TTT:                  90%
Zombiesurvival: 5%

   Thank You,
☭ Comrade Catman ☭
« Last Edit: November 10, 2011, 06:53:18 AM by Catman ☭ »
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Offline Catman ☭

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Winter Survival
« Reply #1 on: November 08, 2011, 04:22:53 PM »
+2
Winter Survival

1. Constitution and the basics

1a. The goal in winter survival is to survive until you are the last man standing. You can kill or team up with other players while managing your constitution and the four elements of it.

1b. The white ring that is encompassing four other colors is your constitution. If any of these bars collide with your constitution you will start to die, so don't let that happen!

1c. Blue is your dehydration level, simply know as thirst. To keep this 1/4 of the inner circle from colliding with your constitution you must drink water. Water is everywhere, it can be found in wells, lakes, oceans, ponds, and even in juicy juice bottles! Be careful when you drink, for you may fall into the water and eventually die if you can't return to land fast enough.

1d. Yellow is fatigue, or how much energy you have. This is 1/4 of the inner circle expands when you run around, so every once and a while you have to stop moving for the bar to go reduce.

1e. Red is your coldness. This 1/4 of the inner circle grows when you are no where near a fire. If you don't want to freeze you will need to make a fire, and stand near it to become warmer. This is the first element of constitution you need to tend to at the round start.

1f. Green is your hunger. Hunger is the last fourth of the inner circle, and can be the hardest to manage for newcomers. To stop hunger from killing you, you need to eat berries, human meat, or bird meat (that is cooked).

2. Basic Controls

2a. The game has basic movement keys. Pressing the W key will make you go forward, S will do the opposite and make you walk backwards. D makes you strafe right, and A makes you strafe left. SHIFT is the key to sprint, SPACE makes you jump, and CTRL makes you crouch. Clicking on the mouse will swing the item you are holding, right click will throw it.(THESE ARE DEFAULT KEYS)

2b. You cannot simply walk backwards or left or right without knowing where you will end up, so you need to use a mouse to turn your view around. Simply move the mouse around and your view will move around.

2c. In the game you will find objects. To pick up objects press the USE key, the default is E.

2d. When you gather items you need to access them and put them in your inventory. press f3 to open your inventory and from there you can combine items, or drag them to your inventory slots to use as weapons, or to place (fences/huts).

3. Recipies!

3a. All items are made with recipies, keep in mind almost all of them use sap.

3b. The recipies:
Spoiler (click to show/hide)

4. Buildings and Place-able Objects

4b. Huts, tents, campfires, barrels, and fences are all items you must place.

4c. When you create one of these objects you need to place it in a slot to use. Once you do that click until you see an outline of the item.

4d. The obect will be red or green, meaning there is an error where you try to place it or you can place it there by another click.

5. Making Basic Tools

5a. To make an axe, pickaxe, or sickle you need three items: Wood, Sap, and Rock

5b. Wood and rocks can be found laying on the ground at round start, gather as many as you can.

5c. To obtain sap, simply equip a rock and hit it against a tree.

5e. Combine all these to create a simple tool - some tools need larger quantity of supplies than others

6. Images
for visual learners


Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: November 10, 2011, 06:49:02 AM by Catman ☭ »
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Offline Catman ☭

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Stronghold
« Reply #2 on: November 08, 2011, 04:23:27 PM »
+1
Reserved For Stronghold Guide

1. Concept

1a. Stronghold is a death match game where you can join teams and create a base.

1b. The point of the game is to get kills in each round, get better weapons, and most importantly have fun.


--. The Right Weapon!

--a. The game mode offers many weapons, but some may prove to be better than others. When it comes time to picking a new gun you will need to know whats the best!

--b. Stats:
Spoiler (click to show/hide)
« Last Edit: November 10, 2011, 06:49:22 AM by Catman ☭ »
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Offline Catman ☭

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TTT
« Reply #3 on: November 08, 2011, 04:23:41 PM »
+1
Trouble In Terrorist Town

1. Concept

1a. The game has three classes: Traitor, Innocent, and Detective

1b. Despite the name, Traitors are counter terrorists, and innocents/detectives are terrorists. The name trouble in terrorist town explains this perfectly.

1c. Traitors have to kill the innocent and the detectives.

2. Weapons

2a. TTT has many weapons to offer: shotguns, deagles, rifles, and even some weapons just for traitors.

2b. ---------------

3. Maps

(this will get huge once i get a map list)

4. Winning as Traitor

4a. Traitors have to kill everyone else, they are outnumbered but a huge supply of special weapons is at their hands.

4b. Winning as traitor is not as easy as it seams. Traitors have to stay stealth or they will be found out and hunted down.

4c. Keeping stealthy means either disappear or blend in with others.
        -Disappearing is hiding in the shadows, jumping out at lone wanderers.
        -Blending in is being part of a group and backstabbing them at every corner, stealthy.

4d. Detectives are the biggest nouisance in the game for traitors. They follow dna, have special items, and unite innocent to hunt traitors down. So take them out first!

5. Winning as Innocent

5a. Innocents dont know who is a traitor or not so they may make calls and kill fellow innocents. This makes winning a lot harder.

5b. Winning has no tricks but to follow a detective and help them find and kill traitors.

5c. As an innocent you may be labeled as proven if you kill a traitor. This can be helpful because no body will pull the trigger on a bad call.

6. Winning as Detective

6a. Detectives have to use their dna scanners to hunt down traitors.

6b. Winning can be a trick, but with the right skills it is easy.

6c. When bodies are found they must be scanned and followed to the killer, this is the fastest way to find a traitor but sometimes it was a friendly fire kill.

6d. When more than one detectives are present they have the option to stick together, which can help or sometimes not.
« Last Edit: November 10, 2011, 06:49:42 AM by Catman ☭ »
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Offline Catman ☭

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Zombie Survival
« Reply #4 on: November 08, 2011, 04:23:54 PM »
+1
Reserved for Zombie Survival =)
« Last Edit: November 10, 2011, 06:49:54 AM by Catman ☭ »
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Offline Catman ☭

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Credits/Thanks
« Reply #5 on: November 08, 2011, 04:38:52 PM »
+1
Credits:
Snivy M.D.  --  Stronghold weapon stats
Web           --  Recipes for winter survival

i promise this will be filled up soon.
« Last Edit: November 10, 2011, 06:53:46 AM by Catman ☭ »
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Offline Goat

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #6 on: November 08, 2011, 07:12:30 PM »
0
Just try and edit them in the main post next time, but these are still really good guides.

Offline Shawn

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #7 on: November 08, 2011, 07:20:42 PM »
0
Just try and edit them in the main post next time, but these are still really good guides.

He can't, Theres a character limit.

Offline Rocket50

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #8 on: November 08, 2011, 09:22:45 PM »
0
He can't, Theres a character limit.

Noep.

http://forum.randomgs.com/index.php/topic,1075.msg14533.html#msg14533

Also, maybe you should finish a guide before posting, that would be the best

Offline Catman ☭

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #9 on: November 09, 2011, 04:23:04 AM »
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Noep.

http://forum.randomgs.com/index.php/topic,1075.msg14533.html#msg14533

Also, maybe you should finish a guide before posting, that would be the best

I thought there was a character limit before i posted, but it may seem more organized or complete to some people.

I had to make that credits section for Snivy =)
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Offline Don

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #10 on: November 09, 2011, 07:29:06 AM »
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Noep.

http://forum.randomgs.com/index.php/topic,1075.msg14533.html#msg14533

Also, maybe you should finish a guide before posting, that would be the best
There is a character limit ...
It's at 20,000.

Offline Shawn

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #11 on: November 09, 2011, 07:38:27 AM »
0
Noep.

Actually Rocket there is a character limit I've hit before. when you're using links/pictures you hit it pretty fast becuase of all the BBCode and whatnot.

http://forum.randomgs.com/index.php/topic,9030.0.html

In this thread you'll see i had to cut my list into two because i hit the character limit.
« Last Edit: November 09, 2011, 07:40:44 AM by Shawn »

Offline Rocket50

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #12 on: November 09, 2011, 12:16:00 PM »
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There is a character limit ...
It's at 20,000.

thats 40 single spaced 12 font pages .-.

Offline Deathie

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #13 on: November 09, 2011, 12:22:26 PM »
+1
Yeah, let's argue about him making multiple posts, becuase it's not like they're actually being used for something.

Seriously, stop complaining over arbitrary things.

This is a good guide :c


Check out my Soundcloud for some neat stuff!

Offline Shawn

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Re: Guides - Winter Surival | Stronghold | TTT | Zombie Survival
« Reply #14 on: November 09, 2011, 12:38:43 PM »
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thats 40 single spaced 12 font pages .-.

The Winter Survival guide is almost at 10,000 Characters and its unfinished.