If the author still has the original source, I'd be in favor of modifying the map, though I do agree that in terms of atempting to play this game it can be a real pain in the ass - regardless of being Inno or Detective. With the props, and how close everybody can be inside, many many circumstances arise where it is absurdly easy to teamkill, and / or hurt others on our team [fucking up your karma].
On top of that, another issue I see: It seems like all maps have some degree of natural obfuscation I guess I can call it, that is, parts of the map that are laid out where one has the ability to do things either without getting caught, OR with a much lower chance of getting caught compared to other portions of the map. Some maps have too much, others have too little, and few, IMO, are fairly balanced. This all, of course, using arbitrary and subjective terminology. IMO, Krusty Krab falls on the extreme of having too little natural obfuscation, making playing T rather difficult at times, especially when the server is completely full.
That, and most rounds I've been deteriorate to some extent into dicking around with props.
[BTW: anybody interested in seeing either a TTT, or ZS map based off of the Nickelodeon game show Double Dare?
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