Author Topic: How to make Source Water :O  (Read 495 times)

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Offline coolzeldad

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How to make Source Water :O
« on: September 18, 2010, 03:05:05 PM »
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Use the block tool to make a block of what will be your water.

Place the block of water were you want and make sure it stays as a block, you cannot make it slanted, etc.

Use the texture tool and apply the nodraw texture to all sides but the top of your water block.

For the top texture choose a water texture of your choice and apply it to the top only.. The rest should still be the nodraw texture.

Now you need an entity called the water_lod. Just place it by the water or on top is fine. No changes are required for the entity as it just controls the way the water changes quality...

Next, place another entity called env_cubemap on top or by the water.

Open up the entity's properties and go to the second option and click the pick button and select the top of the water.

Now when you compile your map you should have working water ^^

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Offline jimonions

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Re: How to make Source Water :O
« Reply #1 on: September 18, 2010, 03:13:31 PM »
+2
I think I should also add this, You only need to apply the cubemap to THIS water texture> nature/water_movingplane.
This is a low quality texture that utilizes the cubemap to produce its reflections unlike the other high quality water textures.
e.g:
nature/water_coast1

You can tell which waters are high quality because the tool texture in the texture browser is light blue

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Offline Monttumopo

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Re: How to make Source Water :O
« Reply #2 on: February 06, 2011, 08:31:31 AM »
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What that cubemap thing really do? I tried with only water_lod_control and it worked.

Offline ursus

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Re: How to make Source Water :O
« Reply #3 on: February 06, 2011, 09:01:03 AM »
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What that cubemap thing really do? I tried with only water_lod_control and it worked.

It makes cubemapped props and entities reflect the world more accurately. Each cubemap is preloaded when the map runs. More cubemaps = better-looking shiny stuff.

Offline Monttumopo

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Re: How to make Source Water :O
« Reply #4 on: February 06, 2011, 11:26:51 AM »
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More cubemaps = better-looking shiny stuff.


WOW im gonna make bling-bling map

Offline Peetah

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Re: How to make Source Water :O
« Reply #5 on: February 06, 2011, 05:35:36 PM »
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But the more there is. The laggier it will be.
(Reg) Nezz45: peetah are you good with the weight tool?

Offline jimonions

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Re: How to make Source Water :O
« Reply #6 on: February 06, 2011, 10:48:40 PM »
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there would have to be a lot of cubemappe'd materials to cause a noticeable amount of lag.

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Offline ursus

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Re: How to make Source Water :O
« Reply #7 on: February 07, 2011, 09:39:00 PM »
+1
But the more there is. The laggier it will be.


...But it will be shiny as fuck, though.

Offline jimonions

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Re: How to make Source Water :O
« Reply #8 on: February 07, 2011, 10:06:49 PM »
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you can define the reflectivity of the cubemap on the texture through the vmt file with the $envmaptint cmd with the values < 1, 1, 1>

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Offline Monttumopo

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Re: How to make Source Water :O
« Reply #9 on: February 26, 2011, 02:44:33 AM »
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But the more there is. The laggier it will be.


 :'(

Offline Foofoojack

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Re: How to make Source Water :O
« Reply #10 on: February 26, 2011, 08:21:46 PM »
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Offline ursus

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Re: How to make Source Water :O
« Reply #11 on: February 26, 2011, 08:37:31 PM »
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Offline Tezuni

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Re: How to make Source Water :O
« Reply #12 on: December 07, 2011, 06:16:38 PM »
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I look at the water from above it - and i'm looking right through the map.
I go in the inside the water, it looks fine from all angles.

yes i have the cubemap and lod
haalp :(

Compile Log
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« Last Edit: December 07, 2011, 06:37:41 PM by Tezuni »

Offline Alkaline

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Re: How to make Source Water :O
« Reply #13 on: December 07, 2011, 06:29:09 PM »
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I look at the water from above it - and i'm looking right through the map.
I go in the inside the water, it looks fine from all angles.

yes i have the cubemap and lod
haalp :(

pics:




Paste your compile log in a spoiler.
My best guess is that it could be a leak in your map.
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Offline jimonions

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Re: How to make Source Water :O
« Reply #14 on: December 08, 2011, 12:06:01 AM »
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-derp-
« Last Edit: September 19, 2012, 07:20:45 AM by jimonions »

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